Enemy Action

The Seacons make their UK debut in an underwater battle with Galvatron; while on land the Firecons and make things uncomfortably hot for the Sparkler Mini-bots!

One of Bob Budiansky’s major headaches as the writer of Marvel’s monthly Transformers comic in the US was the constant pressure to introduce new characters, to keep pace with Hasbro’s expanding toy range.

Bob came up with several inventive plot devices over the years, from the Creation Matrix to personality engrams in crystals used to create the new Autobots, before eventually settling on the Space Bridge as a handy device for introducing waves of new warriors from Cybertron.

As a fan I found it exciting when new Transformers appeared in the comics. It was fun to learn their bios, abilities, unique weaponry, and of course their mottos. So, Enemy Action, a UK story from February 1988, is a treat because it introduces no fewer than twelve new characters – that’s the six Seacons, three Firecons and three Sparkabots (for some reason the UK comic would refer to them as Sparkler mini-bots). In fact, it’s thirteen new characters if you include the Seacon combined form, Pirranacon.

This is time it is Simon Furman, not Budiansky, adding to the cast. Simon was not under a Hasbro mandate to do so, he did it for the sheer fun of it apparently and because he liked the idea of an underwater story. This was several months before these characters would appear in the American comic so once again Simon is stealing a march on the parent title as he had done by featuring the Transformers the Movie cast and the Predacons long before they appeared Stateside.

To ensure there’s no loss of momentum following the Legacy of Unicron epic, the comic is bringing back one of the most dangerous Decepticons (and most popular guest stars) the future leader, Galvatron.

We last saw Galvatron in Ladies’ Night, breaking free from his volcano tomb. Now he’s straight back to the forefront, striding along the seabed towards the present day Decepticons’ undersea base off the coast of Florida.

His approach has not gone unnoticed by Commander Shockwave who fears that Galvatron has come to take his crown (and with it everything he has worked so hard to accomplish). It’s easy to feel some sympathy for Shockwave at this point, after all it was only a few issues ago that we witnessed his brutal execution in the future at the hands of Death’s Head.

Shockwave is so jittery that he almost incinerates Soundwave for sneaking up on him, in a comical moment. Soundwave is the loyal deputy but also offers some wise advice: they could try speaking to Galvatron and perhaps coming to an agreement based on their mutual interests as Decepticons.

While Shockwave can see the logic of an alliance, his personal survival comes first. So he orders their untested new troops the Seacons – who were imported from Cybertron to work on the base’s fortifications rather than combat – to go toe to toe with Galvatron.

Soundwave’s disapproval is evident via a clenched fist and thought bubble “On your head be it”. Soundwave is no fan of Galvatron – he got buried alive by him in Target: 2006 for starters – and has led the Combaticons on the mission to finish off the future Decepticon when he was trapped in Mount Verona) but Soundwave has also made a career out of aligning himself with whoever rules. Galvatron would just be a continuation of that. Not so for Shockwave.

Lee Sullivan’s memorable ‘sea scrape’ cover provided the hint of the battle to come. Snaptrap, having received his orders, instructs the team to hit their opponent ‘hard and fast’ – no doubt this is the best way to compensate for the team’s lack of experience with their new Earth modes.

The five Seacons take turns to attack, giving readers a sense of each one, while Galvatron arrogantly dismisses them as nautical non-entities. His overconfidence is put into check briefly though by Seawing’s paralysing sting.

Readers with prior experience of Galvatron will not be surprised that the Seacons are, to pardon the pun, out of their depth against this opponent. Even in their combined form Pirranacon, they don’t fair much better.

A couple of nitpicks/observations. Overbite is named Jawbreaker in the story – it’s never made clear why the comic departed from the official toy name or whether this was done in error. Pirranacon’s name has two Rs, though the word piranha, which it is presumably derived from doesn’t. Also Jeff Anderson, the story’s artist, draws Pirrancon as pretty comparable in size to Galvatron. I think it would have been more dramatic for him to be much larger, similar to the Megatron versus Predaking contest in Budiansky’s 1987 classic Gone But Not Forgotten.

At this point Furman brings in the story’s other protagonists, starting with the Sparklers, Sizzle, Fizzle, and Guzzle. They were sent to Earth by the Wreckers leader Springer to keep tabs on Galvatron and have followed him to the beach. Since the trio have no undersea modes they are unable to follow any further.

It’s curious that Springer is preoccupied with Galvatron. You might think he has enough on his plate with trying to overthrow Decepticon rule on Cybertron without also picking a fight with the most powerful Decepticon on Earth. Then again, perhaps he knows of the Cybertron Decepticons’ plan to recruit Galvatron, or simply fears that Grimlock’s Earthbound Autobots have abdicated their responsibility.

As it turns out, the Sparklers are not destined to be mere bystanders after all… for they are suddenly confronted by the Firecons – Cindersaur, Sparkstalker, and Flamefeather! See below.

So, to part two and issue #153. The first thing you notice when picking up the issue is Snake Eyes and another Action Force guy (Flint?) bursting out of the cover as Sizzle, Fizzle and Guzzle look on in horror. I think the trio are meant to be recoiling from the sight of the Firecons but maybe the merger has got them spooked?

Transformations sells this as major win for fans of both comics – a two for the price of one. Soon enough AF it would settle into that traditional back-up strip role, but unlike previous back-ups its logo appears on the cover along side Transformers so this is a new development. Combat Colin has been annexed from the former AF comic, taking-up the regular cartoon spot vacated by Robo Capers and would go on to become a firm favourite of the readers.

Returning to the story, part two picks up with the Firecons, breathing fire in all directions like a pack of dragons post-feasting on hot chili peppers. We discover that they are here to secure Galvatron for their masters on Cybertron and any Autobots in their way are set to the feel the heat.

Fizzle is soon made to sizzle, courtesy of Cindersaur, and plunges into deep water to recover. Oddly, Fizzle is coloured red and Sizzle is blue, which is the opposite of their official toys. All three Sparkler mini-bots, while a likeable bunch, are rather homogenous and so maybe the production team had trouble telling them apart?

The unarmed Sparklers ‘remember’ that they can also discharge their own flame courtesy of their engines while in vehicle mode. Sizzle demonstrates this on Spark Stalker, which feels a bit contrived to show off the toy gimmick if I’m honest. While Guzzle sticks to the more convention tank mode gun barrel to take down Cindersaur.

Below depths, Galvatron finishes off Pirranacon with a well-placed blast, breaking him up into his component Seacons, before punching his way into the Decepticon base. With seawater flowing in behind him, he declares to Shockwave and the assembled warriors that he had come in peace seeking an alliance, but Shockwave’s hostile actions have made an enemy of him and when they next meet all Decepticons will pay. He then exits leaving Shockwave to fend off some very angry looks from his warriors.

So, clearly it was Galvatron’s plan all along to provoke Shockwave into attacking and creating an opportunity for Galvatron to drive a wedge between the Decepticon leader and his warriors. Pretty smart, but Galvatron is powerful enough to come in and take the leadership if he had wanted to. I think most Decepticons would have fallen into line out of fear or opportunism, I’m not sure the political machinations are that necessary.

On the other hand, surely Galvatron becoming leader in 1988 would have been a significant change to the timeline such that he might unravel the events that lead to his own creation by Unicron in 2006? If that’s on his mind he doesn’t voice it. This is unlike the Galvatron of Target: 2006 who clearly conscious of disrupting the timeline.

Enemy Action’s two plots neatly converge as Galvatron exits the ocean with the unconscious Fizzle in his clutches. Flamefeather rushes to his side and offers the alliance with the Decepticons of Cybertron “that we may crush their mutual enemies together” only for Galvatron to laugh and dismiss this. Having skilfully avoided one alliance he’s not about to fall into another. Sizzle offers token resistance and swiftly knocked aside by Galvatron like a troublesome bug.

In closing, Shockwave has been left in command and under no illusions that his days are numbered unless he does something radical. He needs an expendable agent with the raw power enough to take down Galvatron – his choice is an intriguing one… none other than Megatron, Galvatron’s past self. This thread plays out further in the upcoming story Salvage and then comes to a head in the 1988 Transformers Annual. Lots to look forward to then.

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Legacy of Unicron (Parts 1 and 2)

Death’s Head corners Cyclonus and Scourge on the Planet of Junk, where the all three are forcibly enlisted into an insidious plot hatched by the dismembered head of Unicron!

In January 1988, Marvel UK’s flagship comic, The Transformers, was ushering in a new year… except the one in question was 2008 – twenty years beyond the publication date! Yes it’s another story set in the post-Transformers Movie future, which will take the comic up to and beyond its milestone 150th issue.

Lee Sullivan’s cover for issue #146 depicts a wonderfully maniacal-looking Death’s Head poised to execute poor, battered and wretched Cyclonus, with a Junkion springing up all-jolly and shouting “G’Day!” Since Junkions use popular culture references for communication, I’m wondering whether the greeting is riffing off the Crocodile Dundee movies or maybe Aussie soap Neighbours, as that was taking off in the UK at the time.

The corner box also features Rodimus Prime raising a toast to the new year, which is a nice touch.

Ever since Target: 2006 proved a runaway success, Simon Furman has known there is a rich furrow to be ploughed in Transformers the Movie and post-Movie tie-ins. Not only are these popular with the readers, but they offer freedom from the comic’s usual constraints.

Back in the day a lot of the UK material consisted of the Marvel US stories. In fact the American material was the main canon and the home-grown British stories supplemented and expanded on these. Simon would take care not to do anything that might inadvertently contradict an upcoming US story (and for the most part was successful). However, future stories could be taken in any direction the liked, even killing off main characters, i.e. Shockwave, as we’ll see.

Issue #146’s Transformations page tries incredibly hard to tease the main story without giving away the title or the identity of the big threat. It’s fun to see how they fill a couple of hundred words saying without giving anything away, although I reckon most fans would have guessed the big reveal from the clues, I know I did at the time.

The story picks up the threads of 1987’s Headhunt, where Rodimus Prime paid Death’s Head an advance to hunt down the troublesome Cyclonus and Scourge. As 2008 dawns, that pursuit is entering its final stages in the skies above the Planet of Junk.

Scourge is hit with a blast from Death’s Head’s ship and goes down in a trail of smoke. His calls for Cyclonus to help fall on deaf ears, as apparently his partner-in-crime is in an ‘every man for himself’ mood, or is it a trick? (Ironically, the tables will be turned in the story Dry Run later that year). Scourge manages to style-out his crash-landing by transforming and aiming a blaster at Death’s Head’s ship, now hovering a few feet from him.

Scourge is obviously confused as to why he’s not under attack but quickly starts scanning around for a fuel tank he can blast. Death’s Head shows up, having been on the planet all along and operating his ship remotely. I particularly like the scene with Scourge on his knees feigning a plea for mercy (which Death’s Head regards with utter contempt) as Cyclonus swoops down to attempt a reverse-ambush and a surprise bombing run.

