The Big Broadcast of 2006

Wreck-Gar recants an fictional encounter between Rodimus Prime and Galvatron as part of an attempt to trick a Quintesson interrogator

As Starscream famously said in Transformers: The Movie: “Oh how it pains me to do this.” That’s what I was thinking as I sat down to review this because it’s one of the worst issues of the entire series. Starscream was of course talking about throwing a battered Megatron out of the airlock, but believe me if you’ve read this story, you’d see why it wants jettisoning into space too!

This 1988 story has been adapted from the third series of the Sunbow cartoons which normally I’m a fan of, but this episode is unfortunately one of the worst.

The background to this story is that the Marvel team behind the US Transformers comic (having taken leave of their senses) decided to take a break from their normally high standard stories and make things easy on themselves. Rather than coming up with an original story they decided to cannibalise one from the cartoons, and by choosing a post Movie episode they were able to feature the likes of Rodimus Prime, Galvatron and Ultra Magnus in the comic for the first time.

Some US readers might have been pleased about that but those who watched the cartoons and bought the comics probably felt a tad ripped off.

Over at Marvel UK the production team obviously faced a dilemma. They had always slavishly reprinted the US stories and built their own continuity around it. But unlike America the UK comic regularly featured the ‘future’ Autobots and Decepticons and this instalment did not fit with any of the other stories.

The simple answer would have been to ‘skip’ this one, but Simon Furman has chosen to run with it and explain it away as a story made-up by the Autobots’ TV-talking ally Wreck-Gar to trick his Quintesson-employed torturer. This will allow Simon to take the central elements of the Quintessons and their cannister and create a coherent story around it. It’s also worth noting that there have been other cartoon adaptations in Transformers including ‘Decepticon Dambusters’ and the Movie adaptation, both of them average, but this one manages to be worse. Anyway, here’s what happens…

On a distant planet, Earth date 2008, Junkion leader Wreck-Gar finds himself at the mercy of a torturer with a high reputation for getting answers. Painfully shackled against a wall with his moustache singed, and what looks like electrodes on his nipples, Wreck-Gar screams out in pain as he is once again asked for the location of a missing “canister”. His sinister hosts remain out of sight, as Wreck-Gar offers to spill the beans…  

It is the year 2006, and a large spacecraft soars over the planet of Junk, deploying Sharkticon soldiers for a missing object. Nearby, Wreck-Gar and his lady friend (?) enjoy their favourite pastime of old Television broadcasts. Moments later a Sharkticon lifts a large canister over his head, only for Wreck-Gar (wasn’t he just watching TV?) to blast it free and for the invader to be captured.

The Quintessons decide on a different approach, by exploiting the Junkions’ strange obsession with primitive Earth TV. The next morning the Junkions hear a strange music and are drawn to its source – not a Trojan Horse but it’s equivalent in this context – a giant TV screen! Watching from above, the Quintessons will use their ‘gift’ to infuse the Junkions with hypnotic commands!

Rodimus Prime and Ultra Magnus are on Cybertron when Sky Lynx arrives to warn them on strange goings-on happening on Junk. They send the Aerialbots to investigate, meanwhile Galvatron has also been tipped off about the situation, but seems strangely distracted (turns out later, he’s been watching the broadcast too).

The Quintessons cloak their ship in a giant cloud of gas to retrieve their cannister, but they near Junk they are engaged by the Aerialbots in their combined form Superion, repelling the giant robot but at the cost of their forcefield.

Wreck-Gar and his people, rather than becoming violent as they were supposed to, adopt a share and care attitude, and start broadcasting the message to the wider galaxy. On distant worlds, populations of cat people attack their K9 neighbours (daft).

Ships attack Junk with Omega Supreme arriving to get involved in the melee, and Rodimus Prime and Galvatron also arrive on Junk and do battle with one another. During the fight, a stray blast blows the canister out of the Quintesson tractor beam and hurtling off into space. Finally, the Autobots come up with a plan to counteract the hypnotic messages using Omega Supreme and Blaster – who cringingly says “Hey dude I need altitude” – to soars over the battlefield holding playing music and breaking the hypnotic spell. With peace restored, the Quintessons are left to scour the galaxy for their missing canister before anyone else finds it.

Back in the real world the torturer is satisfied he’s extracted another confession. That is until a Quintesson enters the chamber and informs the smug torturer he’s fallen for a story that’s full of absurdities and contradictions (I second that) and sentences him to death (are you listening writer Ralph Macchio?)!

Interesting this story was not written by Bob Budiansky, but instead by Ralph Macchio who we haven’t seen since the start of the series. It may be that Bob was away and the editors thought it would be easier to adapt a TV episode rather than ask someone else to pick up Bob’s storylines. Whatever the reason I’m glad this was a one off. After four years of the comic, including some great stories, fans had come to expect a lot better than this.

The artwork by Alan Kupperberg is poor and must rate as some of the worst for a long time, with some truly terrible character renditions. The best part by a long way are the two pages of UK story, with Lee Sullivan’s work looking way superior. It would have made more sense to run a couple of pages of this and go straight into Space Pirates, bypassing Big Broadcast altogether. Certainly, the way the two-parter is dismissed as a figment of imagination, leaves you wondering what the point was.

