Command Performances

Omega Supreme bests Megatron and seven other Decepticons on his debut, as Optimus Prime takes the fight to the enemy by leading a full-scale assault on the Decepticon base.

Transformers US writer Bob Budiansky continues his recent run of good form with another cracker of a story, and once again it introduces a new character from the toy range – the immensely powerful Omega Supreme. As the cover to TFUS#19 proclaims “You asked for him – you got him!”. I’m not sure there was any great clamour in the UK for Omega to appear, mostly because he was not included in the truncated Hasbro toy range we had over here.

Command Performances was published in TFUK#70 and #71 in July 1986, about a month before its release in the States. Omega Supreme is talked up in the UK comic’s opener ‘Transformation’, as a “rocket and tank rolled into one giant package, making him the Autobots’ most powerful weapon”. He would certainly live up to the billing once we saw him in action. Though, as a friend of mine wryly observed back in the day, Omega Supreme suffered from “diminishing hardness”, which is to say he was unbeatable on his debut but would become more run-of-the-mill regular in subsequent appearances, culminating in his defeat by a super-powered Starscream in a much later issue.

As this one begins, every functioning Autobot is assembled outside the Ark to hear Optimus Prime unveil their newest warrior. Designed and built by Grapple to be the Ark’s last line of defence, he is Omega Supreme. There’s a reference to the previous story Rock and Roll Out where Grapple was side-lined to work on a special project for Optimus – this is it.

Prime explains that with Omega protecting the Ark, the Autobots will launch an assault on the Decepticon base in order to provoke Devastator into battle. They hope to capture his combination sequence and use it to assist in building their own combiner teams, the Aerialbots and Protectobots. Omega Supreme transforms into a huge robot that towers over a sceptical Ratchet and the others. He looks every bit the ultimate Autobot that Prowl wanted to build at the start of the year and Prime refused to sanction. To be fair Prowl was talking at the time about super soldiers to pursue an aggressive strategy of hunting down and destroying the Decepticons, while Omega’s function is defensive.

The disgruntled Dinobots, not seen in the US storyline since their debut (but recently recovered from their psychosis from the Dinobot Hunt in the UK expanded continuity), refuse to take part in the attack. In the US comic their reason is that they are fed up with being locked down in the Ark because their alt-modes are too conspicuous, and finally with some action in the offering they are pissed off to find out that the Autobots will retreat when they have secured Devastator’s codes. The UK version is less coherent, with speech bubbles doctored to have Grimlock dismissing the mission as a fool’s errand.

Prime gives the impression that this mission is a major deal and he has planned for every eventuality, including the Dinobots being difficult. Skids has his doubts about the wisdom of assaulting the no-doubt fortified Decepticon base for something they might not be able to use, in a premonition of trouble to come.

Over at the coal strip mine in Wyoming which serves as an unlikely base for the Decepticons (now under the joint leadership of Shockwave and Megatron) the Constructicons have been hard at work erecting fortifications around the rim. It’s good timing all things considered. In the US version Shockwave mentions that he ‘found and brought them back’. This begs the question of where they wandered off to. The wording is tweaked in the UK version to avoid this.

Once again, we see poor Donny Finkleberg, aka Robot Master, still wisecracking his captors but terrified that his number could be up at any minute. How he can possibly escape these giant megalomaniacs with Ravage constantly breathing down his neck?

To Shockwave, Donny is evidence of Megatron’s unfitness to command. Whereas Megatron takes a blast at the defences out of frustration at their hiding behind fortifications – Decepticons should be free to go where they please and conquer he says, illustrating the two very different leadership styles. Megatron summons Starscream and the seekers, along with Laserbeak, Buzzsaw, Rumble and Frenzy, and they go to greet their Decepticon brethren who should have arrived across the Space Bridge by now (obviously unknowing of last issue’s events).

The Autobot convoy rolls through Wyoming. They are depicted eight abreast which suggests to me a very wide road. Skids watches humans doing things like washing their cars and starts thinking how much nicer it might be to have an Earth vehicle’s life (a clue as to next issue’s plot). While daydreaming he clips a Lamborghini being driven Jake Dalrymple – a massive douche who speaks about himself in the third person, and immediate vows to get revenge on Skids (who left the scene of the accident without stopping, albeit on the orders of Optimus Prime). Jetfire causes a diversion as the Autobots smash through an army barrier to advance on the Decepticon base. Jake and his girlfriend follow and are immediate stopped by the army at gunpoint.

John Stokes’ cover of this issue depicting the Autobot attack, is then mirrored by events in the story as Prime orders his Autobots to charge the Decepticon gun turrets… with predictable results. You might think the Autobots would have spied on the Decepticon base to learn of its fortifications, rather than running blindly towards them – and what if the Decepticons were not even there, this would have been a pointless exercise?!

Megatron meanwhile discovers that the new arrivals they were expecting are not Decepticons at all – they are Autobots: Blaster and the rest of the ‘Cybertron Seven’. He’s about to order the attack, when Shockwave radios the news that the Decepticon base is under siege. Megatron realises that the Ark must be vulnerable, and they head there to capture it.

Part two, opens with Skids snared by a tentacle and a gigantic axe poised to cut him in two. Optimus frees him but takes a hit from the blade. Shockwave decides that it is time for Devastator to turn the tide of the battle. We learn that the combination sequence takes less than 30 seconds – this sounds quite slow in the heat of a battle and lends credence to the claim that the Special Teams are a technological advancement – and the giant soon appears holding a huge bolder. However, the Autobots react faster and destroy it.

Bumblebee has recorded the Constructicons’ combination sequence and with the objective secured, the Autobots retreat. Shockwave is happy to let them go, while Ravage realises that Donny Finkleberg has made a run for it. As the smoke dies down, he picks up the scent, and follows….

Megatron and the other Decepticons approach the Ark and are pleased to see just a tank and rocket booster guarding it. Their overconfidence proves their undoing. Skywarp is blown to pieces with one shot, and when the Decepticons revert to robot modes and advance, they are swiftly repelled by the intense electrical current generating from Omega’s track.

Omega Supreme transforms into his humongous robot mode – and dispatches the Decepticons one-by-one, with a series of wordy but instantly iconic phrases – “I am the guardian of the gates, the planner of your obsolescence, the number you cannot compute”. Megatron reels as his warriors are picked off and left mangled, smoking and crumpled. It is rare to see the Decepticon leader so comprehensively beaten – even his infamous Fusion Cannon has no effect on this opponent. A huge swing then takes Megatron down and he’s about to be reduced to scrap (as we learned from the full-page fact-file on Omega Supreme, he can shatter mountains and pulverise steel) – but Laserbeak swoops in and retrieves his leader. The pair disappear east.