Death’s Head is a class act and manages to get clear of the explosions. He takes out Scourge and sticks a heat seeker on Cyclonus’ tail, forcing him to revert to his more vulnerable robot mode, where he too is quickly subdued. When you consider that Cyclonus and Scourge are two Unicron creations and elites (one hundred Autobots could not best them, Galvatron once said) all this underlines Death’s Head’s badass credentials. He’ll soon have his own Marvel UK monthly title, so the story is undoubtedly a showcase for the character.

Then, as per the cover, a Junkion rises from beneath a pile of debris. He’s more solemn than on the cover and implores Death’s Head to help free his people from the mental control of a being of vast power (a big clue there). Death’s Head doesn’t do freebies but is assured the Junkions are “among the richest traders in the galaxy” (not that you would think it to see the state of their planet) so this could be a profitable diversion.

He’ll need Cyclonus and Scourge to help with the operation, but he makes a mental note to double-cross the pair afterwards and kill them anyway. To not deliver on a contract would be bad for business after all. You’ve got to love him.

In a quick interlude, we see Rodimus bidding farewell to Wreck-gar who is heading back to that great fly-tip pile he calls home. There’s a genuine fondness between the two unlikely allies, perhaps because Wreck-gar has been at Prime’s side since his ascendance to the leadership. Wreck-gar departs in a shuttle, piloted by Smokescreen and the lesser seen Inferno, with Prime offering an appropriate farewell: “May all your programmes be sequels”.

Back on Junk, the attack goes badly awry. The Junkion, who was meant to be laying explosives, is discovered and quickly dispatched. Then powerful will commands Death’s Head, Cyclonus and Scourge to stand to attention. Artist Geoff Senior is on top form with a splash page making the big reveal – yes, it’s Unicron! No doubt there will have been genuine shock and excitement from the fans and the certain knowledge this is about to get epic…

Some quick thoughts on part one: Unicron is back as a head and is being reassembled by an army of Junkion slaves. Surely, they will have to keep hoisting him up to add layers, and it would be far easier to do the rebuilding in space. When last seen, Unicron was doing a slingshot around Cybertron and either entering into orbit or heading for deep space. You might expect that the Transformers would have kept tabs on their mortal enemy but apparently not. Junkions evidently have no long-range warning capabilities.

In the second instalment readers were assured, “if you thought last week’s episode was shocking, you are not going to believe what’s in store for you now!” They were not wrong. In fact, Shockwave’s demise in issue #147 is one of the best deaths of a main character I’ve ever seen in the comic. Truly unexpected and impactful.

The curtain rises on the Decepticons’ stronghold on Cybertron. It’s depicted from the outside with a couple of moons in the night sky behind it. Not that I spotted it at the time, but re-reading 33 years later it occurs to me that both of Cybertron’s moons were consumed by Unicron in the Movie – oops!

Commander Shockwave, flanked by his bodyguard, is on his way to the throne room to receive Death’s Head. The bounty hunter has returned out of the blue seeking compensation for Cyclonus and Scourge messing up the hit on Rodimus Prime. If as it turns out Death’s Head has executed the pair, he’ll have done Shockwave a favour. Ever cautious, he orders Soundwave to monitor from behind the scenes.

I have to admire Death’s Head’s gumption. He was hired by Shockwave to kill Prime and he failed. However, he still wants a pay out as it was two of Shockwave’s warriors who got in the way and messed it up. Rather than telling him to get lost, Shockwave agrees to pay up as he might have need of Death’s Head in the future.

First, he wants to be convinced that Cyclonus and Scourge are dead. Soundwave, monitoring from another room, scans for minds… the guards, Shockwave, his bounty hunter guest… and, surprise, surprise the not-dead-after-all Cyclonus and Scourge! With that Death’s Head turns and fires at the throne, disintegrating it but finding Shockwave gone. The Decepticon leader pops up to return fire, showing himself to be a wily (and worthy) opponent.

Elsewhere Smokescreen, Inferno and Wreck Gar find the Planet of Junk deserted. The absence of a welcome party is a concern and it doesn’t take long before they stumble across the horrific scene of Unicron being rebuilt by enslaved Junkions. So, now the Autobots are aware of Unicron’s return, but can they get word back to Rodimus Prime?

Meanwhile, Death’s Head pursues Shockwave deeper into the labyrinthine Decepticon base and comes across a target range with effigies of Prime and key Autobots. Its reminiscent of the final showdown between 007 and the Man With The Golden Gun in the film of that title.

We learn that Death’s Head can still think for himself but Unicron maintains a subliminal control and the ability to punish (much like the hold he retained over Galvatron in the Transformers Movie) and as a result Death’s Head’s senses are dulled. This is an edge for Shockwave, as is the advantage of facing his adversary on home turf.

As Death’s Head contemplates whether the real Rodimus would be laughing if he could see the galaxy’s most feared bounty hunter “killing for free”, the Prime effigy rolls forward propelled by Shockwave. Death’s Head gets the jitters and blasts it, coming under attack by Shockwave and incurring a blast wound to his leg. Shockwave is on fine fighting form here it must be said.

Then he gets overconfident and steps out into the open – fatal. Another Autobot target rolls forward and Shockwave thinks Death’s Head is trying to trick him with his own tactic. Little does he realise that Death’s Head is hiding behind the target and opens fire at close range leaving the Decepticon leader badly damaged and spewing circuitry from his chest wounds. The defeated Shockwave sinks to his knees and Death’s Head (turning away in self-disgust) blows him to bits. Praising Shockwave as a worthy adversary, and promising to avenge them both, Death’s Head reaches into the Decepticon’s skull and crushes his brain module. Wow – there’s no coming back from that it would seem.

Meanwhile Menasor has pounded in the throne room doors and Cyclonus and Scourge are on their knees about to be executed (so much for the warriors who are superior to one hundred Autobots). Death’s Head arrives to save their bacon. He announces that Shockwave is dead and Cyclonus and Scourge will be the new leaders, and if not, he’ll let go of his hold on an explosives trigger and blow the fortress sky high. Soundwave would rather like to kill the lot of them and take over himself, but he’s not about to call Death’s Head’s bluff and responds by hailing Cyclonus and Scourge as the new joint commanders.

On Junk Unicron’s eyes glow with pride as he realises the first phase of his plan has been achieved. Cyclonus and Scourge will instigate a suicidal attack on the Autobots which few will survive, he declares.

So, in closing… wow. It’s not often we see a major character destroyed in Transformers (with the exception of Optimus Prime, naturally!!) but Shockwave’s death in ‘the future’ does not preclude him from appearing in the regular continuity. Indeed, as we’ll see in later stories, past Shockwave will learn of his future counterpart’s death and lose his mind over it.

I had thought that Transformer brain modules were globular. That’s the case for Skids when Circuit Breaker extracts his brain in issue #94. Shockwave’s vital components are rectangular and suggest that internal components can vary from robot to robot. Also, Menasor shouldn’t be here because one of his component parts, Wildrider, was executed by Megatron in the Earthforce stories. This suggests he survived somehow and was rebuilt.

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Ladies’ Night

Susan Hoffman is on the brink of the greatest find of her archaeological career – the fossilised remains of Ultra Magnus and Galvatron!

Transformers is and has always been a bit of a sausage fest. Not that giant alien robots have a gender either way, at least not officially. But in appearance, personality, voice and behaviour they’ve always been depicted as male. That was certainly true in the 1980s when the Marvel comic was on sale, and the arrival of Arcee (the first Autobot of female Autobot) in the 1986 Transformers Movie only cemented the idea that the rest were male.

So, the premise of Simon Furman’s 1987 story Ladies’ Night – that the sisters are doing it and taking centre stage in the fight against the Decepticons – was something of a novelty. Is it sexist? I wouldn’t go as far as to say that. The dictionary definition of sexism is prejudice and discrimination based on gender and I don’t think that’s in play here. But take a look at the cover with the ‘fellas’ Rollbar and Goldbug being shocked at being relegated to the side lines by the three ladies and there’s a whiff of something patronising and gender stereotyping, that looks a bit antiquated these days.

That said, the story is pretty good and advances the Ultra Magnus and Galvatron plot a little, as well as the rivalry and paranoia of Shockwave in relation to the threat that he perceives Galvatron to be to his command. We catch up with the human characters we haven’t seen in a while and the story provides a plausible explanation for the Combaticons’ pursuit of the Throttlebots which would be the plot of the next US story Used Autobots. But mostly for me, the highlight of the entire story is Dan Reed’s rendition of Magnus and Galvatron petrified in stone. It’s a kind of nightmarish Pompeii meets Han Solo in Carbonite.

The tale begins with Susan Hoffman, the archaeologist we met in the Ancient Relics story earlier in 1987. You might have been forgiven for thinking her specialism was Roman architecture given that this was what she was investigating under London.

However, in Ladies Night she’s half a world away in Southern Oregon about to descend into Mount Verona to uncover the secret of its sudden and mysterious eruption recently (and the presence of metal debris at the volcano mouth). We’ll just have to suspend our belief and go with it. She doesn’t have to descend far before she lands on something. A spotlight quickly illuminates what it is – Galvatron’s shoulder! Susan has found the fossilised remains of the future Decepticon leader and his greatest enemy (in this era at least) Ultra Magnus.

Incidentally Simon Furman later confirmed that Susan Hoffman was modelled on Susanna Hoffs, lead single of the 80s the band The Bangles, who he evidently had a crush on.

Fast forward a week and Goldbug is helping Rollbar get acquainted with Earth but parking up outside an electronics store that has closed for the night. They are watching TV with Blaster on hand to intercept the sound at source and provide the volume. As he notes, it’s “sorta inconsiderate” of the shopkeepers to turn the sound off on the sets! A news broadcast catches Goldbug’s attention – it is Joy Meadows, the investigative reporter who got involved in the Transformers war when she attempted to uncover the Robot Master hoax with help from the Dinobots – and she’s broadcasting her Ladies Night show from the summit of Mount Verona. Joy is interviewing Susan Hoffman about her amazing find and Goldbug is shocked to see a close-up of the petrified Magnus. He’d thought his friend had perished along with Galvatron but evidently not. (It’s that old rule of comics that nobody actually stays dead for good).

Elsewhere Cindy Newell, the student who befriended Ultra Magnus during the Galvatron saga, is suffering a recurring nightmare about the monstrous Galvatron. Its fair to say that coming up close to a being that powerful and evil, coupled with the loss of her friend, probably has left some post traumatic stress. Incidentally the scene looks really reminiscent of Buster Witwicky in his bedroom, with Cindy even wearing Buster’s trademark colours of pink top and blue jeans. I digress, she wakes from her dream to sees the face of Galvatron on her TV screen!

The Decepticons have seen the broadcast too. Soundwave, who monitors human channels routinely, flags it up to his commander. Shockwave’s response is not to order Soundwave to accompany the Combaticons to Mount Verona, not to free Galvatron but to finish him off. It’s a risk for Shockwave and one that will come back to haunt him later, but no doubt his logical mind has concluded that he would be unable to withstand a leadership challenge from Galvatron so he must take advantage of his rival’s current helplessness.