When you look at the rest of the material from 1988 (or any other year for that matter) you’ll see ample evidence of intelligent writing, well thought-out plots and a fair stab at characterisation. The characters in this two parter are flat as cardboard (with the exception of the add on bits with Wreck-Gar and the torturer). Wreck-Gar and his girlfriend sitting on their thrones watching exercise videos is naff, the dialogue is terrible, and even the Rodimus versus Galvatron battle is flat compared to the gritty showdown in TFUK#120.

We have flying Autobots, cat and dog people, and Galvatron being hypnotised by a pool of water! The part about Earth having an embassy on Cygnus 7 (wherever that is) is an unlikely development for only 18 years in the future at the time of publication, and I could also mention Cyclonus and Scourge following their leader around and getting scared when he leaves without them. That is the stuff of the playground.

A final point: I thought the Planet of Junk was a collection of rubbish in space, but here it is a spherical world? The UK editors must have feared a deluge of letters regarding this issue’s story, because they took the unusual step of running a blurb on p2 asking everyone to read p14 before writing in!

Interesting this story was printed before The Cosmic Carnival over in the States. We can assume it went straight into the US continuity as an alternate future, but even so it still doesn’t explain why it appeared at all. The story lacks substance to the extreme, and progresses with about the same subtlety as any similar cartoon episode – ie none! The strange hypnotic television scenario is exactly the kind of thing you would expect from the cartoon series too (I know it’s been done before in the comic with hypnotising car washes, but let’s just leave that for now).

This story finally introduces the Quintessons into the comic but not much is revealed about the elusive canister either, or what’s so important about it. Readers are left hoping that will be explained in the issues which follow.

Review by Adam Hogg

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Heavy Traffic!

This 1986 Marvel classic sees the Stunticons take to the road and do battle as Menasor with the Aerialbot combined form, Superion – with Circuit Breaker in the mix, hunting down Transformers for her trophy wall.

December 1986. The Marvel Transformers comic enters the final furlong of a remarkable year where it has grown in confidence and reputation thanks to stunning original material like Target 2006. And at the same time fans are being to be blown away by Transformers the Movie – which opened in the UK 12th December. It was the first big screen outing for the franchise and after 35 years is in my opinion still the best.

To mark the occasion, Grimlock’s regular letters page is dropped for issue #91 with him reviewing the Movie instead, LOL. His verdict: “Kids – let’s not mince words… this movie’s utterly, utterly brilliant!”

Transformers #91 & #92 features the Marvel US story Heavy Traffic! Writer Bob Budiansky properly reintroduces Circuit Breaker as an existential threat and provides a neat debut for Stunticons. I should declare an interest; Motormaster was the first Special Team toy I bought back in the day and the Stunticons have always been personal favourites. It’s great to see them finally taking to the road, rather than as a Matrix-induced dream (see issues 63-65).

Equally brilliant is the long-awaited return of Blaster and the rest of the ‘Cybertron Seven’ – though its fair to say they’ve seen better days. The story begins with the unsuspecting septet examining military vehicles for signs of sentient life. It’s that favourite old stich about Transformers not recognising organics and mistaking vehicles as Earth’s dominant species. The Ark’s computer core AUNTIE made the same error after it awoke in 1984 of course, but you’d like to think Cybertron has encountered many diverse worlds during its four million years traversing the stars – surely Transformers would have encountered organic life in that time? Or perhaps Blaster and company were holed up in their resistance cell throughout?

The account of what proceeded their arrival on Earth via the Space Bridge in issue #69 is revealed by Circuit Breaker in a briefing to her government sponsor, Walter Barnett of Triple I. She’s been hired to head-up a crack squad called RAAT (short for Rapid Anti-robot Assault Team). This must be the least comfortable team acronym to work under since Richard Nixon’s Committee to RE-Elect the President (CREEP) and the boss is just a tad obsessive about her work!

She tells Barnett the robots were ‘moments away from crushing’ the vehicles before RAAT intervened. Even he can see that isn’t the case but probably realises that CB has a major mental blackspot where Transformers are concerned. RAAT helicopters and released electrical foil above the Autobots which disrupted their circuits, allowing troops to abseil down and affix a pad on to each robot’s head. Circuit Breaker then personally intervened, unleashing 300,000 volts upon the disorientated Cybertron Seven and rendering them inoperative. After loading them on to flatbed trucks they were on their way to RAAT headquarters, all in 46 minutes!

Barnett thinks the use of force may have been unnecessary but the results speak for themselves. How would Circuit Breaker appreciate a cash bonus, he asks? Naturally, she’s appalled – money is certainly not her motivator, she lives for the destruction of all robots! Though you have to wonder how she earns money for her food and board when not working as a government hired gun.

As she departs to continue her work, she passes the mounted faces of the Cybertron seven – a grim reminder of her personal vendetta against Transformers.

A world away at the Ark, Ratchet treats Optimus Prime for an open wound he sustained in the Limbo dimension (see issue 100). Unknown to the pair the tiny insect form of Bombshell is watching (having sneaked into the Ark on Silverbolt’s wing last issue). He sees Prime’s wound as the perfect opportunity to plant one of his mind-controlling ‘cerebro shells’ and manoeuvres unnoticed. The shell makes its way up to Prime’s brain module and takes root – but for some unexplained reason it fails to take control and can only monitor the Autobot leader’s thoughts.