The still satisfying results are transmitted to the Autobot convoy racing away from the Decepticon base. Skids apologises to Optimus for doubting his plan, but they are not home and dry yet. Jake Dalrymple runs out in front of Skids causing him to swerve, and Ravage seizes the opportunity to score a direct missile hit on Skids, sending him tumbling into the ravine. The Autobots cannot afford (can’t think why!) and press on.

But for this late setback Prime’s ‘command performance’ had been exemplary – Megatron’s on the other hand has not. At the Decepticon base, Shockwave is resolved to execute him for gross incompetence. A battered Megatron rises to his feet to accuse Shockwave of allowing a trap to spring up around him. The Decepticon warriors lost “mean nothing and can be replaced” (I love this line, it’s such a Decepticon thing to say – and since the advent of the Space Bridge, very true) and at least with Megatron’s actions the Autobots know that the Decepticons are ready to strike at any time. Shockwave ponders this before accepting his failure and acknowledging Megatron as the leader.

Ever since Megatron was relieved of his command and then beaten in battle by Shockwave, I always expected he would win the leadership back. However, I do have a hard time seeing how Shockwave can logically view Megatron’s approach as the better one, given that his unprepared attack ensured they took a solid beating from the Autobots and six of their warriors have ended up deactivated and put into cold storage. It’s hard to see this as anything other than abject failure.

Overall though, another solid story and very successful in toy advertisement terms, with most readers probably wanting to get Omega Supreme at the earliest opportunity after this (too bad if you lived in the UK though!). There is the first two instalments of the new back-up strip, Hercules, in which the Greek god enjoys intergalactic adventures with his robotic friend, The Recorder. It’s easily the best back-up that the UK comic would have – and a distinct improvement on Rocket Racoon which I found weird (though he’s great in the Guardians of the Galaxy films). There’s a teaser for upcoming stories (I always loved those) hinting at another Dinobot epic and the biggest, most ambitious story the comic has ever attempted. It’ll star Ultra Magnus and Galvatron and tie-in with the hotly anticipated Transformers Movie – we’ll come to know it as Target:2006. The comic feels like its going from strength to strength in this moment. Next issue – Skids versus Ravage (and Jake the douche).

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The Bridge to Nowhere!

Lord Straxus activates his Space Bridge, linking Cybertron to Earth. Unless the Autobots stop them, the Decepticons could send unlimited reinforcements to plunder our world. The stakes are high in the Marvel TF classic by Budiansky and artist Don Perlin.

July 1986. As I entered the final weeks of my first year at secondary school, good things were afoot in the world of Transformers comics (my escape from stresses of everyday life). We’d just had the fantastic Smelting Pool story, introducing a host of new characters from the wider toy range and my new favourite Autobot, Blaster. I’d been blown away by that story, which was (and would remain) one of Bob Budiansky’s finest, and equally delighted that we’d be getting a further instalment – The Bridge to Nowhere. I knew it would struggle to reach the uncommon heights of the Smelting Pool (and would be correct) but Phil Gascoine’s fine cover to TFUK#68, depicting the two planets joined and the faces of Prime, Megatron, Perceptor and Straxus, created the impression of more excitement to come.

The Transformation page sets the scene – after four million years of radio silence, contact is made with Cybertron, but it’s the Decepticons getting in touch. As we saw last issue, Straxus (ruler of the Polyhex province) was overseeing the frantic construction of something epic. It was a project that required the kidnap of a neutral scientist – Spanner – who Blaster, a leading light of the local Autobot resistance, is obsessed with for reasons we never find out. Perhaps there’s a back history there we’re not privy too, or maybe just Blaster’s innate concern for any innocent taken captive by the Decepticons. In this story we find out that the construction project was in fact a Space Bridge, and Spanner is very closely involved (more on that later).

If last issue was unusual for the absence of Earth and humans (save for a glimpse via Soundwave’s message) this issue resumes normal service. It opens on the Columbia River Gorge, home to some of the most spectacular scenery in Northern Oregon. ‘Charlie and Rita’ are driving through a rugged track overlooked by mountains and pine, when they spot a gigantic metal bridge that piques their curiosity. They drive their red Jeep onto it, only to slam on the brakes when they realise to their horror that it stops halfway!

As the couple make a hasty U-turn, a gigantic robot appears from nowhere and explodes spectacularly! They drive away at speed just as the bridge begins to vanish… only to re-materialise on Cybertron, several light years away, where it reconnects to its other half.

Lord Straxus, the badass Decepticon despot, already showed the cruel contempt he holds for his Autobot prisoners. It seems this also extends to his Decepticon lackies as well – as he orders a robot onto the bridge to investigate the malfunction. He promptly explodes as well. Shrapnel contacts Spanner to identify the issue (a faulty fuel line). Blaster is watching and recording from above in his Cybertronian communications device mode. It’s a pretty useless alt mode when it comes to travel or combat, it must be said. Luckily, someone with a more useful alternative form – the plane Powerglide – arrives to collect him and they return to the Autobot secret underground base.

Blaster is keen to rescue Spanner. In some way this would allow him to atone, at least partially, for having to abandon Scrounge last issue. But the news that the bridge is almost operational is top priority for Perceptor, who needs every Autobot to play their part in destroying it. The Decepticons must not be allowed to reach Earth and endanger that distant world.

And what of the Earth? We see it now surrounded by a weird cloud (like Roadrunner has zipped around it). I’m not sure why Don Perlin drew the Earth so strangely. In Wyoming, Megatron and Soundwave are holed up in the coal mine along with the human captive Donny Finkleberg, aka Robot Master. Ravage now arrives with a vending machine full of candy bars for the prisoner’s food. Robot Master has just finished another Autobot-bashing broadcast to North America but tests the limited patience of Megatron even further by complaining about his poor treatment and lack of appreciation.

Shockwave arrives with the other flying Decepticons and the two square-up briefly. Interestingly, three of the panels have been altered in the UK comic to reflect the situation from Transformers #65 where Megatron and Shockwave agreed to try out a joint leadership. In the US none of the UK extras are published, so as far as the American audience is concerned this is the first meeting between the two leaders since Megatron reappeared. The square up for a fight but are interrupted by the holographic form of Lord Straxus. He acknowledges Soundwave’s (sent in issue #36) and offers to help the Decepticons conquer Earth, adding that they have a means of instantaneous travel between the two distant worlds.