With the key players mobilised, the story flips back to Mount Verona where the US military is keeping guard (with several tanks and jeeps securing the scene) as Hoffman and Meadows talk post-interview. There’s a scuffle as Cindy attempts to reach them and has her way blocked by a soldier. Joy appeals for her to be let through but she’s wittering on about Magnus and not making a great deal of sense.

Suddenly an explosion rocks the area, as Combaticons arrive and lay waste to the military. (I particularly enjoy Brawl verses a tank. It’s actually something of a relief to see him functional again after the particularly gruesome way that Megatron squashed his head back earlier in the year (in Gone But Not Forgotten). With the humans in retreat Soundwave instructs the Combaticons to proceed with the plan to destroy Galvatron.

Nearby, Goldbug and Rollbar and watching and listening. When you consider that they were watching the TV news from 200 miles away they’ve wasted no time in getting there. However, on learning that the Decepticons are there to rub out Galvatron, Goldbug concludes that they would be wise to withdraw and let them get on with it.

Cindy confronts Goldbug and appeals to him to rescue Magnus. He rightly points out that if the Autobots did that, Magnus’ original sacrifice would be in vain, and tells Cindy to go home. She insists that, on the contrary, the fight has only just begun!
On the letters page Grimlock confirms to reader Andrew Jackson that the Terrorcons and Technobots will feature in next issue’s Headmasters instalment and Runabout and Runamuck are still at the bottom of New York harbour. Going back to what I was saying about TFs never truly being dead, you have to wonder at this juncture whether anyone will be coming to fish them out (they will eventually). And a letter from Christopher Millwood asking for Transformers reprints as the back-up story would sadly become rather prescient as the comic cut corners in its latter years! In the Robo Capers strip, one Margaret Thatcher makes a cameo (with the banned spook memoir Spycatcher in her bin!).

Part two begins with a great splash page by Geoff Senior of Swindle planting an explosive just as a flaming jeep comes bearing down on him. He can’t react in time and takes the impact full on. He turns, angry, to see who has dared attack, only to see a tank approaching. Next thing he’s hit square in the chest with a projectile and collapses backwards bemoaning his resale value in true Swindle/Ferenghi fashion.

It turns out that Joy Meadows operated the tank. The Ladies Night edition she did with a female tank driver surprisingly provided all the training required. Hmm.

The trio are jubilant at taking first blood and we get an insight into why Hoffman and Meadows are helping Cindy. In the former’s case its protect the Decepticons from destroying the greatest find of her archaeological career and for the later it’s the prospect of a great news story.

Nearby Soundwave completes his work priming the detonator, while the Combaticons are wondering why Swindle hasn’t returned. Soundwave sends them to find out while he remains to guard the detonator. Elsewhere, the Throttlebots and Blaster are concerned that the humans might be attempting to tangle with the Decepticons and implore Goldbug to rethink his earlier decision to step away. It’s the first time that Goldbug has appeared to be the defacto leader of this group, even though Rollbar commands the Throttlebots. I suspect its because Goldbug has the most experience of Earth while the rest of relative newcomers and he’s also a fairly switched on chap most of the time (and in fact in the IDW verse Goldbug’s alter ego Bumblebee would enjoy stints as an Autobot civilian leader).

Finding Swindle unconscious, the Combaticons look for signs of the perpetrators. An empty jeep rolls down the mountainside towards them. Only when it arrives do they notice the explosives. Onslaught orders them to scatter but they are too late – as Cindy and Joy fire a tank shell at the powder keg, catapulting the Decepticons into the air. Debris from the explosion lands in the volcano, cracking the solidified lava around Galvatron!

The blast is also enough to upturn the tank and both women crawl out dazed. Onslaught seizes the unconscious Susan Hoffman in his palm. He’s mad enough to squish her but then relents. Cindy and Joy realise why when they spot four Throttlebots present with their weapons drawn. Onslaught withdraws, smarting from the humiliation.

From a safe distance, Soundwave transmits the detonation signal only for there to be no ensuing explosion. The Autobots could not have defused the bombs in time he thinks. The explanation, as if we couldn’t guess, is Blaster in radio mode jamming the signal. This might be the one and only time Soundwave and Blaster have competed, though not in battle more’s the pity. There’s a nice satirical conclusion with Goldbug chastising the girls for trying to take on the Decepticons. That said, he notes they “did pretty well for mere…” and Meadows, triggered, jumps in expecting him to say “mere women”. In fact Goldbug was going to say “mere humans”!

Magnus and Galvatron have been present throughout the story without actually playing an active role. It’s fitting that they have the final scene with the rock around Galvatron cracking and his eyes returning to life. A story for another time we’re told…

In summary. This Ladies Night is an enjoyable two parter that shows that’s that a bit of human ingenuity can actually be a match for a team of heavily armed and dangerous Decepticons. The execution is good and doesn’t stretch the boundaries of belief too far. Onslaught declares that, after their intervention, the Throttlebots will become their primary targets which ties in nicely to the US story arc that starts in the next issue.

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Headhunt!

It’s back to the future where Death’s Head latest target is none-other-than the Autobot leader of 2007, Rodimus Prime. That is unless the bungling Cyclonus and Scourge don’t get in the way.

What happened to Death’s Head and Rodimus Prime after they were forcibly returned to their own time (2007) at the conclusion of Transformers UK #120? That’s apparently the big question on the minds of readers in the Autumn of 1987, and Headhunt is the story with the answers!

To be fair, there’s not much mystery involved – we all worked out that everyone got transported back to their point of origin. The desire for a sequel on the part of fans is really in order to see more of Death’s Head. Why? Well, to put it simply he’s an money-loving, badass space bounty hunter, with an assortment of plug in weapons and hilarious eccentric quirks. What’s not to like?

So, we’re back to 2007, which was an exciting prospect for a 13-year-old kid reading in 1987. Dan Reed returns on art duties with Simon Furman (natch) writing and, as the comic opens in Death’s Head’s private eye office on the planet Scarvix (weird name) we’re also introduced to the Terrorcon Blott, who’s making his UK comic debut. Blott has been sent by the Decepticon leadership to offer Death’s Head safe passage onto Cybertron and intel on Rodimus Prime’s movements, such that he can avenge himself by killing the Autobot leader. Big mistake! Death’s Head is not interested in revenge – there’s no profit in that. He responds to cold, hard currency and Blott quickly finds himself with Death’s Head’s mighty hands clamped around his throat. He decides it’s best to make an offer: ‘kill Prime and 10,000 Shanix is his’. Finally, he is talking a language Death’s Head’s understands.

When we see Rodimus, he’s melancholic and depressed. The burden of the Autobot leadership is weighing heavy and he longs for simpler times, when as Hot Rod the war had been a source of excitement. For a time he had a sidekick, his Nebulan Target Master companion Firebolt, who we learn had died on Earth some time before 2007. His loss a particularly painful memory for Rodimus. It is a natural story thread for Furman to develop at some point – how did Firebolt die – but alas it was a story that would remain untold as Furman never got around to it.

As Rodimus begins his tour of First World War inspired trenches, we switch to Decepticon HQ where Shockwave is sitting pretty on the throne and enjoying the discomfort of Cyclonus and Scourge, who are fuming that Death’s Head has been hired for the Prime hit. The pair are still smarting over their previous run-in with this particular bounty hunter, and Scourge still bears the physical scars. Clearly the appointment is an attempt by Shockwave to humiliate them. How they long for Galvatron’s return. Again Shockwave taunts them: Galvatron is content to remain in Earth’s past, he says.

This Galvatron situation is a nonsense when you start to think about it. He travelled to the 1980s, and assuming he stays for 20 years, he would have caught up with 2007 eventually. So he ought to be still around and a threat to Shockwave’s command. The only explanation for his absence is if Galvatron is in a parallel universe or he dies in Earth’s past. In fact that’s pretty much exactly what happens when, in the 1989 story Time Wars, Galvatron is swallowed up by a rift in time.

However, Shockwave participates in those events, so you would assume his 2007 self would remember those events. If he does he would also have to be aware of his own death, since it was knowledge of his own demise that prompted 1980s Shockwave to have Cyclonus executed and which triggered the space-time rift.

Anyway, getting back to the story… Rodimus continues his inspection, escorted by a couple of chumps who are so useless as body guards, they are silently snatched as they walk and decapitated. Death’s Head throws down their severed heads, causing Prime to duck and cover, thinking its a bomb. Death’s Head closes in for the kill, only for Prime’s extraordinary jamminess to kick in, as the ground collapses under them, and they fall into the sewer system. However, part one concludes with Prime on his knees, about to be put out of his misery by a shot from Death’s Head’s titanium blaster. There’s an explosion, a kill shot perhaps? But we know that it’s very probably not the end of Rodimus Prime and something else has happened. Still, it’s a good cliff hanger and sets-up the next issue nicely.

(Just to add that issue #133 has an extra four pages, carrying a competition to win Transformers the Movie VHS videos, there’s an AtoZ entry for Defensor and Devastator, and a page advert for Marvel UK’s Thundercats #30 comic which was a landmark issue for that title. At the time I was collecting both at the time but no prizes for guessing which I always read first.)

Geoff Senior returns to art duties for the second instalment, following an excellent atmospheric cover by Lee Sullivan depicting a menacing Cyclonus and Scourge which (as it turns out) is at odds with their comedic bungling in the story itself. As we kick off the second act, the pair are squabbling. Having snuck up on Death’s Head, they only had to wait for him to finish off Prime and they could have ambushed the bounty hunter and claimed his kill as their own – the Decepticon leadership could have been theirs for the taking.

Instead, Scourge blundered in and shot Death’s Head BEFORE he’d opened fire. So, now we know that there was ‘more than meets the eye’ to Prime’s apparent demise in the last issue. It’s amusing to see Cyclonus tug his friends’ beard as he berates him, and Scourge defends his actions by pointing out that Death’s Head blew a big hole in his chest and had payback coming to him. Scourge has a rather nifty scar to show for it, which is interesting in itself as I would think a medic would have replaced that chest plate for a new one. There’s no real reason for a Transformer to bear battle scars unless they want them, right? And of course, while the pair are squabbling they Prime a chance to sneak off. Doh! They then compound matters by pursuing without finishing off Death’s Head. Double doh!

Rodimus soldiers on, weary and still conflicted. Part of him would welcome the release of death but as a Matrix Bearer he his survival is imperative. As a figurehead his demise could tip the balance of the war in the Decepticons’ favour. Cyclonus and Scourge open fire in a tunnel, only to find that Prime has alluded them again. He’s hiding in a drain below their feet, and showing that he’s finally snapping out of his debilitating haze and starting to use his brain to outsmart his pursuers.

Prime coughs and splutters after emerging from the ‘water’. Remember, the Scraplets saga established that water is something so rare that Cybertronians doubt its existence, so you have to wonder what is slushing around the underground tunnels of Cybertron. It certainly looks like H20.