With his wound repaired, Prime heads to Wheeljack’s lab where the technician is fitting a chemical tracker to Skids. The device will allow him to follow the fuel trail left behind by Blaster, and hopefully lead to the Cybertron Seven. It’s interesting to see how Prime and the Autobots have nearly as much disdain for Donny Finkleberg (the human who supplied the intel) as his former Decepticon captors. Perhaps that’s understandable given that Donny was ‘Robot Master’ a Decepticon stooge for several weeks/months. Optimus will know that Megatron is easily capable of coercing a human, so the Autobots’ mistrust of Donny probably runs a little deeper. They’ve concluded he’s a greedy weasel who would sell his granny for a Walter Barnett $25,000 cheque. This being the case, what happens later with Skids trusting Donny makes little sense.

As it happens, Donny is carrying one of those Triple I cheques in his wallet. All the Autobots have to do is hold on to that to secure his cooperation. So Prime assigns Donny to accompany Skids to track down the Cybertron seven. Bombshell uses the opportunity to plant a homing device inside Donny’s wallet, hoping to lead the Decepticons to him.

Skids and Donny depart and Prime turns his attention to the Aerialbots. Following the near disaster at Hoover Dam their minds have been blanked, ready to be reprogrammed and given life by Prime’s Creation Matrix. Unbeknown to the Autobot leader, Soundwave is eavesdropping via Bombshell’s cerebro shell and the Decepticons are ready to steal away the Matrix when it is released. It’s the Transformer equivalent of piggy backing on to a neighbour’s unsecured WIFI signal perhaps?

Since the opportunity for the Decepticons to ‘hack the Matrix’ was entirely fortuitous and unexpected, it’s rather difficult to believe (as readers of the US comics are expected to) that the Decepticons were able to rapidly engineer the five Stunticon bodies, program them and design their combination ability in the short time between Prime instructing Wheeljack to prepare the Aerialbots for Matrixing and him actually carrying out the action. In the UK continuity this makes a little more sense, as the Decepticons had also been privy to Buster’s dream and had time to begin constructing their Special Teams.

Meanwhile, Skids has a fix on the Cybertron Autobots but is forced into an impromptu rescue when a woman careers off the road in the rain and crashes into an electric pylon. Skids transforms and goes to her aid – leaving Donny to whine about getting soaked. His noble act makes the TV news and is seen by Walter Barnett, who starts to believe there could be some truth in the theory that not all robots are evil, and Circuit Breaker who decides there’s another robot loose that she has to hunt down! Megatron has also been watching the tele and sends the Stunticons to rendezvous with Skids and undo his good work.

Skids succumbs to Donny’s weary protests that he needs to stop at a motel and sleep. They find a suitable establishment and the Autobot, very unwisely asks Donny to press his ‘shutdown button’ that puts Skids in his own recharging mode. The off switch is a very suspect idea and it appears that Skids cannot activate it himself. When morning comes, the Stunticons are quietly waiting in vehicle modes at the motel car park.

Skids and Donny resume their journey and spot a commotion in the rear mirror. It’s Motormaster taking road rage to new levels by ramming cars aide and telling the traffic to ‘get out of the way or die’ – ha!

Issue #92, which carries the second part, continues the Transformers the Movie love-in with a full page advert for the film’s (excellent) soundtrack and a reader offer to win copies of the album if you can answer such questions as who Megatron is transformed into and the Mr Spock actor who provides a voiceover! Grim Grams also plugs the film fairly remorselessly but what caught my eye was the reply to one Michael Blagg of Blackpool. He’s told in reply to comments about the Wreckers, that Impactor can switch his right arm for a variety of weapons – the harpoon being his favourite. That sounds an awful lot like the Death’s Head character which Furman would be introducing around 20 issues after this one.

But getting back to the story… as the Stunticons transform and close in on Skids, they come under attack from RAAT helicopters who deploy their electrical interference foil. Deadend considers the human attack beneath their notice, but Motormaster is more canny and warns his men never to underestimate an enemy.

Deadend promptly disperses the foil using his compressed air gun and Breakdown blasts one of the choppers out of the sky (presumably with the four abseiling RAAT troopers meeting a sticky end?).

Circuit Breaker realises that this group of robots are far more aggressive than the last and unleashes on Dragstrip and Wildrider. It’s one of the rare occasions she attacks Decepticons! Motormaster (got to love him) uses his huge sword as a golf club to swipe the cab clean off a truck and send it skywards into Circuit Breaker, who hovers back to the ground. It’s a cool moment and at this point I’m practically rooting for the Stunticons, since CB is such a pain in the rear end and is finally getting what she deserves!

Donny runs over to see if CB is okay. Their exchange, with him saying “they must be paying you a ton” and her reply, speaks volumes about the characters and motives. Barnett also arrives to confront Donny – they have a lot to discuss! To be fair to Donny he does his best to defend Skids and the arriving Aerialbots, even succeeding in persuading Barnett. Then the Stunticons surround Skids and pretend to protect him. This Decepticon trick appears to work as both Circuit Breaker and Barnett now accuse Donny of being in league with the bad robots and CB goes to re-join the fight.