The news is enough to restore the truce between Shockwave and Megatron. And in the US version it becomes the reason for the pair agreeing to put their differences and make the necessary preparations. Donny hears about the Earth being drained of its natural resources and realises he must escape and warn the Autobots.

In the second half (published in TFUK#69), Straxus oversees the final stages of the Space Bridge’s activation from viewpoint high up in Darkmount. Little does he realise that Perceptor and his crew have tunnelled underneath the stronghold and are busy planting explosives. Everything Warpath utters seems to be related to shooting or warfare, and his line now “nothing pleases me more than a big blast”, raises a smile. Two ‘extras’, Corkscrew and Borebit, drill an escape tunnel to the surface, where the Autobots come under instant attack. It’s not clear if the pair are the first victims, but as a rule, any character who is not part of the Hasbro toy line is usually guaranteed to die.

Darkmount explodes and crumbles. Straxus falls, transforming into a fearsome-looking flying cannon, and vowing revenge. This little act of destruction is but a diversion to allow Blaster on to the Space Bridge to plant more explosives. He’s busy doing that when the bridge begins to transform. It reveals itself to be none other than the missing Spanner. In a nice twist, which for once I’d not had an inkling about, he’d not only been used by the Decepticons for his physics know how but they built him into the bridge. As punishments go its pretty sadistic, or perhaps it simply works more efficiently with a living Transformer at its heart. Spanner pleads with Blaster to plant the explosives and free him, but Blaster falters.

Straxus, meanwhile, is blasting anything that moves. Shrapnel alerts him to the attack on Darkmount being a ruse – pointing out the Autobot presence on the bridge. If Blaster’s flaw is his compassion which causes him to flinch from what must be done, Straxus’ weakness is surely his impatience. It’s not very sensible to activate the bridge while the battle is raging but he orders Shrapnel to do just that. This allows Blaster a glimpse of the strange world that is Earth.

A Decepticon seeker zapped by Blaster’s disorientating Electro Scrambler spins out of control and into the swirling void at side of the bridge, being destroyed instantly (this is the compressed space that the bridge spans – very deadly). A misplaced blast from Straxus also crosses the bridge, disintegrating trees on the Earth side, which is noticed by a passing Police car. Truly this is a battle between the worlds!

The main event soon arrives as Straxus blasts the Autobots unconscious and squares up the last man standing – Blaster (who has lost his scrambler). Straxus swings his axe furiously at Blaster, who does well to avoid most of the blows until one cuts into his leg. He spots the fuel line he noted earlier (the one that caused the malfunction at the start of the story). A huge swing from Straxus’ axe cuts the line, and, with the bridge now unstable, Blaster boots Straxus towards the Cybertron side of the bridge where he dies immediately (though not in the UK continuity where he’ll be back for a swansong or two).

Blaster is left off balance but saved by Powerglide (not for the first time). The seven remaining Autobots exit the malfunctioning bridge on to the Earth side as it begins to vanish. Although it won’t take the Decepticons long to repair it, they’ve bought a little time to warn the Autobots on Earth. It’s time for ‘Cybertron seven’ to bid greetings to the Earthlings (police and military) who approach them.

And so, we conclude the Return to Cybertron story. A head to head between the main hero and villain was really the only way to end this brief but excellent saga. Straxus ultimately goes the way of all who are not part of the toy range, but as mentioned he’ll appear again in the UK comics. Blaster, Perceptor and the others finish up on Earth, allowing them to eventually be part of the regular characters. However, we won’t learn their fate until issue #90, which is about five months away at the time the comic was published.

The Space Bridge idea has been lifted from the Sunbow Transformers cartoons (along with Energon Cubes previously) and with this now a feature, it will be a highly useful vehicle for bringing new characters into the comic relatively simply as Bob Budiansky would be under constant pressure to do. In the next issue it’s back to the adventures of the Earth-bound Autobots and the debut of Omega Supreme.

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Second Generation

The Autobots and Decepticons are shown a vision of their future – the Special Teams, courtesy of Buster Witwicky’s Matrix-induced nightmares, and Megatron battles Shockwave for the Decepticon leadership once again.

Late May 1986, the big summer event from Hasbro is the release of the new combiner teams – the Aerialbots, Protectobots, Stunticons and Combaticons. Unlike the Constructicons, which are fiddly to combine (and not for sale in the UK anyway) these new teams are more streamlined. A larger ‘team leader’ becomes the body of the combined robot and the other four members easily click into place as arms and legs. All are interchangeable. As a disgruntled Mixmaster wryly observes in the story, suddenly the Constructicons are “yesterday’s news”.

There’s one problem. The new toys are not scheduled to appear in the UK comic until late November. That’s good timing for Christmas sales but not ideal for Hasbro execs looking to give the Special Team toys a push as they go on sale in mid 1986. The solution is this story, Second Generation, where the Special Teams debut in a dream, ahead of their actual debut.

Issue #63’s cover by Alan Stevens is an arrangement of Superion and Menasor from their box art. I can’t be sure whether Stevens is the box artist or the guy who arranged the compilation, but it’s reminder (if any were needed) of some major product placement on the way. There’s the third and final Robot War round-up explaining the saga so far, and then straight into the action from Simon Furman and artist John Stokes.

It starts by delving into Buster’s dream and this time the readers are along for the journey. Buster runs from Shockwave in a strange barren dreamscape with fire and orbiting moons. His legs scream in agony and oxygen-starved lungs beg for release (all told, it reminds me of the first 10k I ever ran). Shockwave is like the Terminator, he’s relentless and unstoppable, making light work of Optimus Prime, Jazz and Ratchet, as you can see above. It’s a great sequence apart from the blunder with Shockwave being drawn with two hands in one panel, rather than his distinctive gun arm, oops.

Buster is saved from certain death by the appearance of Superion, who blows Shockwave to pieces! Then Menasor attacks the giant Autobot and Buster flees the madness again, only to have his path blocked by the Combaticons, who combine into Bruticus.

Buster wakes with a scream – he is safely within the Ark. His father and Jessie are there, along with Prime and Ratchet. Sparkplug complains bitterly that the Autobots and Prime personally have made his son a “walking target” in their civil war. Stokes does a good job of drawing robots and making the dream sequence other-worldly and vivid, but I’m not keen on his humans. Buster like he’s about 12 and in need of a haircut, and Sparkplug like a wrinkly old crone. Not appealing.

Prime correctly interprets Buster’s nightmares as a message from the Matrix. And, in the Wyoming coal mine Soundwave explains the same theory to Megatron. The dynamic with Donny Finkleberg (aka Robot Master) irritating the hell out of Megatron is good fun. Megatron is desperate to blast him to a pulp (a sentiment shared by a fair few readers) but cannot because Donny is integral to the Decepticon propaganda war. Presumably, Ravage is with Megatron full time, guarding their captive.