Cyclonus and Scourge, bungling from one mistake to the next, run into Death’s Head, who is very much alive and spoiling for a fight. They flee rather than face him, running into Prime and bypassing him to save their own skins. So now its Rodimus’ turn to face Death’s Head, which he does by impaling the bounty hunter with his own shield. He then scrambles up a ladder and through a hatch. Death’s Head follows and finds himself inside Autobot HQ and with several guns point at him. Rodimus has the upper hand but decides to make Death’s Head an offer: kill Cyclonus and Scourge and earn 10,000 Shanix. Death’s Head readily accepts, setting up a showdown which will culminate in the 1988 year opener, The Legacy of Unicron.

In closing, it’s a relief to see Rodimus recovering his form. He’s been quite a disappointment of late. Having made a strong start in the Movie, defeating Galvatron and ejecting him into space, he got bested at their rematch and has been wallowing in doubt and depression ever since. His confidence may have deserted him but his luck certainly hasn’t.

And so, after foray into the past and then the future, it’s back to the present (well 1987 as was) for the big fight of the year between the Dinobots and the Predacons, but first its over the annual for the back story of Swoop versus Divebomb.

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Buster Witwicky and the Car Wash of Doom!

One of the most bizarre Transformers stories of writer Bob Budiansky’s reign sees Buster Witwicky uncover a plot by Ratbat to steal gasoline by hypnotising motorists in his Wash and Roll car washes!

Simon Furman titled one of his early Marvel UK Transformers stories Raiders of the Last Ark and in 1987 it was the turn of US writer Bob Budiansky to run with the Indiana Jones theme. His story, Buster Witwicky and the Car Wash of Doom is one of his most off-the-wall and rather sounds like the title came to him in the shower one morning and he decided to craft a story around it.

On the up side it’s got Ratbat as a main character, offering us a chance to enjoy more of his obsessive penny pinching and complete absence of morals – and it’s a welcome return for the Buster Witwicky (who saves the day without help from any of his Autobot friends). On the downside its a stand-out silly story that even the UK editorial team are struggling to take seriously and raises questions about whether Bob was starting to get a bit bored with the book by this point.

Car Wash has been a few issues in the making. Bob introduced us to Ratbat an his role as Decepticon fuel auditor and bean counter in chief in the Trypticon story. Crater Critters established that he’d sent a mysterious cargo to Earth and in The Cure, Astrotrain darted GB Blackrock with a brainwashing microchip that allowed him to be manipulated for what’s to follow. At this point in the US run, readers last saw Buster at the end of the 1985 story Prime Time where he returned the Matrix to Optimus Prime and returned to a normal life. In the UK Buster returned a couple more times, not least in a major way for the Special Teams debut story Second Generation, but even this side of the pond he’s been absent for a good nine months. And what an infamous story to return to!

The story is printed in the UK in the pages of Transformers #128, with a cover depicting Shockwave setting his ‘dogs’ (Ramjet, Thrust and Vortex against a Blackrock tanker). I like it a lot. Now, Blackrock must be one of the most unlucky billionaires there is! Literally every time the Decepticons target a rig or a plant its always one his, never a competitor. (Having said that Blackrock did comment in UK#123 that tankers were going missing so perhaps the Decepticons have been targeting indiscriminately). On this occasion one of Blackrock’s tankers is attacked in a bit of piracy on the high seas by the Conehead jets, Vortex and the Insecticons (all fairly recent additions to the Earth Decepticons’ ranks).

Before too long the vessel is seized and the crew rounded up. Bombshell hits one poor soul with a mind-controlling Cerebro Shell in order to have the man direct them to the control room. It’s a waste of a good shell as Kickback suggests – he’d have rather used his own powers of persuasion! – but Bombshell reveals their effectiveness is being tested. This being a family comic, the crew are put to sea in lifeboats rather than be executed (which might have been easier). The ship is towed to a small uncharted island, or rather the Decepticon’s undersea base which is concealed below. Commander Shockwave and the newly arrived Ratbat fly out to it.

Shockwave is smugly content that the operation went flawlessly, thanks to his “infallible logic” (naturally). But when Ratbat sinks his fangs into a pipe line there’s red faces all round – the tanker is empty!! It appears the tanker had already delivered its cargo when the Decepticons attacked. Shockwave is furious, immediately laying the blame with his warriors! Ratbat makes sure to rub it in by calculating the units of lost energy. The dynamic between the two is highly amusing. Clearly there’s no love lost between them but Shockwave has to be on his best behaviour to avoid Ratbat pulling the plug on the Earth operation. It’s difficult to imagine Megatron controlling himself and not roasting Ratbat with his fusion cannon and the first sign of condescension.

Ratbat suggests that they ought to be making use of the planets natives. Shockwave has little time for the idea and warns Ratbat not to bother – but Ratbat reveals that he already has plans in place…

Back on the mainland, in Portland, Oregon, Sparkplug Witwicky’s auto dealership now has a vulgar-looking Wash and Roll car wash adjacent (presumably this would have required months of applying for planning permission or perhaps not). Business seems to be booming with a queue formed on the forecourt. Sparkplug arrives to take over filling the customers’ tanks from Buster, mentioning that he also wants to fill his own tank – very strange as it was only filled an hour ago. Suddenly Buster’s girlfriend Jessie arrives on her bike and invites Buster to join her for a drink. He is forced to decline as another customer pulls up. Jessie shows Buster the local paper reporting a feared fuel shortage in the north west. Could it all be linked?

Elsewhere, at his corporate headquarters, GB Blackrock holds a press conference to reveal the success of the Wash and Roll – the “cleansing experience for both car and driver” – and reveals his plans for Wash and Roll mark two. After the reporters leave, Blackrock’s mind turns blank like he’s been hypnotised. He removes a tiny cassette from his inside pocket, which transforms into the fearsome form of Ratbat – his plan working perfectly.

Later that evening, Buster is sweeping up the forecourt when a final customer pulls up – Jessie! Her brother’s car needed a wash, and Buster reluctantly accepts her invitation to join her through the Wash and Roll! As the car slowly moves through, various flashing lights and heavy metal music blaze out, but Buster spends every day at this place so he’s not too excited. She decides to cheer him up another way – i.e. jumping on him! All of a sudden a light flashes into Jessie’s eyes, and the effect is instant. As the cycle soon finishes, Jessie tells Buster she has to go and then drives off zombie-like. Buster is confused and concerned and decides to follow her for an hour’s drive until she turns off the highway into a Blackrock fuel depot…

Elsewhere in the issue, we’ve got our first advert for the Hasbro Headmasters toys, and Grimlock defends the decision to conclude the Wanted Galvatron saga in the annual. It seems the marketing gimmick is not to everyone’s liking, though I would have thought most Transformers fans would want to pick up the annual anyway. We’re also at the start of a long an enjoyable Robo Capers saga with King Nonose and the Inventor on Earth’s moon.

In part two (UK #129) Buster uncovers the Decepticon plan. He follows Jessie into the Blackrock depot wondering whether she has a night job that she hadn’t mentioned before. He sees her ‘fill up’ her tank before driving off again and blocks her path with his car. Jessie doesn’t seem to acknowledge him until he flashes his headlights, snapping her back into reality. Suddenly Laserbeak swoops down and blasts at Buster’s car. He hasn’t been recognised the human as an Autobot as first thought, just a human who is out of line
The cons are actually siphoning fuel from hypnotised motorists before sending them on their way.

Presumably there is an art to leaving just the right amount of fuel in the tank or there would be a lot of folk breaking down on the drive home? Ratbat’s plan seems very inefficient compared to just stealing the oil directly as per Shockwave’s approach. The only justifiable reason for the laborious process of stealing gasoline from drivers must simply be down to its discreteness, but then you can only wonder how long people would take to notice their partners constantly staring into space and going on late night drives. Plus spending all the household income on petrol!

Buster and Jessie climb to the roof of an adjacent building where they can see Blackrock, flanked by Ratbat, addressing the crowd. He helpfully explains (for the readers – it’s difficult to imagine why the hypnotised crowds need to know) that Astrotrain zapped him with a hypnotising chip and he’d witnessed the Decepticon’s cargo transform into the first Wash and Roll car wash. Blackrock then instructed his organisation to begin mas production of the washes. The only problem is that the hypnosis quickly wears off – however Wash and Roll mark II will be a lot more permanent. He selects someone from the crowd to test it out, and picks on Buster’s dad Sparkplug (who oddly gives his name as Irving Witwicky and not William as he did previously in Prisoner of War – Bob probably forgot).

Buster must act right away, and after sending Jessie to find help, he speeds his own car into his dad’s path. The brainwashed humans soon surround him, leaving Buster no choice but to flee into the Wash and Roll (not the most sensible escape route given that it washes brains!) and Ratbat follows him, jumping onto Buster’s bonnet, and draining the cars fuel vampire-like. Buster rolls out of the door, covering his eyes, and gripping a tyre iron. He kicks a water pipe, splashing Ratbat in the face who releases him. Suddenly Jessie comes speeding in and shunts Ratbat (she couldn’t leave Buster to face this monster alone, she says). Buster decides there is no time to call the Autobots, this must be ended now.

He smashes the neon Car Wash sign with a throw of the iron, creating a big flash that wakes everyone from their trances. The crowd bombard the Laserbeak and Ratbat with spanners forcing the Decepticons into a rather pathetic retreat. Buster has saved the day and is congratulated by his dad and GB Blackrock (amazingly this is the first time the two have met considering they are both so closely linked to the Autobots). Blackrock vows to dismantle all the Wash and Rolls and Jessie thanks Buster with a big smooch.

In summary, the infamous Car Wash of Doom is not one of the best examples of the Marvel Transformers run, which is a shame seeing as it sees the welcome return of Buster, Jessie and Sparkplug. The story has its moments, in particular the moment where the Decepticons discover the tanker they went to all the trouble to hijack is empty! It’s odd to think that an operation run by the calculating Shockwave could be incompetent. Mind you Ratbat may not be in a position to criticise after this, now that his ropey scheme to hypnotise people into handing over their fuel tanks has literally run out of gas. Why not capture a rig or demand fuel in return for not destroying a city or something? Bizarre.

Next issue we go off-world for our first glimpse of the planet Nebulos, home of the most unique Autobots and Decepticons yet – the Headmasters!

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Wanted Galvatron!

Marvel UK goes ‘back to the future’ with a Transformers the Movie sequel featuring the eagerly awaited debut of Rodimus Prime and surprise show-stealer in the form of a robotic bounty hunter known as Death’s Head

After Transformers the Movie the character that the fans were desperate to read about was without doubt Rodimus Prime. And amazingly it was the UK comic and not its wider circulated US counterpart that featured him first! Perhaps that shouldn’t be too surprising really, as the US book pretty much ignored the Movie as it did with the cartoons. Here in the UK however, the film was well and truly embraced as part of the continuity. In fact it was the movie inspired saga of Target: 2006 which had given the book (and writer Simon Furman) their biggest success to date. So, it was inevitable that Furman and the team would wish to return to the fertile territory of the post Movie era for another epic.