At last the moment arrives that fans have been waiting for, as the two teams combine into Superion and Menasor respectively. The behemoths square off. Menasor uses a section of flyover as a shield and Superion shattering it with a single punch. They seem pretty evenly matched, until Circuit Breaker flies alongside Superion’s head and unleashes a mighty burst of electricity, stunning the Autobot and allowing Menasor to steal the advantage and blast Superion at close range. He falls and Menasor hails his victory, moving to crush the weakened Circuit Breaker.

Barnett, in an amazing display of strength it has to be said, clings to a rope dangled from a RAAT chopper and swings into action, rescuing CB in mid-air from Menasor’s clenching fist. In the distraction, Skids and Donny flee the scene. There’s nothing they can do to help Superion.

Later that night, Donny puts Skids to bed via his deactivation button, and goes into a motel. He places a call to Walter Barnett… asking how much a Transformer would be worth to him, no fuss, sleeping like a baby. It is the quickest 50 grand he has ever made!

I’m tempted to say ‘what a creep’ but Donny is not all bad, just weak. His desire to get out of the situation financial enhanced gets the better of him and he takes advantage of Skids’ trusting nature. The Cybertron Seven captured, plus the Aerialbots and shortly Skids. Things are not looking good for the Autobots at this point.

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Aerialbots Over America!

The Aerialbots take to the skies in their debut-proper, but after the heady heights of Target: 2006 the UK comic is back to Earth with a bump in this largely run-of-the-mill tale from over the pond.

Target: 2006 was such a blockbuster that whatever followed was always likely to feel second best, and that’s the case with Aerialbots Over America. Written by US mainstay Bob Budiansky and published in October 1986 (the UK reprint coming out in the November) it is an okayish story that has some good moments, but which mostly fails to ignite. The story is really a vehicle to introduce recent Hasbro toy releases into the comic – so we get the Insecticons, Ramjet, Dirge and Thrust embedded within the ranks of the Earth-based Decepticons at last, and of course the launch of the Autobots’ first combiner team, the Aerialbots.

Surprisingly enough, the Insecticons play almost as large a role in the story as the titular Aerialbots. As this issue begins, Bombshell is in his tiny insect form, perched on a leaf and watching his human target Ricky Vasquez. It feels like he’s finally in his proper element – there being no insects on Cybertron (that we’re aware of) the Insecticons were literally made for an Earth existence.

Budiansky regularly grounds his Transformers with a human character. Ricky, our guest this issue, is a devoted family man – husband to Carmen and dad to little Maria, who he promises to take to fourth of July celebrations on his return from work. It’s his job that makes him of interest to the Decepticons – he’s assistant chief-engineer at Hoover Dam, the huge facility in Nevada which provides electricity to 20 million Americans. To the bad guys, it’s a source of energy which they can use to replenish stocks on Cybertron.

Bombshell injects Ricky with one of his mind-controlling ‘Cerebral Shells’ which quickly takes root in his brain and renders him a helpless puppet of the Decepticons. He turns his car off the main highway and on to a desolate dirt road, where Megatron and the other Insecticons (Kickback and Shrapnel) are waiting. Bombshell demonstrates the effectiveness of his shells by sadistically making Ricky remove a grease spot from his foot with his tongue.

Shortly afterwards, Ricky is strolling past Dam security zombielike as a jolly cop wishes him a happy fourth of July. This guy should have gone to Specsavers, as he completely misses the stonking great gun (Megatron in his gun mode) that Ricky is casually carrying. And minutes later they’re in the control room and Ricky is holding the staff hostage, demanding the dam be switched off!

At this point it might be worth mentioning the strange chronology of this story. Though published in October 1986 its set on American Independence Day in July, which means that all of the stories that have taken place previously that year (from the crisis of command to the Dinobot Hunt, the advent of the Special Teams, Megatron’s return, Target: 2006 and more…) all of it would have had to have happened in the first six months of the year!

And since we’re practically at Christmas, we’re meant to believe that nothing whatever of note is occurring in the second half of the year. It’s a jarring discrepancy and I can’t help thinking that Bob should have set this story at Thanksgiving in November where the timing would have made more sense, but he probably didn’t anyone who notice or care too much.

Meanwhile, Skids has returned to the Ark (having been lost for dead as far as the Autobots were concerned) and bringing with him Donny Finkleberg, aka Robot Master. Ratchet is on unusually cantankerous form for him. He’s repairing a wound Optimus Prime picked up in the Limbo dimension during Target: 2006 (though in the US continuity it was inflicted by a huge swinging axe during the Autobot assault on the Decepticon base) and is concerned about a human perspiring and causing a rust infection. I’m amused by his offer to perform a little surgery on the untrustworthy Donny to get the truth out of him about his claim of seven Autobots having travelled across the Decepticon space bridge. Instead, Prime assigns Jetfire to escort Donny to the location.

Bumblebee notifies Optimus of the siege underway at Hoover Dam. On hearing this, Prime postpones repairs and rushes outside where Wheeljack is testing the five newly constructed Aerialbots. They are now instilled with life, but only Silverbolt has been properly programmed. Their lack of battle readiness is a worry, particularly as Prime is convinced that the Decepticons are involved in the Dam siege but dispatches the Aerialbots anyway with instructions to thwart the enemy plan and defend human life.