In flashbacks we’re reminded of Buster’s sacrifices on behalf of the Autobots (for the benefit of new readers presumably, though this feels a bit like filler). He will help the Autobots again, this time by re-entering the dream with Optimus Prime at his side. At the Decepticon base, Shockwave has dusted down the technology he used to plunder Prime’s mind of the Matrix a while back, and will use it to eavesdrop on the visions.

It’s interesting to see how close Soundwave comes to being discovered as a double agent. Luckily for him, Shockwave is more concerned with the bigger picture stuff and tends to ignore trivial details. For all his vast intelligence and logic, he is easily duped.

And so, to issue #64 and chapter two of the saga. It’s the first time I’ve seen Shakespeare quoted in the comic (‘perchance to dream’ being mentioned on the Transformation page – I’m not sure I would have got the reference aged 12) and the first French quotation, with Defensor delivering the “coup de grace” to Bruticus. Barry Kitson is on art duties for the final time (though he’d draw a few more covers).

The story is a re-do of the mini comic that readers were treated to in Transformers #54 except longer and better drawn. The first team they (and we) meet are the Protectobots (this is only fair as they were missing from the opening instalment). They helpfully namecheck themselves for a proper introduction. Their mission is to make sure that the plant is safely evacuated. Blades, in helicopter mode, spots five vehicles approaching, who turn out to be the Stunticons.

Moments later, the Decepticon cars demonstrate their ability to combine “in one fluid move” into Menasor. Shockwave is watching along impressed (hopefully he missed the bit where his rival Megatron was depicted as Decepticon leader in the vision). He thinks Menasor is infinitely superior to the Devastator. Unsurprisingly Mixmaster is less convinced, probably realising the Constructicons are likely to get even less exposure in the comic once the new teams come along.

Buster and Prime observe Defensor wrestling Menasor (possibly the only time in the comic that we see them clash). Three military vehicles pull into the plant along with an army helicopter (Vortex mis-coloured as Blades – whoops), while high in the air, space shuttle Blast-Off dodges five planes (the approaching Aerialbots) to merge with his fellow Combaticons into Bruticus! It is two against one, until Superion arrives to even the odds.

Menasor turns out to have a pretty major weakness – his component parts can’t always agree. Dead End takes exception at being told when to fire and misses the opportunity. Also, embarrassingly he’s been drawn as Dragstrip. With so many new characters being introduced, it’s perhaps not too surprising that Kitson got confused who he was meant to be drawing. The kids will have noticed though.

Superion directs the blast at Bruticus and Defensor stamps on the stunned Decepticon’s head (brutal for a kids comic). Menasor’s retreat is halted by Superion’s Stress Fracture Cannon creating a mini earthquake under his feet. And so the battle ends with Prime and Buster waking up and saying with them the phrase of the moment…. SPECIAL TEAMS!

There’s also no mention of Matrix dreams after this, which suggests that the merger with Prime exorcised the visions from Buster’s mind. For that matter, there’s no explanation why the dream was a coherent story when Prime and Buster accessed it, and a hellish nightmare previously.

Megatron learns about the combiner teams from Soundwave and resolves to challenge Shockwave again for the Decepticon leadership. This is the premise for the third and final instalment (and the best). Though still under the banner of Second Generation its only loosely connected to the previous two parts. As the Transformation page suggests, this is a rematch that has been inevitable and eagerly awaited by readers.

Jeff Anderson takes his turn on the art duties, introducing us to coloured borders around frames to denote flashbacks. It’s a technique that he uses again in the upcoming Target 2006 to good effect.

Donny Finkleberg plays up his Robot Master alter ego, introducing the two challengers and the fact they are fighting for leadership. While it’s great fun to read this presented like a heavyweight boxing bout, it’s totally illogical the Decepticons would have Robot Master do this. His cover is meant to be that he’s the commander of the machines, so why introduce the idea of factions in the public consciousness, or the idea of there being a commander of the Decepticons with rivals contesting the job?

Apart from the doubtful set-up, the fight itself is pretty good. It’s no holds barred using fists, weaponry and discarded army tanks. Though evenly matched, you get the impression that Megatron at full strength (he wasn’t last time around) is the more powerful of the two (and the dirtier fighter). My expectation before reading the issue the first time around was that it would result in a Megatron victory. However, the outcome really isn’t in the hands of Simon Furman, as the UK comic reprints all the Marvel US stories, so any change of leadership would need to marry up with want Bob Budiansky is doing over the pond.

Soundwave cannot believe the Decepticon leaders are scrapping around for the benefit of humans. The scene where he spits at Donny, making the sound PUTTUP answers one of the long-standing questions of the letters page hosted by Soundwave. Every time an Autobot is mentioned on the page, he would accompany it with the word PUTTUP. Now we learn it’s the sound he makes when spitting oil. How Soundwave does this with a plate over his mouth is a whole other matter.

Soundwave hopes that the Autobots aren’t watching the broadcast. They are, but Prime is not too bothered as humans are not in danger. He hopes the pair will destroy one another. Their attention is on creating the Special Teams, with Wheeljack having already created a schematic of Superion. Wheels are in motion for future stories, including the mention that the Autobots do not yet understand the combination process and will need to observe someone. He is interrupted by an alarm before he can finish the sentence, but we know Prime is referring to Devastator. This also dovetails with the upcoming story Command Performances. I assume Furman got quite a bit of advanced warning of what Budiansky was planning State-side.

That alarm is the Dinobots waking up. The madness which caused their earlier rampage is now gone (as evidenced by the return of their usual bad attitude) and there’s the intriguing hint of more about their recovery in the 1986 Transformers Annual. This is a reference to the superb Furman/Senior story, Victory. With the Dinobots also due to appear in Command Performances, Furman has taken the opportunity to revive them here.

Soundwave, ever the grown up, intervenes to bring the fight to a close by offending both Megatron and Shockwave in unison. He cites their very different approaches – one logical and patient, the other action orientated – and proposes that they work together as joint leaders. The one who’s approach results in the most Autobot casualties will lead. Surprisingly, both agree, perhaps sensing that they are more evenly matched as fighters than they care to admit.

Remember what I said about the result needing to concur with the US storyline? This joint leadership is what results when the two leaders meet in the upcoming story Bridge To Nowhere, except in the UK the panels are edited to refer to an existing situation. It’s much better in my opinion that we’ve had this issue establishing the set-up instead of Bob’s approach which feels rushed and perhaps a bit underwhelming given the anticipation of a rematch.