In my opinion Wanted Galvatron! is not in the same league as Target: 2006 and it loses its way a bit towards the end, but by god it makes a fantastic start, as we see in issue #113 which sets the scene and #114 where we meet Rodimus for real.

The first sight of the future Autobot leader is the fantastic and super-impactful cover by Geoff Senior with of Rodimus calling for the head of Galvatron. In fact Geoff is on art duties for the story too and at top of his game here. I understand he was responsible for designing the aforementioned Death’s Head and the character looks amazing and totally suits the dialogue and the character that Furman has written. It’s not surprising therefore that Death’s Head would go on to have his own monthly Marvel comic within a couple of years of this impressive debut.

Rodimus wants Galvatron’s head and this is exactly what readers see on the opening page, courtesy of a wild west style wanted poster. This sets the tone and the scene really nicely as readers are deposited into a frontier style saloon on the robot world of Elpasos. The year is 2007 and as the poster suggests, Rodimus Prime is the new sherif and Galvatron the outlaw. A reward of 10,000 Shanix is offered and Death’s Head is intent on claiming it. He asks a ridiculously scrawny robotic bar-keep to fill him in on the details.

After a particularly hilarious moment where the barkeep gets throttled for referring to Death’s Head as “bounty hunter” – a term he is extremely touchy about (he prefers ‘freelance peacekeeping agent’) which is recurring gag and part of the entertainment – the wimpy robot gives a recap of the now familiar events at the end of the movie. Unicron had launched an assault on the Transformers homeworld, he tells Death’s Head. And inside Unicron his servant Galvatron fought with the Autobot warrior Hot Rod. By rights Hot Rod should have perished but the Matrix was his saviour – it transformed, enlarged and enhanced him into Rodimus Prime, who threw Galvatron into space before unleashing the full power of the Matrix to destroy Unicron.

Although these scenes are all very well known to fans, it’s still nice to see Senior’s interpretation and in particular the transfiguration of Hot Rod into Rodimus. And then we’re into new and exciting sequel territory as we’re told, again courtesy of the barkeep (who for a non-Transformer is very well informed about events on Cybertron) that Rodimus had become obsessed with locating and neutralising Galvatron and had personally led the search for many fruitless months. In his absence, Shockwave had regrouped the Decepticons on Cybertron and renewed the age-old civil war. Rodimus had no choice but to break off the search and return home, so he issued the bounty to get others to finish the job.

Death’s Head goes to leave without settling the tab for the three quarts of oil he downed and the weedy barkeep pulls out a huge gun that is twice the size of him! Death’s Head tosses a credit card in his direction and the barkeep’s eyes extend on stalks to examine it closely – oops its a blank! Before he object, Death’s Head pummels his face into the bar leaving the poor mechanoid battered and broken and mumbling “Th-that’ll do nicely”. It’s a very funny scene and establishes Death’s Head as a truly magnificent bastard.

So far no-one has even come close to finding Galvatron but Death’s Head is bolder and more determined than most. He travels to Cybertron to confront Galvatron’s lieutenants Cyclonus and Scourge. We find the pair jetting above the Cybertron landscape complaining about the their new “freak” of a boss Shockwave and how they are looking forward to him getting his comeuppance once Galvatron returns. They transform and land in exactly the spot where Death’s Head is lying waiting for them (quite a coincidence).

He introduces himself and asks “heard of me, yes?” – and it seems his reputation has reached the Decepticons on Cybertron. A fire fight ensues but the mercenary is swift and deadly and dispatches Scourge with a blast to his face. Cyclonus returns fire and attempts to batter Death’s Head with a metal girder. Cyclonus is quickly subdued and Death’s reveals his neat trick of replacing his left hand with one of the weapon attachments he carries on his back, in this case a spiked ball. With Cyclonus at his mercy, the Decepticon has one chance to avoid death – to spill the beans. He reveals what he suspects, that Galvatron has fled into Earth’s past.

The first instalment ends with Death’s Head locating their time-jump equipment and vanishing into the time stream heading for 1987 and a showdown with Galvatron! Now here’s the interesting thing about Galvatron hiding in the past, it’s not as though they are separate places existing concurrently, one follows the other. So if Galvatron travels to 1987 it figures that he would still be around in 2007 only 20 years older, or he would have to die in the past to not still exist in the future, right?

Part two (issue #114) opens with a birds eye perspective of Rodimus Prime, Kup, Blurr and Wreck-Gar with missiles reigning down on their position. It’s another brilliantly drawn issue, this time by Will Simpson, another of my favourites. In fact I have a vague memory of Simon Furman appearing on weekend kids TV show with uncoloured version of this artwork talking about the comic. Sadly the clip doesn’t seem to be available anywhere.

It is the year 2007 (which to us now seems the dim and distant past but back then felt futuristic and exciting) and after the flashbacks, we now see Rodimus in a live action situation. He’s out in the open, out numbered, and possibly out of luck! Wreck-gar, talking TV, declares there’ll be full reports in the ten o’clock bulletin. I can only imagine it must have been a tricky challenge for Furman to write dialogue for this character.

As fleet of Decepticon hunter planes drop their payload, seemingly consigning Kup and Blurr to unconsciousness. They transforms and close in on Prime. The cocky squadron leader can almost taste victory and wants to hear the Autobot leader beg. Instead, Rodimus gives the order to fire and Ultra Magnus and the others spring up and cut down the Decepticons comrades in a volley of laser beams. The squadron leader runs, trips and falls at Prime’s feet. He begs for mercy in a scene which echoes Prime and Megatron’s battle at Autobot City and ends with Rodimus, a cold-steel in his eyes, opening fire.

Later, he snaps at Kup for declaring that they “did good”. True, Decepticons are the lowest of the low, but they were sentient beings whose lives they’ve been forced to end. Prime is very much in the mould of his predecessor Optimus in terms of angst and sentiment and he hates the way that fate has forced him to shoulder the burden of leadership and to compromise his principles. I’m not sure that Hot Rod would have been quite so burdened by having to kill the enemy and I’m guess that Rodimus may well have something of the essence of Optimus about him. After all it was the voice of Optimus who he heard as he was created telling him to arise, right?

Kup provides the wise counsel to the young leader. The only way Shockwave will win is if the Autobots doubt themselves he says. Then Rodimus is visited by their ‘Decepticon’ spy Nautilus (named after Captain Nemo’s ship perhaps?) who has broken cover early to deliver some very important information: he has learned the location of Galvatron! He ran into Cyclonus and Scourge after their bruising encounter with Death’s Head and amazingly got them to spill the beans. Oddly, considering they had to have the same information beaten out of them by Death’s Head, they were willing to tell Nautilus about their earlier time-jump into Earth’s past and that Death’s Head had most likely followed. Rodimus is aghast, realising he’s unwittingly set in motion a confrontation between the most powerful Decepticon of all and the fearsome Death’s Head in Earth’s past. This knowledge only seems to add to the pressure on the young leader’s shoulders.

Our scene shifts to 1987 Earth where Bumblebee is kneeling over a patch of scorched ground where First Aid had recently stood. The medic’s disappearance means that a time traveller has arrived from the future, and that probably means trouble. How right he is. Death’s Head materialises at the scene (unusual for a time jump) and decides to make sure Bumblebee cannot raise the alarm about his arrival, by blowing the mini-Autobot to pieces! Whoa!

Whilst a similar demise was enough to finish Optimus Prime for good, the fans will have been aware of the Goldbug toy recently released as part of the new Throttlebots team from Hasbro. A few may even have known of the recent TFs vs GI Joe mini-series stateside which saw Bumblebee blown up by the Joes and rebuilt (by Ratchet) as Goldbug. So the expectation here will be that Bumblebee will be similarly rebuilt. Since that US crossover was decidedly second rate it’s as well that we’re getting the alternate version. Plus, its worth noting that Bumblebee is among the Autobots who open fire at Rodimus’ order at the start of the issue, so he ought to be alive in 2007 unless Death’s Head has changed history irrevocably?!

All in all a very strong start to the Wanted Galvatron! saga and the action now shifts back to 1987 Earth to catch up with Galvatron and our old friend Ultra Magnus.

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King of the Hill!

Grimlock stakes his claim for the vacant leadership of the Autobots just as the monstrous Trypticon arrives from Cybertron intent on making sure there’s nobody left alive to lead!

May 1987. In Britain a general election campaign is getting underway (which would result in a third term for Margaret Thatcher’s Conservative party) and this is referenced in the Transformation page of issue #111 as being of secondary importance to another big contest underway – who should govern the Autobots as the successor the late Optimus Prime! Lee Sullivan’s fantastic cover makes it clear that Grimlock is making an aggressive play for the top job. The big shake-up of the Transformers status quo initiated by writer Bob Budiansky through his decision to kill of both Prime and Megatron nears its conclusion but not before we marvel at the debut of the biggest, baddest robotic dinosaur of all… the unstoppable Trypticon!

As is also typical for a Budiansky Transformers story there is a human support character. In the case of ‘King of the Hill’ that role is filled by a young palaeontology student named Rachel Becker. The story opens with Rachel up in the wooded mountains in Oregon showing her professor and his assistant an “exciting find” – fresh dinosaur footprints! It could be a stegasaurus or triceratops she claims, but Professor Paaswell knows better. He points out the even lines suggesting the prints were mechanically carved and therefore an elaborate hoax. Rachel is disheartened but the group’s attention is attracted to a pterodactyl soaring in the sky above them. They decide to stick around and pitch their tents.

That prehistoric bird is of course the Dinobot Swoop. He’s on a mission to procure a fuel source for his comrades and finds his target in the form of a petrol tanker parked at a diner 158 miles south east. It’s odd that Swoop can’t find anything more local but perhaps he simply enjoys a chance to stretch his wings and get away from the other Dinobots for a bit. He steals the drum clean off the tanker vehicle and makes off with it (as a waitress in the diner overfills a coffee cup while watching in shock!). Soon the Dinobots are feasting in the manner of a pack of hungry lions. Curiously, when the Transformers first arrived they were unable to ingest Earth fossil fuels but that’s no longer a problem it seems. Possibly the Dinobots have been modified following the agreement between G.B. Blackrock and the Autobots for him to provide them with free fuel?

We learn that Grimlock and his team have a certain disdain for humanity that is at sharp odds with that of their fellow Autobots. There’s also an arrogant belief in their own strength and superiority over humanity and the other Autobots. Word has reached them that a successor to Optimus Prime is to be chosen and Grimlock intends to claim the empty throne. The Dinobots’ self-imposed exile (since they walked out in the prologue to Target: 2006) will shortly be ended. Their bellies filled, their hunger now is for power.

A quick check in with the Decepticons reveals that the small Florida Keys island they commandeered in Gone But Not Forgotten is now a top cover for a massive underwater base. This is impressive progress considering that the enemy forces won’t have been there much more than a month by this point. I wondered whether the Constructicons could have been sent ahead? But I’m not so sure, as the hydrothermacline technology is the reason for the base’s location and the Decepticons only acquired that fairly recently (in Afterdeath!).