Back at the Dam a large police presence and the media have assembled. The gunman is soon identified as Ricky and his family (now at the scene) can only watch in horror. Within moments the space bridge materialises and Ramjet, Dirge and Thrust – fly out and transform. A giant drill follows in their wake and begins to grind away at the Dam’s cement exterior…

The second half begins with Jetfire soaring above the Columbia river gorge with Donny Finkleberg onboard. They are right above where the seven Autobots arrived but there’s no sign of anyone. Jetfire transforms in mid-air and catches the screaming Donny as he falls, noting that humans don’t bounce particularly well. Jetfire’s refers to the Cybertron sport ‘Basketrek’ that they used to play but of course he has never been to Transformers’ home world as he was created on Earth! Perhaps he’s been studying his heritage or didn’t want to let on to Donny about his origins. It seems neither Autobot nor Decepticon has much regard for Mr Finkleberg, or trust.

However, Jetfire does find a puddle of fuel which suggests that Transformers have been in this region, and one of them was leaking! This is of course the gaping leg wound Blaster received when he took a blow from Lord Straxus’ axe in their fateful battle. More on the Cybertron Seven shortly…

The Aerialbots’ arrival at Hoover Dam is announced by the TV reporter at the scene, as clearly not the US Air Force as they are led by an SST (supersonic transport)! This gives Ramjet, Dirge and Thrust an opportunity to showcase their abilities to the reader. Thrust uses his engine roar to deafen Skydive and play havoc with his internal systems, forcing him to land. Ramjet crashes head-first into Slingshot and Dirge fires missiles at Fireflight – they miss the target but reign rocks and debris on to the crowd below. Silverbolt, uniquely, recognises the danger and orders Fireflight to stop the rocks (which he does by melting them) but clearly the rest of the team’s incomplete programming is rendering them a liability to the humans. In fact, Dirge congratulates his opponent on his disregard for the humans who “get in the way”, and taps into Silverbolt’s hidden fear of heights, causing the Aerialbot leader to panic and dive for the ground. So far, the team’s debut is far from successful.

Megatron orders the Insecticons to assist their Decepticon comrades outside. We learn that they are intent on transferring water to Cybertron to ‘generate enough energy to power the planet for years. A human hostage protests that the missing water would devastate the American Southwest, but as far as Megatron is concerned, all of Earth will be a wasteland once he’s finished any way! Ricky’s subconscious starts to struggle against the shell’s effects.

Outside, Thrust and Dirge congratulate themselves on a job well done, when Air Raid dives between them and transforms. He shoots Ramjet’s fuselage severely damaging him, as Kickback sneaks up in insect mode and gives the Aerialbot a massive wallop! In order to save the dam, the Aerialbots combine into their eight-storey sized alter-ego, Superion and begin to demolish the drill. Ricky arrives, holding Megatron, who orders him to fire upon the giant Autobot. (It always surprises me that Megatron needs someone to pull his own trigger!)

Superion notices the threat and manoeuvres a giant hand to crush Ricky! The part of their unified mind that is Silverbolt protests, and for a moment Ricky and Superion are frozen as they fight the confusion within their minds. Suddenly, young Maria Vasquez, Ricky’s daughter, runs from the crowd calling out to her father. Ricky overpowers the shell controlling him and blasts the drill instead. The space bridge instantly begins to dematerialise back to Cybertron, while Megatron retreats with all but one of his Decepticons.

As the Aerialbots return to the Ark, Silverbolt thinks the mission went well all things considered: the drill was destroyed, and despite Superion’s problems, the humans they sought to protect were saved. He doesn’t realise that Bombshell is secretly stowing away on his wing for a free ride into the Autobot base! Ricky, meanwhile, apologises to his daughter about being unable to take her to the fireworks, but she does not mind – she’s seen enough of those today.

Finally, what about the Cybertron Seven? This issue’s epilogue holds the answers to that long-running question. We see flatbed trucks arrive at a disused aircraft hangar in New Jersey that is serving as the secret headquarters of RAAT (Rapid Anti-robot Assault Team) – a creature of the United States government. Seven cargoes are quickly unloaded and uncovered to reveal the deactivated Cybertron Seven. Each Autobot is placed under precision machinery and has its face plating removed and mounted on to the hanger wall, as hunting trophies! A RAAT worker announces to his boss that this is the ‘last of the heads’ and she corrects him – this is only the beginning, so swears Circuit Breaker!! RAAT are set to be a major thorn in the side of the Transformers but – as we soon see – they seem to have an annoying habit of only attacking the Autobots!

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Second Generation

The Autobots and Decepticons are shown a vision of their future – the Special Teams, courtesy of Buster Witwicky’s Matrix-induced nightmares, and Megatron battles Shockwave for the Decepticon leadership once again.

Late May 1986, the big summer event from Hasbro is the release of the new combiner teams – the Aerialbots, Protectobots, Stunticons and Combaticons. Unlike the Constructicons, which are fiddly to combine (and not for sale in the UK anyway) these new teams are more streamlined. A larger ‘team leader’ becomes the body of the combined robot and the other four members easily click into place as arms and legs. All are interchangeable. As a disgruntled Mixmaster wryly observes in the story, suddenly the Constructicons are “yesterday’s news”.

There’s one problem. The new toys are not scheduled to appear in the UK comic until late November. That’s good timing for Christmas sales but not ideal for Hasbro execs looking to give the Special Team toys a push as they go on sale in mid 1986. The solution is this story, Second Generation, where the Special Teams debut in a dream, ahead of their actual debut.