And so the story ends, with Prime feeling confident that with Dinobots active and the secrets of the Special Teams solely in Autobot hands, they are finally on the front foot. If only they knew. Then finally we see the message that Soundwave transmitted to Cybertron in issue #36 finally reaching its target.

The blurb for next week’s return to Cybertron epic sounds amazing! There the war is over and the Decepticons have won. Plus, Ramjet, Dirge and Thrust and the Insecticons will appear, along with someone called Lord Straxus! And there’s fact files on Soundwave and Blaster. In hindsight it’s a hint of Blaster’s imminent debut in the comic. Onwards to one of the best Transformers stories of all time… The Smelting Pool.

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Devastation Derby!

Soundwave can barely believe his audio receptors when crack combiner team, the Constructicons, are dispatched to capture a lowly human! However, their target, Buster Witwicky, turns out to be more valuable than expected, in this two-part Marvel UK story from May 1986.

“They’re tough, mean and nasty… and what’s more they proved to be a firm favourite with you readers” declares the Transformation page of TFUK #61. It’s referring to the Constructicons of course. The comic’s one and only combiner team (for the moment) debuted in issue #35, some six months before this issue and then disappeared as quickly as they arrived.

In the UK continuity, Scavenger appeared in a solo capacity in the Dinobot Hunt saga, but Devastation Derby is the first time that we get to see the team back together since their introduction. I can well imagine Marvel has been receiving letters from fans on each side of the Atlantic requesting their return and that of their more famous combiner form, Devastator. (Incidentally, the Constructicons will reappear in the US continuity too, in the upcoming story The Bridge to Nowhere, though in a background capacity.)

So, UK fans will have been delighted to see the Constructicons back in a starring role back in May 1986. I know I certainly was. The story, written as always by Simon Furman, is drawn by the redoubtable Will Simpson – my second favourite TF artist behind the equally great Geoff Senior. Will draws a fantastic cover and Devastator splash page, as you can see above.

Frankly, it’s a mystery why the Constructicons were not utilised in earlier stories like Crisis of Command, when the Decepticons were vulnerable and leaderless, in need of the raw power of Devastator. The story attempts to explain away their absence by revealing that they’ve been training in the desert to improve their reactions in combined form. Evidently, their debut encounter with the Autobots left a lot to be desire.

As the story opens, Devastator is bashing the shit out of a yellow school bus (just to show how mean he is). Soundwave is impressed – eight strikes and eight would-be kills, all in the space of 34 seconds. Shockwave arrives to address the team – but he’s abrupt with Soundwave and frankly a bit rude, considering this is the second in command, who acquitted himself admirably as stand-in leader. Soundwave probably doesn’t help relations with the boss by making it obvious that he’s horrified by the idea of sending their crack troops to capture a human – even if it is an Autobot ally. This is a little out of character for Shockwave and makes me think that Frenzy was on to something last issue when he talked of the Decepticon Commander “running scared” about the rumoured return of Megatron.

Soundwave is right to be sceptical. The kidnap could be easily accomplished by Laserbeak or Ravage, and it doesn’t make much sense to involve the Constructicons other than as a plot device to introduce the Special Teams (albeit in dream form) in the next story. We get an early glimpse of Superion when Buster wakes up in a cold sweat from a pretty vivid dream and has drawn the Aerialbot combined form on his bedroom door.

Unsurprisingly Buster is less than keen to go to the demolition derby the following morning, when Jessie arrives to collect him. According to his dad, Sparkplug, Buster goes every month, which I find unlikely seeing as he’s been completely disinterested in cars before now and after. No sooner has Buster set off, than Sparkplug whips out a screwdriver and removes the door to show the Autobots. Now normally he wouldn’t give the Autobots the time of day, but maybe he’ll only speak to them if he needs something.

Prime and Wheeljack agree that Buster has put his finger on something they’ve been thinking about, an Autobot combiner. Wheeljack suggests the drawing is a robot made up of “four or five” components. (I would have thought five of six is more likely) and of course no-one mentions that Buster carried the Matrix in his mind, though that would seem the likely trigger for these visions.

I’m also rather surprised at the casual way the Autobots refer to Buster’s recent run in with Shockwave. It was almost crushed to a pulp by a 30ft one-eyed robot – that’s a pretty big deal. I’m surprised Sparkplug is not surprised. Shouldn’t he be asking why nobody told him about this incident?

Although Prime is sure Shockwave will have no further interest in Buster, he orders Smokescreen and three others to accompany Sparkplug to the demolition derby and find Buster, who it turns out has forgotten his cares and started enjoying himself.

Simpson has an absent-minded moment as he draws Sparkplug in the crowd alongside Buster and Jessie in one of the frames, when he’s meant to be parked up with Smokescreen, Tracks, Brawn and Ironhide! Oops.

Furman does his own take on the comedic scenes from Rock and Roll Out involving the Autobots and their mannequin ‘fake drivers’ – having one pop out from Smokescreen’s seat while Sparkplug is still sitting there. The derby has got Smokescreen eager to join in, while Tracks is concerned for his bodywork.

I enjoyed the Constructicons’ grand entrance, as they throw a ticket seller through a billboard and trash a kiosk and the car park. Ironhide engages the team and they retaliate by combing into Devastator – “I hate it when they do that” says Ironhide – and the sight of the 60ft titan is enough to cause Buster to collapse, leaving Jessie screaming!

In the second part, kids who are climbing up the fence for a look at the stock car racing are almost hit by a flying car propelled by Devastator. Cue another fantastic splash page from Simpson, depicting Ironhide and Tracks in pitched battle with the Constructicon gestalt. Smokescreen swerves around Devastator’s legs and sends him off balance and crashing to the floor. It earns the ‘youngster’ a bit of credit from the seasoned old warrior Ironhide.

Brawn’s presence in the stands is causing the crowd to panic even more (hardly surprising as he caused a few motorists to meet a grisly end in the Enemy Within a while back). The sight of Soundwave in the stands is enough to convince Sparkplug that the Decepticon must have found Buster. But as he and Smokescreen zips over there, Ironhide gets pummelled by Devastators huge fist (that school bus squishing technique coming in handy).

Jessie is all that stands between Soundwave and her man. However, when Soundwave scans Buster’s mind he discovers something that cause him to change tactics. After blasting Brawn for sneaking up, Soundwave orders the Constructicons to separate and they retreat calling the incident a mistake on their part. The Autobots are bemused by this and reckon Prime will want to investigate this personally.