Inside the base, Shockwave again commands but the change of regime has done nothing to reassure their bottom-line-obsessed fuel auditor Ratbat – who is stationed on Cybertron and now appears on screen. Ratbat is convinced that the Earth-bound operation is costing more in fuel than it brings in and they will have to pull the plug. Shockwave pins the blame for their inefficiency on the flawed leadership of his predecessor Megatron and persuades Ratbat to give them one more chance, by sending the mightiest Decepticon available for an assault on the Ark. If they can capture the Autobot headquarters they will have access to abundant resources.

At the Ark, Perceptor has convened a meeting of the senior Autobots to discuss the appointment of Optimus Prime’s successor. Jetfire, who endured a disastrous spell of temporary command during Prime’s disappearance is present, Blaster, Ratchet, Omega Supreme (now about a fifth he was on his debut) and the Special Teams leaders Silverbolt and Hotspot. Interestingly, Prowl is absent. As Prime’s deputy I would expect to see him there as a frontrunner, particularly as we know he’s now operational against (see Funeral For a Friend). As for Perceptor himself, for someone who very recently arrived from Cybertron, he’s in a very senior role. I put this down to the years (perhaps millennia?) that he commanded a resistance unit on Cybertron. That has to count for a lot. Perceptor praises the qualities of the great Optimus: strength, wisdom, leadership, compassion and generosity.

These are attributes that are mostly lacking in the oafish Grimlock, who blunders in swings his energo sword through a hologram of Prime. He declares that strength is all that matters and as the strongest Autobot he should lead. Where Prime avoided conflict in order to spare humanity the fallout, Grimlock has no such qualms. Everyone is horrified and the Dinobot commander stomps off in a huff.

Part one finishes where it began, with Rachel Becker. She awakened in her tent by a blinding light outside. She goes to investigate and witnesses the manifestation of the Space Bridge and a gigantic and imposing war machine travelling across it – the ‘unspeakable terror’ that is Trypticon! Fans cheer. Rachel screams!

As an interesting footnote to the story, this will be the first time US readers will have seen the Dinobots in a major way since their debut two years ago (save from a cameo in Command Performances). The lack of character development Stateside means that Grimlock is now portrayed as the ‘dumb dino’ with speech difficulties just as he is in the now well-established Sunbow cartoons. Trouble is that this portrayal is at odds with the UK continuity where he’s talked normally up until now. UK writer Simon Furman would have to move his Grimlock closer to the Budiansky portrayal after this. The Grim Grams page carries a letter from a reader in the USA who has discovered the UK comic and is enquiring about Target: 2006, showing again the growing global reach of the comic.

Part 2 – issue #112 – kicks off with the fabulous ‘Dinosaur war’ cover by Herbe Trimpe and Tim Perkins which adorns the US version of the story. Rachel Becker flees in panic at the terrible sight of Trypticon but as her terror abates she realises that the giant dinosaur has not even noticed her. She settles down for the night to wait for morning (obviously it takes more than a close encounter with an extra-terrestrial dinosaur to put her off her sleep!).

Trypticon quickly makes his way to the Ark and reveals his impressive battlestation mode. He dispatches his servant Wipe-Out in car mode to scout the area, and fires ‘sonic scrambler’ missiles at the Ark entrance. The devices begin to disorientate the Autobots inside. Perceptor and his ‘Cybertron Seven’ comrades staggers outside to investigate and come under heavy bombardment. The Dinobots, like Rachel, are attracted by the noises and the light show and have a ringside seat for the slaughter.

While Slag, Snarl and Sludge are enjoying the show (and admiring Trypticon’s marksmanship) Grimlock seems to have come over all responsible and leaderlike and is aghast to see his would-be troops getting cut down. He steps away to resolve his inner conflict and comes face to face with Rachel, who this time holds her ground (she had previously been disappointed with herself for running from Trypticon instead of indulging her scientific curiosity). Grimlock is impressed by her courage but as he leaves, Wipe-Out sneaks up and steals Rachel as a gift to his master.

As Blaster follows Perceptor in taking a direct hit in the chest, Omega Supreme and the other Autobots emerge from the Ark and also suffer immediate disorientation. If they can’t destroy the scramblers they’ll be sitting ducks! Grimlock takes no enjoyment from the carnage. He was prepared to throw his weight around to obtain the leadership but he has no wish to see the Autobots slaughtered.

So, when Rachel is delivered to Trypticon as a snack. Grimlock leaps into action and sinks his teeth in the giant Decepticon’s head and the other Dinobots rush to his aid. Slag bathes Trypticon in fire and Snack appears to break Wipe-Out apart with a mighty flick of his tail. Swoop as usual comes off worse, taking a blast through the wings from Trypticon’s head cannon but still gets off a missile.

Trypticon’s size and raw power means he is a formidable adversary for all five Dinobots at once, but the Space Bridge suddenly appears and Ratbat commands Trypticon to retreat – he has exceeded his energy budget for this mission (either Ratbat is worried about him running out of fuel and being overcome, or he’s that anal about the budget that he won’t countenance an overspend even if Trypticon may well have emerged victorious).

While Rachel re-joins her fellow humans, the battered Autobots regroup within the Ark. They are extremely grateful for the Dinobots’ timely intervention and impressed by Grimlock’s performance on the battlefield. Jetfire tells him that he has earned the position of Autobot leader if he still wants it. Grimlock for once is humbled and respectfully declines. He had thought that being the strongest was enough, but now he realises that it takes more than that to command the Autobots, because of his selfishness many of his comrades were unnecessarily hurt.

Ratchet enters telling Grimlock that his patients (Blaster and Perceptor) wish to disagree: Grimlock has displayed courage, compassion, military skill and charisma in the battle – in short, exactly what the Autobots could hope for in a great leader. Perceptor tells the others that their search is over, and they all hail Grimlock – Leader of the Autobots!

In summary, the Autobots have a new leader but his earlier abrasive style and questionable values must still raise some serious question marks about his suitability. It appears that the Autobots, perhaps in their desperation, have acted in the heat of the moment and in the cold light of day might come to regret their choice (which of course they do). But it must also be recognised that the humble and selfless Grimlock who manifested in defence of Rachel was a worthy contender in that moment.

I rather enjoyed Trypticon’s butt-kissing sidekick Wipe-Out. It appeared that he’d been left behind when his boss fled. However, it might not be the last we see of him. On the cover to issue #169 Trypticon has a car chest plate which on the toy version is Wipe-Out.

This ends a run of US stories. Next issue it’s back to the UK team for the latest Transformers The Movie inspired time-travelling saga – Wanted: Galvatron.

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Gone But Not Forgotten!

Megatron descends into madness over the death of Optimus Prime, striking terror into his troops and prompting Shockwave to again plot a coup de tat involving the Predacons.

The destruction of Optimus Prime in the previous story was easily one of the most shocking moments of the original Marvel Comics run. Not only were readers left reeling at the sight of the iconic Optimus being blown to bits, it the way it happened just seemed to rub salt in the wounds. Prime had won the virtual showdown in Multi-World in spite of Megatron’s cheating. The Decepticon leader had thoroughly deserved his defeat. Instead Prime stepped in to save his greatest foe, by arguing that he (Optimus) had violated sacred Autobot principles by allowing the computer generated inhabitants of Multi-World to be sacrificed in order to win. Therefore he deserved to be executed rather than Megatron! As a teenage fan reading this in March 1987 this was a bitter pill to swallow, it was not even though the Multi-World lifeforms were even real. So, Prime’s actions were in one sense remarkably noble, but on the other incredibly stupid.

Having arrived at this watershed moment there’s a big question mark about whether Transformers story goes next. It reminds me a little of those big DC moments where Doomsday killed Superman and Bane broke the bat – though these stories would come after Bob Budiansky killed off Optimus Prime. All of these great stories contain a protagonist and antagonist who exist in a symbiotic relationship – so think Superman and Lex Luther, Batman and the Joker, Holmes and Moriarty. So it is with Optimus Prime and Megatron and after millions of years of being adversaries, it’s perhaps not surprising that Megatron should have a difficult time of adjusting to the new reality. In fact he even feels cheated of his destiny, having had the opportunity to destroy Optimus slip through his hands.

It’s a fascinating premise which is ably developed in ‘Gone But Not Forgotten’, as well as the concept of mental illness and what happens when a powerful and feared leader begins to lose his mind and become irrational and unpredictable. Having witnessed the exit of Optimus Prime, we’re now along for the ride for the demise of Megatron. Strap yourself in as its quite a ride!

The story begins with the US army advancing on foot and with tanks toward the Decepticons’ coal mine base in Wyoming. Triple I’s Walter Barnett is overseeing the attack and its interesting (at least to me) that with Circuit Breaker and her obsession with targeting the Autobots now off the scene, the US government is at last turning its attention to the real threat. We learn that “environmental concerns” prevented a strike on the Decepticon base previously but what those concerns are or what has changed is unclear. The sensible tactic would surely be to carpet bomb the base from the air rather than risk a land assault against a heavily fortified compound.

Inside the pit, Soundwave contacts the Decepticons on Cybertron with an update on their plans. Having secured the Hydrothermocline technology, they will shortly be abandoning the mine and moving to a remote island off the Florida Keys where they can begin to harness the power of the sea for their energy needs. A secondary reason appears in the narration box in the US version of the story only, and that is to be closer to the Decepticons’ new Cobra allies. This is a reference to the GI Joe vs Transformers mini-series, publishing in the States at the time and which was ignored by the UK comic. Thankfully so, as it’s a terrible story and inferior to the UK crossover ‘Ancient Relics’ which started at Transformers #125. The UK audience would eventually get to read the US crossover as a filler story which ran from issues #265 to #281 during a low point for the UK comic.

Going back to the story, Laserbeak flies in squawking loudly about the imminent ‘fleshling’ attack. Shockwave decides that whatever Megatron’s current mental state, he still commands the Decepticons and must be informed immediately. However, he finds Megatron, seated on a throne of crushed cars, curiously disinterested; “Only Optimus Prime concerns me…” he says.

Brawl unwisely tries to bring his boss to his senses by reminding Megatron that Prime died in the lab and they all saw it. In an instant Megatron is on his feet and wrapping his mighty hands around the Combaticon’s head – how can he be sure that Prime is dead, he tells him? He demonstrates what he would have liked to have done to Prime, by crushing Brawl’s head and throwing his body against the cliff-face!! We’ve previously seen Megatron hitting Soundwave in the face with an exhaust, giving Onslaught a kick up the rear and dropping a boulder just whiskers away from Motormaster while in his rages, but Brawl’s fate is a whole new order of magnitude. It’s hard to imagine that the Combaticon could survive these injuries but he’ll be repaired and restored for the UK story Ladies Night in issue #137.