Issue #63’s cover by Alan Stevens is an arrangement of Superion and Menasor from their box art. I can’t be sure whether Stevens is the box artist or the guy who arranged the compilation, but it’s reminder (if any were needed) of some major product placement on the way. There’s the third and final Robot War round-up explaining the saga so far, and then straight into the action from Simon Furman and artist John Stokes.

It starts by delving into Buster’s dream and this time the readers are along for the journey. Buster runs from Shockwave in a strange barren dreamscape with fire and orbiting moons. His legs scream in agony and oxygen-starved lungs beg for release (all told, it reminds me of the first 10k I ever ran). Shockwave is like the Terminator, he’s relentless and unstoppable, making light work of Optimus Prime, Jazz and Ratchet, as you can see above. It’s a great sequence apart from the blunder with Shockwave being drawn with two hands in one panel, rather than his distinctive gun arm, oops.

Buster is saved from certain death by the appearance of Superion, who blows Shockwave to pieces! Then Menasor attacks the giant Autobot and Buster flees the madness again, only to have his path blocked by the Combaticons, who combine into Bruticus.

Buster wakes with a scream – he is safely within the Ark. His father and Jessie are there, along with Prime and Ratchet. Sparkplug complains bitterly that the Autobots and Prime personally have made his son a “walking target” in their civil war. Stokes does a good job of drawing robots and making the dream sequence other-worldly and vivid, but I’m not keen on his humans. Buster like he’s about 12 and in need of a haircut, and Sparkplug like a wrinkly old crone. Not appealing.

Prime correctly interprets Buster’s nightmares as a message from the Matrix. And, in the Wyoming coal mine Soundwave explains the same theory to Megatron. The dynamic with Donny Finkleberg (aka Robot Master) irritating the hell out of Megatron is good fun. Megatron is desperate to blast him to a pulp (a sentiment shared by a fair few readers) but cannot because Donny is integral to the Decepticon propaganda war. Presumably, Ravage is with Megatron full time, guarding their captive.

In flashbacks we’re reminded of Buster’s sacrifices on behalf of the Autobots (for the benefit of new readers presumably, though this feels a bit like filler). He will help the Autobots again, this time by re-entering the dream with Optimus Prime at his side. At the Decepticon base, Shockwave has dusted down the technology he used to plunder Prime’s mind of the Matrix a while back, and will use it to eavesdrop on the visions.

It’s interesting to see how close Soundwave comes to being discovered as a double agent. Luckily for him, Shockwave is more concerned with the bigger picture stuff and tends to ignore trivial details. For all his vast intelligence and logic, he is easily duped.

And so, to issue #64 and chapter two of the saga. It’s the first time I’ve seen Shakespeare quoted in the comic (‘perchance to dream’ being mentioned on the Transformation page – I’m not sure I would have got the reference aged 12) and the first French quotation, with Defensor delivering the “coup de grace” to Bruticus. Barry Kitson is on art duties for the final time (though he’d draw a few more covers).

The story is a re-do of the mini comic that readers were treated to in Transformers #54 except longer and better drawn. The first team they (and we) meet are the Protectobots (this is only fair as they were missing from the opening instalment). They helpfully namecheck themselves for a proper introduction. Their mission is to make sure that the plant is safely evacuated. Blades, in helicopter mode, spots five vehicles approaching, who turn out to be the Stunticons.

Moments later, the Decepticon cars demonstrate their ability to combine “in one fluid move” into Menasor. Shockwave is watching along impressed (hopefully he missed the bit where his rival Megatron was depicted as Decepticon leader in the vision). He thinks Menasor is infinitely superior to the Devastator. Unsurprisingly Mixmaster is less convinced, probably realising the Constructicons are likely to get even less exposure in the comic once the new teams come along.

Buster and Prime observe Defensor wrestling Menasor (possibly the only time in the comic that we see them clash). Three military vehicles pull into the plant along with an army helicopter (Vortex mis-coloured as Blades – whoops), while high in the air, space shuttle Blast-Off dodges five planes (the approaching Aerialbots) to merge with his fellow Combaticons into Bruticus! It is two against one, until Superion arrives to even the odds.

Menasor turns out to have a pretty major weakness – his component parts can’t always agree. Dead End takes exception at being told when to fire and misses the opportunity. Also, embarrassingly he’s been drawn as Dragstrip. With so many new characters being introduced, it’s perhaps not too surprising that Kitson got confused who he was meant to be drawing. The kids will have noticed though.

Superion directs the blast at Bruticus and Defensor stamps on the stunned Decepticon’s head (brutal for a kids comic). Menasor’s retreat is halted by Superion’s Stress Fracture Cannon creating a mini earthquake under his feet. And so the battle ends with Prime and Buster waking up and saying with them the phrase of the moment…. SPECIAL TEAMS!

There’s also no mention of Matrix dreams after this, which suggests that the merger with Prime exorcised the visions from Buster’s mind. For that matter, there’s no explanation why the dream was a coherent story when Prime and Buster accessed it, and a hellish nightmare previously.

Megatron learns about the combiner teams from Soundwave and resolves to challenge Shockwave again for the Decepticon leadership. This is the premise for the third and final instalment (and the best). Though still under the banner of Second Generation its only loosely connected to the previous two parts. As the Transformation page suggests, this is a rematch that has been inevitable and eagerly awaited by readers.