Ratchet tricks Sparkplug and Jessie by posing as the ambulance they called. Seriously? The Autobot sign and lack of driver was not a giveaway? As they make their way back to the Ark (as part of an Autobot convoy driving on the left-hand-side – I think Simpson forgot the story was set in the USA and not Britain) Ratchet reassures that whatever is wrong with Buster it’s not something that a hospital could help with, but may be the Autobots can.

At the Decepticon hideout, Shockwave holds his gun arm to poor old Soundwave’s head, intent on executing him for disobeying orders. His number insists he has a good explanation, and he does. His scan of Buster revealed that Matrix had placed in his mind a vision of the future of the Transformer race!

Shock, horror. It’s begs the question of why Soundwave allowed Buster to go back to the Autobots. It’s surely even more important to take him captive so that only the Decepticons can know of the Special Teams? Now, the Autobots will also learn about them and they have got the means (through the Matrix) to build these new warriors. Next issue it’s the big event – the arrival of the new combiner teams.

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Robot Buster!

Buster Witwicky sets out to prove to Optimus Prime that he has what it takes to be honorary Autobot, courtesy of the robotic suit designed especially for him – but he ends up taking on more trouble than he can handle.

May 1986. The Marvel UK Transformers comic begins a seven-week run of homegrown stories starting with Robot Buster, a two-parter from regular writer Simon Furman which is based on an idea by Barry Kitson (who is also the artist on this story). Furman later acknowledged that the story was ‘done for Barry’ as an attempt to keep him involved with the Transformers title. It didn’t work – he would do one more story (Second Generation part 2) and pop back for the occasional cover but that would be it.

In my remarks about Plight of the Bumblebee, I observed that Autobots tend to regard humans as weaker lifeforms in need of protection, kind in the same way a parent or guardian views children. It’s well-meant if a tad condescending. That sentiment is in play in this story, which we could almost call Plight of the Buster. It stars of course, the Autobots’ human friend Buster Witwicky who makes a return after a four-month absence.

One thing I never quite appreciated about Buster is how little he features in the US Transformers comic after the early stories. Literally, on returning the Matrix to Optimus at the end of the story Prime Time (published in the US in early 1986) Buster vanishes for the best part of two and a half years, only appearing once in that time, in the infamous Buster Witwicky and the Car Wash of Doom story. In the UK he would appear in this story, Devastation Derby and Second Generation, as well as the 1985 and 1986 Christmas issues.

Robot Buster opens with Prime advancing on Repair Bay 2 within the Ark, irked that his engineer Wheeljack is not working on the ship’s propulsion and Chief Medical Officer Ratchet is not focused on repairing those injured in the Dinobot Hunt. They had better have a good reason for neglecting their duties.

When he gets there, he discovers what has preoccupied his team – it’s Buster Witwicky sitting in the cockpit of a Transformer-sized robotic suit (this being before the 1986 Transformers Movie introduced us to the concept of the exo-suit). Buster is delighted and Wheeljack and Ratchet suggest the body could provide Buster with protection in the event of a Decepticon attack.

Prime blows his top – he can forgive Buster’s foolishness on grounds of his youth and inexperience (that parental view again) – but his warriors must have “lost their minds” to think it is acceptable to expose a human to danger in this way. The suit will be destroyed. Buster hits back, reminding that he kept the Matrix safe and saved Prime’s ass during the events of the Matrix saga. Then he utters the memorable phrase of whole story, “You stink Prime”. Ratchet and Wheeljack recoil in visuals that look like somebody may indeed have let off a stinker. It’s quite a moment.

Buster storms off to a human-sized bedroom that the Autobots have provided for him in the Ark, as Ratchet and Wheeljack agree to dismantle the suit in the morning. However, that night Buster is feeling back about the outburst and resolves to demonstrate the suit’s worth to Prime. He uses its flying capabilities to travel to the abandoned former Decepticon base, Fortress Sinister, where, as coincidence would have it, Shockwave and Frenzy are carrying out a salvage operation.

I always enjoy Decepticon inter dynamics – very few of them are friends, more like colleagues joined together by fear and adherence to a common cause and code. In this case Frenzy takes pleasure in thinking that Shockwave is terrified by the prospect of Megatron’s rumoured return and is destroying anything the former leader had a hand in just to feel better. It’s a very emotional reaction for the normally logical and emotionless Shockwave. As revealed in the previous story, the Decepticons are currently in a makeshift base, we don’t know where. It would have made sense to regroup at Fortress Sinister. As they have abandoned the place, I wonder why the US army isn’t crawling all over the castle to learn what they can about the alien invaders in their country.

Buster sneaks up on Frenzy, reasoning that he’s one of the least powerful Decepticons and could be taken prisoner. That would really demonstrate his usefulness to the Autobot cause. A powerful plasma bolt takes the Decepticon down, but not for long. Frenzy retaliates by unleashing his sonic power and threatening to make Buster suffer a horrible death. By total fluke, Buster activates the suit’s ability to jam Frenzy’s broadcast and play it back at him (via an echo cell). Frenzy is beaten but Buster realises he is out of his depth and got lucky, he needs to go before he runs into one of the more powerful Decepticons. Sure enough, part one ends on the cliff-hanger of the Decepticons leader arriving and noting that, while humans are usually beneath his notice, Buster has earned his right to “die at the hands” of Shockwave! (or should that be hand?!

Geoff senior does a great job with the cover of issue #59 and its striking how similar Buster’s seating pose and the helmet look reminiscent of Professor Morris’ robot-control technology from The Icarus Theory story. Buster does look exposed though as an opponent is likely to aim straight for the glass that shields him. There’s a Human Who’s Who feature on the back cover which includes prominent persons who have appeared in the story to date, arranged as friends/allies and enemies/antagonists. Soundwave stars in the Robo Capers strip blasting the Marvel staff for the printing error in issue #51 – it was a matter that preoccupied the previous week’s Transformation page. I can only assume the readers have been writing in about it.

In part two, Buster flees Shockwave, setting falling rocks against his pursuers and engulfing him in fire, but to no avail. A phone call to the Autobots would be a good idea about now, so we must assume this isn’t an option, perhaps a result of damage from the encounter with Frenzy. As Shockwave – who Kitson depicts with a ridiculously oversized head throughout the issue – closes in for the kill, Buster throws a fist full of sand in the Decepticon leader’s single eye. This exposes a weakness – his eye – that we’ve not seen before. It inflicts a temporary blindness and causes Shockwave to shoot at random, allowing Buster to make a run for it.