Megatron’s anxiety is revealed. “I waited 4,000,000 years to destroy Optimus Prime and a fleshling does it for me!” he cries. Rather than face the facts that his chance to conquer his greatest foe has been denied him, Megatron would rather believe that Prime’s death was a trick. Shockwave decides to stoke the fires a bit, suggesting that Prime death in a computer game could also have been simulated. Megatron mulls it over and erupts with savage fury, firing his fusion cannon is all directions! Prime lives and he is coming!! The US Army is taking the fall out from the blasts and decides to beat a retreat – clearly they were woefully under equipped to try to challenge the Decepticons.

As the time for moving arrives, Megatron orders his warriors to assemble and transform, as he shrinks to gun mode and boards Deadend. The convoy moves for the two day journey to Florida, leaving Shockwave within the communications cave to contact the Predacon leader Razorclaw (on Cybertron) and arrange another assassination attempt against Megatron. Here’s where Simon Furman’s audacity in swiping the Budiansky story elements for the UK Prey comes back to bite him, as the issue requires quite a bit of editing to cover the fact that this will be the second attempt and that Megatron’s mental state has deteriorated thanks to the bungled Straxus mind swop.

Shockwave jets away to Florida riding on the Hydrothermacline (now fitted with rockets) content that, Hannibal Smith style, a plan is coming together.

Meanwhile on the open highway Megatron spies a red truck approaching. He leaps from Deadend and transforms, blasting the vehicle to bits. A human driver flees from the explosion and boxes of fruit fall out of the trailer. It becomes clear (even to Megatron) that this is an ordinary truck and not Prime. Megatron tells Deadend that had it been Prime he would now be dead… In the US version Deadend replies ‘But Commander he is already dead’ and in the UK this has been adapted too, “and death will come for Optimus Prime!”

Some other novelties in Transformers #107: we’ve got a tie-in with Kellogg’s Ricicles where kids have to hunt for Captain Ric hidden somewhere in the comic (hint, he’s in the next week box) and cut him out to claim a pack of felt tips. It would have had to be a major prize indeed for me to be tempted to cut up my Transformers comic, and pens doesn’t cut it (literally). Its interesting that the comic has recently carried adverts for Weetabix amongst the usual plugs for toys and other Marvel titles. Kellogg’s must feel that comics are a good way to reach young consumers who are obviously influential when it comes to deciding what cereals the parents buy. I like Ricicles but not enough to cut up my comic for them, lol. There’s a fun new theme from Robo Capers – the robots of history (I do enjoy Lew Stringer’s work) – and Grimlock is asked if he could beat Soundwave in a fight!

The cover #108 is an adaptation of the US cover ‘Megatron’s Last Stand’ except here the Predacons are alluding to their previous encounter: ‘Strike two Megatron… you’re out’. Or is he? The story resumes with the Predacons preparing to cross the Space Bridge to begin their hunt on Earth. Again the dialog has had to be heavily altered to reflect the UK continuity but new UK editor Simon Furman takes it in his stride. The cadre are welcomed by Shockwave and we’re reminded that Megatron has forgotten his previous encounted with the team. They switch their Decepticon badges for Autobot insignias, to make the attack more authentic and take up their positions.

Human holidaymakers at a clams bar observe Deadend storming down the winding roads at 80mph. Out of sight he transforms, as does his passenger Megatron. Vortex ferries Deadend to the nearby island base leaving Megatron alone and expecting Optimus Prime to make his move. Instead he’s confronted with five animal-like Transformers, who unleash a swift (and deadly) assault. As Rampage tears a new opening in Megatron’s head, the Decepticon leader spies the hated Autobot insignia. Clearly Optimus Prime has sent these minions to destroy him – but Megatron will show them who is the stronger!

He repels Rampage and Tantrum just as Divebomb and Headstrong attack. The rhino’s horn pierces Megatron’s side and the mighty Decepticon is now spewing smoke and circuitry – but there’s no sign that any of this is slowing him down! As Razorclaw opens fire, Megatron is sent cascading into the clams bar. The holidaymakers flee in panic (with handfulls of food) in one of the few comedic moments in an otherwise serious story. Megatron rises to his feet and renews his offensive, as Razorclaw pounces, tearing off the right-hand-side of Megatron’s face. This outrage only exacerbates the Decepticon leader’s fury! This is shaping up to be a hell of a battle.

Meanwhile, with the Decepticons operation to transfer energy from the sea across the space bridge going according to plan, Shockwave breaks off his supervision to go an check on Megatron. He arrives to find the finds that things are not going well from his perspective. Even with the weight of numbers on their side, Megatron is just too powerful. Razorclaw gives the order for the Predacons to combine and moments later, Megatron is facing the 80 foot titan Predaking! He has to move fast to avoid a blast from Predaking’s X-ray cannon.

Shockwave soars into view and offers help but Megatron rejects this; he needs no assistance to destroy his enemies, as he ably demonstrates by throwing a tree into Predaking and wounding him, before unleashing a deadly blast of his fusion cannon. Predaking falls leaving Megatron to raise his hands in victory – none can challenge him! This is an awesome end to the battle. Despite being severely unbalanced mentally Megatron is still massively powerful and maybe even more so than usual. His survival instinct is strong.

Now for the slightly daft bit, the corrollory to Optimus Prime’s sacrificing himself in many ways. At the island base Megatron’s victory has done him the power of good and restored his confidence that were Prime still alive he would conquer him as easily as he did Predaking. Then the disk is discovered within the unconscious Predaking that reveals Shockwave’s treachery. Megatron prepares to execute this traitor when Shockwave informs him that he recorded major portions of his personality on to the disk – he had controlled the Predacons as surely as if he had been in the battle himself.

It is a lie but Megatron takes the bait. His thoughts skip back to Ethan Zachary’s lab and sees an image of the human holding a similar disk – it must have contained Optimus Prime! The thought that his adversary still lives is enough to tip Megatron over the edge and he steps on to the space bridge, firing indiscriminately until the bridge starts to explode and vanishes, taking the Decepticon leader with it. As the sun sets it appears that Megatron’s tumultuous reign is over and Shockwave commands once again. Soundwave congratulates him but the new leader cannot take full credit. Although things went precisely to plan it was not Shockwave who destroyed Megatron… “a memory did”.

And so a new era dawns. Megatron would be out of the comic for another two years although he would reappear in the UK continuity in the interim (creating Simon Furman’s greatest continuity headache – but more on that another time).

In closing, Gone But Not Forgotten is one of Bob Budiansky’s best stories. Megatron’s descent into madness is expertly done and the fight with Predacons is supremely satisfying. If there’s a weakness its the way that Megatron falls for Shockwave’s ruse at the end. And so to the next issue where we find out how Prime’s death is impacting on the Autobots. We’re in the midst of another strong batch of US stories at this point.

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Distant Thunder!

Marvel UK celebrates its one hundredth issue of The Transformers with a stunning wraparound cover and a feature length story revealing what happened when Optimus Prime, Prowl and Ratchet were displaced to the Limbo dimension.

It’s February 1987 and Marvel UK’s flagship title, Transformers, cements its pre-eminence by notching up triple figures. It’s a big moment for the comic, possibly the biggest since its launch three years previously, and the production team pulls out the stops with a super-sized issue containing 19 pages of story instead of the usual 11. And there’s a fantastic hand-painted wraparound cover by Alan Davis, the artist best known for his work on Captain Britain and X-Men series in the US.

According to TF Wiki, the team had only half-seriously approached Davis about doing a cover, not expecting him to agree. But the suspicion is that his son Thomas was a fan of the comic and so Davis agreed, and both are named on the credit. It’s one of the memorable covers of the run; instantly recognisable like Prime vs Soundwave or ‘The Autobots are all dead’ from issues #1 and #22.

The hype has been building for issue #100 in the weeks leading up to it. We’ve been promised a ‘different side to Optimus Prime’ a fighting mad Prime, a story that ‘has to be seen to be believed’. Does it live up to the expectation? To be honest, not really. There are good moments and an intriguing concept, the extended story is its certainly welcome, but it fails to hit the mark. Consider the last time we had a bumper issue was the amazing, edge of the seat exciting ‘Warrior School’ (in issue #25) and Distant Thunder is really no comparison.

On the plus side Will Simpson has been tasked with bringing Simon Furman’s bizarre Limbo dimension to life and does a fine job – he’s my second favourite TF artist of the Marvel era after Geoff Senior, and creates a Planet of the Apes style horror zone here. The story begins in the Dead End – that desolate region of Polyhex inhabited by the down-and-out dregs of Cybertron society. It’s a good place for Prime and the mortally wounded Outback to lay low. Trouble is they are being hunted by the Autobots’ crack commando unit, the Wreckers (with Prime believed to be Decepticon spy impersonating the great Autobot leader) and it is only a matter of time before they are found and executed.

Outback’s wound (inflicted last issue by one of the Guardian units tracking them) is on his left side and then on the right in subsequent panels. Oops. In order to keep his spirits up, Prime tells his fellow fugitive of ‘another time when hope seemed lost’ when he, along with Prowl and Ratchet were transported to a bizarre hybrid metal and organic world between dimension – Limbo. (This occurred during Target: 2006 when the trio made way for Galvatron, Cyclonus and Scourge arriving from the future). They had encountered the peaceful Cloran, who had been driven from their homes by ape-like invaders. The Autobots had decided to help.

We see the three Autobot warriors being overrun by superior numbers. They could even the odds by using their blasters but Prime refuses to give the order to kill. The decision is about to be taken out of his hands, as a blinding light heralds the arrival of the Decepticons, Shockwave, Thundercracker and Frenzy. They waste no time in mass executing the attacking forces, with Shockwave deciding that logically he must save Prime so that they can work together to escape this place, wherever or whatever it is. Prime is incensed at the casual waste of life and punches out Frenzy for making a flippant comment about wasting fuel on these ‘slimeballs’.

Against his better judgement, Prime tells Shockwave about their encounter with the Cloran and the marauders’ leader Zenag, who had promised them a device that could return them to Earth if they left his army unhindered. Quite why Prime discloses this explosive bit of info is unclear. It’s utterly predictable what was about to happen and sure enough the Decepticons go straight to Zenag and agree to his terms – destroy the Autobots in return for the device.

They attack from above, allowing Frenzy to ambush the Autobots on the ground by unleashing his sonic power. Prime, Prowl and Ratchet fall, but they’ve anticipated the move and switched off their audio receptors. This takes the Decepticons off guard and the Autobots counterattack, with Ratchet (surprisingly) taking out the more powerful Shockwave with a laser scalpel blast to the eye.

Prime helps Shockwave up and explains his theory that the dynamic of the peace loving Cloran and the aggressive invaders mirrors the beginnings of the war on Cybertron, maybe a little too coincidentally – perhaps they are being ‘mentally manipulated’ into situations where they are forced to fight?

Zenag arrives, ordering Shockwave to destroy Prime. When the Decepticon refuses, Zenag attacks the Autobot leader, raining blows upon him and tearing off part of Prime’s side (this is the origin of the wound that Prime returned with at the end of Target: 2006, showing that Furman had been planning the details of the Distant Thunder story as far back as issue #88). Prime refuses to fight back and finally Zenag and their entire surroundings fade out of existence and the six Transformers find themselves floating in the emptiness of a dark void.