Jeff Anderson takes his turn on the art duties, introducing us to coloured borders around frames to denote flashbacks. It’s a technique that he uses again in the upcoming Target 2006 to good effect.

Donny Finkleberg plays up his Robot Master alter ego, introducing the two challengers and the fact they are fighting for leadership. While it’s great fun to read this presented like a heavyweight boxing bout, it’s totally illogical the Decepticons would have Robot Master do this. His cover is meant to be that he’s the commander of the machines, so why introduce the idea of factions in the public consciousness, or the idea of there being a commander of the Decepticons with rivals contesting the job?

Apart from the doubtful set-up, the fight itself is pretty good. It’s no holds barred using fists, weaponry and discarded army tanks. Though evenly matched, you get the impression that Megatron at full strength (he wasn’t last time around) is the more powerful of the two (and the dirtier fighter). My expectation before reading the issue the first time around was that it would result in a Megatron victory. However, the outcome really isn’t in the hands of Simon Furman, as the UK comic reprints all the Marvel US stories, so any change of leadership would need to marry up with want Bob Budiansky is doing over the pond.

Soundwave cannot believe the Decepticon leaders are scrapping around for the benefit of humans. The scene where he spits at Donny, making the sound PUTTUP answers one of the long-standing questions of the letters page hosted by Soundwave. Every time an Autobot is mentioned on the page, he would accompany it with the word PUTTUP. Now we learn it’s the sound he makes when spitting oil. How Soundwave does this with a plate over his mouth is a whole other matter.

Soundwave hopes that the Autobots aren’t watching the broadcast. They are, but Prime is not too bothered as humans are not in danger. He hopes the pair will destroy one another. Their attention is on creating the Special Teams, with Wheeljack having already created a schematic of Superion. Wheels are in motion for future stories, including the mention that the Autobots do not yet understand the combination process and will need to observe someone. He is interrupted by an alarm before he can finish the sentence, but we know Prime is referring to Devastator. This also dovetails with the upcoming story Command Performances. I assume Furman got quite a bit of advanced warning of what Budiansky was planning State-side.

That alarm is the Dinobots waking up. The madness which caused their earlier rampage is now gone (as evidenced by the return of their usual bad attitude) and there’s the intriguing hint of more about their recovery in the 1986 Transformers Annual. This is a reference to the superb Furman/Senior story, Victory. With the Dinobots also due to appear in Command Performances, Furman has taken the opportunity to revive them here.

Soundwave, ever the grown up, intervenes to bring the fight to a close by offending both Megatron and Shockwave in unison. He cites their very different approaches – one logical and patient, the other action orientated – and proposes that they work together as joint leaders. The one who’s approach results in the most Autobot casualties will lead. Surprisingly, both agree, perhaps sensing that they are more evenly matched as fighters than they care to admit.

Remember what I said about the result needing to concur with the US storyline? This joint leadership is what results when the two leaders meet in the upcoming story Bridge To Nowhere, except in the UK the panels are edited to refer to an existing situation. It’s much better in my opinion that we’ve had this issue establishing the set-up instead of Bob’s approach which feels rushed and perhaps a bit underwhelming given the anticipation of a rematch.

And so the story ends, with Prime feeling confident that with Dinobots active and the secrets of the Special Teams solely in Autobot hands, they are finally on the front foot. If only they knew. Then finally we see the message that Soundwave transmitted to Cybertron in issue #36 finally reaching its target.

The blurb for next week’s return to Cybertron epic sounds amazing! There the war is over and the Decepticons have won. Plus, Ramjet, Dirge and Thrust and the Insecticons will appear, along with someone called Lord Straxus! And there’s fact files on Soundwave and Blaster. In hindsight it’s a hint of Blaster’s imminent debut in the comic. Onwards to one of the best Transformers stories of all time… The Smelting Pool.

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Devastation Derby!

Soundwave can barely believe his audio receptors when crack combiner team, the Constructicons, are dispatched to capture a lowly human! However, their target, Buster Witwicky, turns out to be more valuable than expected, in this two-part Marvel UK story from May 1986.

“They’re tough, mean and nasty… and what’s more they proved to be a firm favourite with you readers” declares the Transformation page of TFUK #61. It’s referring to the Constructicons of course. The comic’s one and only combiner team (for the moment) debuted in issue #35, some six months before this issue and then disappeared as quickly as they arrived.

In the UK continuity, Scavenger appeared in a solo capacity in the Dinobot Hunt saga, but Devastation Derby is the first time that we get to see the team back together since their introduction. I can well imagine Marvel has been receiving letters from fans on each side of the Atlantic requesting their return and that of their more famous combiner form, Devastator. (Incidentally, the Constructicons will reappear in the US continuity too, in the upcoming story The Bridge to Nowhere, though in a background capacity.)

So, UK fans will have been delighted to see the Constructicons back in a starring role back in May 1986. I know I certainly was. The story, written as always by Simon Furman, is drawn by the redoubtable Will Simpson – my second favourite TF artist behind the equally great Geoff Senior. Will draws a fantastic cover and Devastator splash page, as you can see above.

Frankly, it’s a mystery why the Constructicons were not utilised in earlier stories like Crisis of Command, when the Decepticons were vulnerable and leaderless, in need of the raw power of Devastator. The story attempts to explain away their absence by revealing that they’ve been training in the desert to improve their reactions in combined form. Evidently, their debut encounter with the Autobots left a lot to be desire.