There’s an interesting flashback from Shockwave’s perspective, a resurfacing of suppressed trauma of his being buried beneath rock (following his pre-historic battle with the Dinobots) and then cast into the swamp by Optimus Prime. In the US continuity he returned almost straight away, but in the UK we had a period where Soundwave became interim leader in the absence of Shockwave and Megatron. This requires more explanation about how Shockwave escaped his murky fate, which Furman provides here, describing how ‘days or months’ passed before Shockwave was able to get a foothold on solid ground. Seeing as he’s 30 feet or so tall, that must be one deep swamp!

Buster has done well to make it to sunrise. Shockwave tears up a mountain in his search, until finally the two are face to face. Buster channels all power into one blast – inflicting pain on both. Shockwave falls but the exo-suit is a smoking wreck. Buster climbs out of the cockpit, only to be seized by Shockwave’s gigantic hand. As he prepares to crush the life out of the youth, Optimus Prime and the Autobots arrive with weapons trained on Shockwave. Prime offer him a logical choice – release Buster and he can go free.

Shockwave accepts, leaving with the obligatory threats about their next encounter. As Buster jokingly resigns from Autobot frontline duty, we see Shockwave contemplating how he can exploit the Autobots’ fondness for Buster to the Decepticons’ advantage.

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Plight of the Bumblebee

Feeling unwanted, Bumblebee decides to go it alone, only to become a target for human car thieves and the Decepticons, in this two-part story from April 1986 by stand-in US writer Len Kaminski and art by Graham Nolan.

April 1986. Marvel UK’s Transformers comic has printed six weeks of stories from its US counterpart and has two more to go before kicking off with a seven-part epic introducing the new combiner teams. Plight of the Bumblebee is unusual in that it is the first US story since issue #8 to be written by someone other than Bob Budiansky. It could be that Bob took some time off or needed a little extra help to get ahead of his deadlines.

Whatever the reason, a young Len Kaminski was handed the writing cudgels for his one and only Transformers credit. According to his TF Wiki page, Kaminski joined Marvel in 1984 and was 23 when he wrote his Bumblebee story. He stayed with Marvel eight years before going freelance and is best known for his work on Iron Man and Ghost Rider. The artist tasked with bringing his script to life is Graham Nolan of similar age – this is also his one and only Transformers story.

Both do a solid job but its fair to say that the story is fun but forgettable. Recent issues of Bob’s such as Megatron controlled by a human gangster, Hoist at a rock concert and Robot Master, have been slightly silly and off the wall but have made their mark in ways this story doesn’t. To be fair, I suspect Kaminski is doing his best to avoid treading on Bob’s toes in terms of any plot threads he’s been developing, so the events in this issue largely stand alone. It’s just a shame for the UK audience that its fairly similar in concept to the second part of Crisis of Command where Bumblebee also faces the Decepticons alone.

Having abandoned their captured oil rig and aerospace plant, it’s unclear where the Decepticon base is these days. Nevertheless, the story begins ‘deep within a makeshift fortress’ where Shockwave (unaware of the recent events in the Wyoming coal mine, see last issue for Megatron’s return) is unveiling his latest plan against the Autobots. This time it involves capturing and controlling a member of the enemy camp, and their data suggests Bumblebee is the perfect candidate. Has Bumblebee been targeted as he’s the weakest Autobot or have they something specific in mind? We don’t know.

At the Ark, Wheeljack and Prowl are receiving maintenance from a recent skirmish which must have occurred ‘off camera’. The TV news which Prime is watching refers to ‘yesterday’s robot battle’ with the editor’s note suggesting this means the events of last issue (where the Autobots took a pounding from the human armed forces at the coal mine).

Bumblebee, watching through the window, is suffering a bout of low confidence making him believe he is not pulling is weight and that the other Autobots would be better off without him. As I say, this works fine in isolation, but in context of recent stories with Bumblebee leading the new recruits in Rock and Roll Out and accompanying Prime on the mission to recover Megatron last issue, there’s been no sign of him being undervalued or any way a liability, so this lack of esteem on his part is rather out of the blue (not to mention that Prime took on the whole Decepticon army to rescue Bumblebee a few issues UK back).

His decision to head for the hills and feel sorry for himself is happily coincidental for the Decepticons, who have been looking for their opportunity. Laserbeak sights Bumblebee and tips off the others. Within minutes Shockwave and the other flying Decepticons attack – and Nolan shows his skills in capturing the shock on Bumblebee’s face and the violence of the attack against the mini-Autobot.

Bumblebee survives and, though losing power, drives on to the freeway, taking evasive action under an aerial volley. It’s apparent that the pursuit is risking the lives of the other motorists. Knowing he can’t possibly outrun the Decepticons, and with his communicator damaged, Bumblebee drives into a nearby filled car lot and shuts down. With the signal lost the Decepticons pull back but remain ready to pounce when he reappears. As yellow beetles are not especially common you would have thought one of the jets would have spotted the parked-up Autobot, but apparently not.

That night, two men climb into the car lot and decide to steal Bumblebee, thinking there’s less chance anyone will be bothered by the loss of a Volkswagen! Unaware of the dangers ahead they take off at speed. While back at the Ark, footage of the Decepticons firing on Bumblebee is aired on the TV news, prompting Prime and the others to strike up some suitably dramatic poses and vow to rescue their missing colleague before it’s too late!

A couple of trivial points… the UK editor has changed the ‘maneuvers’ in the TV reporter’s speech to the UK spelling manoeuvres – and misspelled it. Oops. To be fair it’s not the easiest of words. Page 8 is numbered at the top and the bottom too, which is a little weird.

In part 2, as the Autobots and the Decepticons search for Bumblebee, his two joyriders Ernest and Waldo (whose names sound like they ought to be a couple of pensioners rather than young thrill-seekers) are causing all sorts of commotion uptown. Bumblebee seems oddly happy to help his passengers show off, even when they are driving up pavements and forcing pedestrians to flee for their lives. Could it be that he’s getting a confidence boost out of being adopted by the two humans? Bee is even happy to help the pair show off by pushing 200 in a race against a challenger in a sporty car. He’s leaving the guy for dust until his engine blows and he splutters to an embarrassing halt.

One of the men tries to make head or tails of Bumblebee’s damaged alien engine and as luck would have it, succeeds in reconnecting damaged power lines. Ernest and Waldo ride again but are soon under fire from the skies – in the shape of the Decepticons. Hilariously the two car thieves are baffled as to why the Air Force is after them for ‘pinching a lousy Volkswagen’ – and they are even more confused when their car starts driving on its own (Bumblebee has no choice but to take control to protect his passengers from the Decepticon bombardment). Pretty soon the police are on their tails and the US Airforce has been scrambled. You get the impression the Ernest and Waldo will be wondering what on earth they’ve got themselves into.