The idea of everyone being hooked into a shared illusion seems like something out of the Matrix, though to be fair the comic predates the film by 12 years. Prime’s wound is evidence that the illusion had very nearly become a reality. Each robot has a leech-like parasite attached to their head, feeding on their emotions. Frenzy attempts to destroy his but is forbidden by Shockwave, else it might trigger a new situation. ‘A Decepticon advocating a policy of non-violence,’ mocks Prime.

He concludes the story, telling Outback that they were all returned to 1986 Earth when the future Autobots and Decepticons departed. There’s a noise and they turn to see the Wreckers enter with blasters raised. Prime has no intention of pleading for his life, rather he will beg for life of Outback – a ‘truly heroic Autobot’. To fight his comrades would be to allow Megatron his greatest victory says Prime. Thankfully that won’t be necessary. Emirate Xaaron, the wise Autobot elder, steps-up alongside Magnus. He has heard enough to recognise the true Optimus Prime when he hears him and welcomes his old friend home.

What else is going on in the issue? There’s no Grim Grams page (sadly) but its place is taken by a competition where 100 entrants will win a Transformers toy – either Rodimus Prime and Wreck Gar or a mini Autobot. That’s pretty generous of Hasbro. Action Force continues in the back-up strip spot, ahead of the launch of its own comic and Lew Stringer’s Robo Capers begins the first of a long and hugely enjoyable saga with the alien king and his inventor sidekick stranded in space.

Interestingly this is also Whirl’s last appearance in the Transformers comic apart from in the 1988 annual story ‘Peace’. And now on to issues #101 and #102 and the return (a little hasty in my view) of the most powerful and deadly Decepticon of all – Galvatron!

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Prey!

Optimus Prime plans to test his followers by faking his death. Trouble is, with the Decepticons’ deadly cadre of hunters – the Predacons – on his trail, his demise may become a reality!

1986 ended on a real high note with the awe-inspiring Transformers the Movie and its comic tie-in Target: 2006. Entering the new year there was the question of ‘what next?’ and could the Marvel UK team raise the bar any higher? The immediate big event on the horizon was the comic’s ‘incredible 100th issue’ and looking back across the decades, I remember that felt like a huge milestone. It was a fantastic achievement for this title based on a toy line to reach triple figures and a sure sign of how successful the comic had grown. On the Transformation page we learn that its even selling in the United States and Australia at that point – a global phenomenon in the making! There’s a nod to Australia in the Robo Capers strip for #96 which is fitting in the circumstances.

But the countdown to that milestone begins with Prey, a Simon Furman two-parter published in the pages of Transformers #96 and #97. Once again Optimus Prime is the lead character, which is always good but especially more so since his enforced absence of some 11 issues during Target: 2006. The story also provides the UK debut of the Predacons, ahead of their US appearance no less. Although the elite hunting cadre were never released as toys in the UK, a kid at school had discovered a leaflet showing Hasbro’s extended toy range in his Transformers toy box. This is how I got my first glimpse of this exciting team of wild beasts who combine.

Jeff Anderson’s cover depicts the encounter between Prime and the Predacons. The Autobot leader is flat on his front, and a tortoise-like foot stomps his laser rifle. I’m thinking this foot belongs to Headstrong. ‘Prime’s the prey… and he hasn’t got a prayer!’ is the teaser/catch line. Jeff will be unleashed on the main strip in the second part but the first instalment we’re in the hands of Will Simpson, one of my favourites.

Will creates a striking opening page. Prime is safe within the Ark, but he looks poised for battle, like he’s under immediate threat. The source of his anxiety is giant screens showing recent events: the Decepticon Space Bridge delivering enemy reinforcements and Scourge’s ninja-like attack on the Autobots at the steel refinery.

The Space Bridge features prominently in the Sun Bow cartoon series as a means of travel between Earth and Cybertron. US writer Bob Budiansky is widely thought to have introduced it into the Transformers comic as a convenient way to be able to bring in the new toy releases that he was under constant pressure to showcase. But the issue of this being a massive, massive threat to the Autobots has never really been addressed until now. It stands to reason though that this is a major gamechanger in the war on Earth, as for the first time the Decepticons have access to unlimited reinforcements. Prime realises that it must either be captured (unwise as the enemy would not rest until it repossessed it) or destroyed.

So far so good, but then Prime’s thoughts take a sharp turn down a slightly odd tangent. He’s always been willing to sacrifice his life for the Autobot cause without hesitation but having seen how poorly his followers coped without him (during his spell in the Limbo dimension during Target: 2006) he worries that things could fall apart without him. So, he begins to formulate a plan to remove himself from the picture, to test his followers and allow him to work on the destruction of the Space Bridge. Why do I say the plan is ‘slightly odd’? Well, it’s a distraction from the main objective of destroying the bridge for a start; and rather pointless as he’s already seen how crappy an outfit the Autobots were without him. Would it not be better to strengthen the command structure, training and building confidence and resilience? No. Instead Optimus hatches a plan to fake his own death with help from Wheeljack who he instructs to work on a secret project for him.

At the Decepticon base Megatron’s obsession with his Autobot opposite number continues to grow. A flippant comment from Motormaster sends him into a rage – only he, Megatron, can defeat Optimus Prime – no-one else! Motormaster cowers in fear as Megatron just misses him with a giant boulder. We don’t know what the Stunticon leader said exactly but it’s not beyond the realms of fantasy that, as the two share an alt-mode, he sees Optimus as a personal rival.

Simpson draws Megatron with a trigger waist like his toy, while his Motormaster has a ‘regular head’ rather than the boxed-in look of his toy and previous depictions in the comic. This Motormaster looks better.

Soundwave watches Megatron’s paranoia with interest. With the leader’s mental state rapidly deteriorating, Soundwave knows that his best interests are served by helping Shockwave to re-take command. He plants a seed about flushing Prime into the open using a specialised team of hunters… Megatron takes the bait – the Predacons still exist on Cybertron and would be perfect for the job. He orders Soundwave to summon them. Meanwhile Shockwave is monitoring the conversation from within a nearby cave. His plan is going perfectly, soon he will manoeuvre Prime and Megatron into a situation where the only winner is Shockwave!

Shockwave alludes to a different side of Prime that he witnessed in the Limbo dimension. And the editorial footnote drops a major revelation: we will see this story in the landmark issue 100! The suggestion is that Megatron would come off worse in a straight fight, yet in issue 100 we don’t see a fighting mad Prime but an intelligent one who knows when and when not to fight. You could easily favour Megatron because he is not handicapped by Prime’s compassion for other beings, so Shockwave’s logic is not clear.

A week later at the Ark, Prime is ready to put his own plan into action. His fellow Autobots are aghast to learn that their leader plans to embark on an unimportant reconnaissance mission to the Decepticons base, alone! Let’s not forget that the enemy base is in another State – it’s a fair distance away if he gets into trouble. Prime is too important to risk, surely one of them should go in his place. Prime is saddened to hear his warriors speak so, but it only strengthens his resolve to proceed and he assures them that he’ll alert Wheeljack (who stands close-by looking decidedly uncomfortable) if he runs into trouble.

After ordering them to return to their duties, Prime has a final chat with Wheeljack. They load a mysterious cargo into Prime’s trailer and Optimus tells Wheeljack that he is relying on him to sound the alarm in two hours. That should give him enough time to fake his death!

While over at the Decepticon base, Megatron has found a practical use for Motormaster – target practice for the newly arrived Predacons! Their hunting skills are still as exceptional Megatron remembers, and he is satisfied. And after Soundwave announces Optimus Prime’s is ‘heading this way’ (surely on an interstate trip he could detour in any number of directions) the hunt is about to begin! Shockwave has a quick word with team leader Razorclaw, serve him well and the Predacons have a glorious place in the new Decepticon hierarchy!

Nearby, Prime’s uneventful ride through the peaceful Wyoming countryside takes an unexpected twist when the road ahead explodes leaving to revert to robot mode. He is momentarily stunned and reaches for his gun, just as it is crushed by a giant foot before he can grasp it! Prime looks up to find himself at the mercy of Megatron and the Predacons in animal mode. It’s quite a cliff-hanger!

And so, we’re on to part 2 – announced via a Geoff Senior cover as ‘Terror of the Predacons’. In addition to the wild animals there’s a proverbial elephant in the room in the shape of the comic’s 2p price rise. To their credit the team do not duck the issue – its announced in the Transformation page as due to ‘increased production costs’ and is the first rise in 70 issues. It’s interesting that they mention ‘unless you’re reading this in the shop’ as its likely that a few kids will have arrived at the shop with the exact pocket money and found themselves short. Clearly the team were concerned about this. To be fair, I would have been similarly caught out but for some reason on that day, my dad was going to the shop and offered to collect my issue. I remember it well as I worried, he might have come back with the wrong edition!

The second instalment begins with Prime in a tricky spot. He’s alone, unarmed, with no means of calling for help (no internal radio?) and being hunted by the deadly Predacons! The feline forms of Rampage and Razorclaw spring from nowhere and leap – with fangs and teeth bared! Prime punches out Rampage but takes a scratch across the torso from Razorclaw, before dodging a blast and landing on the Predacon leader. Tantrum’s charging bull mode is easily evaded by Prime, who simply transforms and drives away (one of my favourite moments in the story) but up ahead is ‘rhino’ Headstrong coming straight for him and Divebomb circling above in eagle mode! At the last moment Prime transforms to robot mode, launches at Divebomb leaving Tantrum and Headstrong to collide. After raining a few blows on Divebomb Prime lands and sets off again.

A flashback reveals that Prime had been given a sporting 10-minute head start to make the hunt interesting. Readers are reminded of Prime’s plan to fake his death and that Wheeljack is not due to raise the alarm for another 20 minutes. By then it could be too late! Suddenly his daydream is cut short by a huge boulder propelled in his direction by the Predacon-combined form, Predaking! Optimus had not realised that the Predacons were combiners and now things are even worse!

He heads for his trailer and runs into Megatron. A blast from his Fusion Canon impacts the trailer and causes Prime to feel the pain. Injury to either part (or roller) is felt by the whole. When you think about it, this is a significant weakness that the Decepticons rarely exploit.

Finally, Prime is at the mercy of his enemy, but the Razorclaw whispers to the team that it’s ‘now or never’ if they are to carry out Shockwave’s plan. The last sight is of the Predacons diving at Prime with claws bared… before the Autobots arrive shortly afterwards and discover a scene of complete and utter devastation – they’ve found what’s left of Optimus Prime, and he’s been to pieces!

As endings go, this is as shocking as they come. Prime’s death looks very cut and dried but there are the clues that nothing is what it seems. For starters we have the mysterious cargo in the trailer, a robot by the looks of it, and one with the same feet as Optimus. Then there is the Predacons about to defy Megatron’s orders, suggesting that their disposing of Prime may not have happened. And so, we’re on to issue #98 ‘The Harder They Die’ – another hugely enjoyable, surprise-filled 11 pages from the Furman/Senior dream team.

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