As the story opens, Devastator is bashing the shit out of a yellow school bus (just to show how mean he is). Soundwave is impressed – eight strikes and eight would-be kills, all in the space of 34 seconds. Shockwave arrives to address the team – but he’s abrupt with Soundwave and frankly a bit rude, considering this is the second in command, who acquitted himself admirably as stand-in leader. Soundwave probably doesn’t help relations with the boss by making it obvious that he’s horrified by the idea of sending their crack troops to capture a human – even if it is an Autobot ally. This is a little out of character for Shockwave and makes me think that Frenzy was on to something last issue when he talked of the Decepticon Commander “running scared” about the rumoured return of Megatron.

Soundwave is right to be sceptical. The kidnap could be easily accomplished by Laserbeak or Ravage, and it doesn’t make much sense to involve the Constructicons other than as a plot device to introduce the Special Teams (albeit in dream form) in the next story. We get an early glimpse of Superion when Buster wakes up in a cold sweat from a pretty vivid dream and has drawn the Aerialbot combined form on his bedroom door.

Unsurprisingly Buster is less than keen to go to the demolition derby the following morning, when Jessie arrives to collect him. According to his dad, Sparkplug, Buster goes every month, which I find unlikely seeing as he’s been completely disinterested in cars before now and after. No sooner has Buster set off, than Sparkplug whips out a screwdriver and removes the door to show the Autobots. Now normally he wouldn’t give the Autobots the time of day, but maybe he’ll only speak to them if he needs something.

Prime and Wheeljack agree that Buster has put his finger on something they’ve been thinking about, an Autobot combiner. Wheeljack suggests the drawing is a robot made up of “four or five” components. (I would have thought five of six is more likely) and of course no-one mentions that Buster carried the Matrix in his mind, though that would seem the likely trigger for these visions.

I’m also rather surprised at the casual way the Autobots refer to Buster’s recent run in with Shockwave. It was almost crushed to a pulp by a 30ft one-eyed robot – that’s a pretty big deal. I’m surprised Sparkplug is not surprised. Shouldn’t he be asking why nobody told him about this incident?

Although Prime is sure Shockwave will have no further interest in Buster, he orders Smokescreen and three others to accompany Sparkplug to the demolition derby and find Buster, who it turns out has forgotten his cares and started enjoying himself.

Simpson has an absent-minded moment as he draws Sparkplug in the crowd alongside Buster and Jessie in one of the frames, when he’s meant to be parked up with Smokescreen, Tracks, Brawn and Ironhide! Oops.

Furman does his own take on the comedic scenes from Rock and Roll Out involving the Autobots and their mannequin ‘fake drivers’ – having one pop out from Smokescreen’s seat while Sparkplug is still sitting there. The derby has got Smokescreen eager to join in, while Tracks is concerned for his bodywork.

I enjoyed the Constructicons’ grand entrance, as they throw a ticket seller through a billboard and trash a kiosk and the car park. Ironhide engages the team and they retaliate by combing into Devastator – “I hate it when they do that” says Ironhide – and the sight of the 60ft titan is enough to cause Buster to collapse, leaving Jessie screaming!

In the second part, kids who are climbing up the fence for a look at the stock car racing are almost hit by a flying car propelled by Devastator. Cue another fantastic splash page from Simpson, depicting Ironhide and Tracks in pitched battle with the Constructicon gestalt. Smokescreen swerves around Devastator’s legs and sends him off balance and crashing to the floor. It earns the ‘youngster’ a bit of credit from the seasoned old warrior Ironhide.

Brawn’s presence in the stands is causing the crowd to panic even more (hardly surprising as he caused a few motorists to meet a grisly end in the Enemy Within a while back). The sight of Soundwave in the stands is enough to convince Sparkplug that the Decepticon must have found Buster. But as he and Smokescreen zips over there, Ironhide gets pummelled by Devastators huge fist (that school bus squishing technique coming in handy).

Jessie is all that stands between Soundwave and her man. However, when Soundwave scans Buster’s mind he discovers something that cause him to change tactics. After blasting Brawn for sneaking up, Soundwave orders the Constructicons to separate and they retreat calling the incident a mistake on their part. The Autobots are bemused by this and reckon Prime will want to investigate this personally.

Ratchet tricks Sparkplug and Jessie by posing as the ambulance they called. Seriously? The Autobot sign and lack of driver was not a giveaway? As they make their way back to the Ark (as part of an Autobot convoy driving on the left-hand-side – I think Simpson forgot the story was set in the USA and not Britain) Ratchet reassures that whatever is wrong with Buster it’s not something that a hospital could help with, but may be the Autobots can.

At the Decepticon hideout, Shockwave holds his gun arm to poor old Soundwave’s head, intent on executing him for disobeying orders. His number insists he has a good explanation, and he does. His scan of Buster revealed that Matrix had placed in his mind a vision of the future of the Transformer race!

Shock, horror. It’s begs the question of why Soundwave allowed Buster to go back to the Autobots. It’s surely even more important to take him captive so that only the Decepticons can know of the Special Teams? Now, the Autobots will also learn about them and they have got the means (through the Matrix) to build these new warriors. Next issue it’s the big event – the arrival of the new combiner teams.

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