Shockwave and his warriors might light work of the Air Force. Usually we’ll see the pilots ejecting (to keep the story family friendly) but no sign of that in Kaminski’s story. Bumblebee, cornered at last, transforms to make a final stand in defence of his human ‘friends’. Suddenly, Jetfire soars into view, taking out Buzzsaw, but getting himself shot down by a Decepticon jet. It’s great to see Jetfire in action but disappointing that he’s already a shadow of the awesome ultimate warrior that he was billed as at his introduction.

Events then move to a rapid conclusion. In the space of a single page, Bumblebee rescues the two humans from a collapsing bridge, is confronted by Shockwave… and the Autobots, police and Air Force arrive, forcing a hasty Decepticon retreat. The two Humans have a lot of questions to answer with the police, while Bumblebee recognises that the Autobots came to his rescue and he was wrong to question his place in the team.

Some closing thoughts: it’s not a bad story, if largely inconsequential to the wider plot – fast paced with a decent chase at the end. The art is also suitably dramatic. Probably the weakest element is Shockwave’s plot to capture Bumblebee, which we never see put into action and just feels like a device to ensure that Bumblebee is a Decepticon target while out on his own. The best bit for me is the way Bee takes his two human abductors under his wing – he’s completely cool about them stealing him and wants to help and protect them. It’s a good illustration of the parental way that Autobots look on humanity.

The UK covers of two instalments are also ace. John Stokes draws a wonderful, toy-realistic version of Shockwave (including leg springs) and Herb Trimpe’s cover for issue #58 (which is also the cover of the US version) offers the mouth-watering prospect of Bumblebee against impossible odds.

For the next issue, it’s back to the UK stories and the return of Buster Witwicky.

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Rock and Roll-Out!

Jetfire joins the Autobot club and gets a free badge, as five reinforcements – Grapple, Hoist, Skids, Tracks and Smokescreen – debut and uncover a Decepticon presence at Brick Springhorn’s concert!

A key difference for me between Bob Budiansky, the writer of the US Transformers comic (and cover artist for this issue – see above) and his Marvel UK counterpart Simon Furman, was the way they approached the storytelling.

Simon’s stuff tends to be more serious, pitched to an older audience and leans towards the epic, while Bob’s style was more light-hearted and tongue in cheek (though always well structured and paced). Even when he’s writing about the serious business of Ratchet shouldering the burden of being the last surviving Autobot, or Megatron’s explosive showdown with Shockwave, Bob will keep the fun factor by inserting comedy moments involving baffled or freaked out humans.

Thanks to sillier ideas such as Robot Master and the infamous Carwash of Doom, Bob tends to get unfairly compared to Simon. In truth both made exceptional contributions to Transformers comics and both have had great moments. The cool thing about being a UK Transformers fan was that we our weekly comic ran every US story as well the homegrown material, so we had a best of both worlds.

Budiansky’s ‘Rock and Roll Out!’ appears in TFUK #53 and #54 in March 1986. It’s the first of his more ‘offbeat’ stories. The story opens with Jetfire undergoing the sacred Rite of the Autobrand. It’s an age-old ceremony which involves burning an Autobot insignia on to a recruit and them accepting fuel donated by their new comrades. Prime’s words “May your lustre never dull and your wires never cross” had a bit of charm to it, and years later I added the line to my email signature for a while. Another geek confession: even now, if we’re going somewhere, I might say to the kids ‘lets rock and roll out’ so this story must have left an impression.

Jetfire was of course created by the Decepticons, but stolen away by the Autobots. Optimus Prime used his Creation Matrix to give him life and a new purpose. He is the first of a new generation of Autobots, constructed on Earth, and as the Special Teams pull-out included with issue #54 amply illustrates, there are more on their way. A visit to Ratchet’s medical bay shows why new recruits are needed: it’s full of injured warriors, some in a bad way. As far as US readers are concerned these copped it during Prime Time, but in the UK expanded continuity they were casualties of the Dinobot Hunt. Luckily in Wheeljack’s lab, are five robotic bodies waiting to house the personalities of Grapple, Hoist, Smokescreen, Skids, and Tracks.

Budiansky was under constant pressure to keep up with the ever-expanding Hasbro toy line. These five, released in 1985, were overdue an appearance in the comic. The obvious way to bring them in would be to have the Autobots build them and Prime give them life with his Creation Matrix. To Budiansky’s credit he avoids the predictable solution and comes up with something novel (if a little flawed). We find out that these five previously existed on Cybertron and allowed the Ark to copy their minds in case reinforcements were needed (on the original mission to blast a safe passage for Cybertron through the asteroid belt, four million years ago). It begs the question of why not just just take the five along in the first place, rather than go to the trouble of building new bodies during the mission? Also, since we know that Transformers are basically immortal, isn’t it possible that the originals and are kicking around on the home world? Awkward.

Prime and Jetfire step into Wheeljack’s lab, where we witness crystals containing coded memories transfer via laser beams into five newly created robot bodies. With that they wake up as if from a deep sleep.

After the welcomes, Grapple is tasked by Optimus Prime to work on a secret task (we discover what that is in the upcoming story Command Performances). Meanwhile, Bumblebee will help the four other newbies to get acquainted with Earth.

Elsewhere, a fleet of navy vessels closes in on the Decepticon-controlled oil rig. G.B. Blackrock, the rig’s rightful owner, is on the deck of a ship with Walter Barnet from the government agency Triple III. This is Walter’s first appearance in the comic, but he’ll be a recurring character from this point onwards. Blackrock is depicted without his trademark moustache. It could be that artist Don Perlin forgot or just prefers him clean shaven!

It turns out that Starscream, Thundercracker and Skywarp have been toiling away on the rig, harvesting fuel for their recently returned commander, Shockwave. It’s been weeks already and Starscream is in mutinous mood. They are soon joined by Shockwave himself – who blows a hole in a cliff and emerges in flying gun mode (sending a couple of lovebirds diving for cover). He easily evades the navy’s fire and shows his warriors the power siphon he invented. It can convert energy from any sources into Energon cubes and will reduce their reliance on isolated outposts such as the rig. His every word is being eavesdropped by the navy who hear of a plan to harvest a huge release of sonic energy.

Incidentally this is the first time the US comic has acknowledged the existence of Energon cubes (which appear constantly in the cartoons). They do feature in the UK story Decepticon Dambusters, which is itself based on an episode of the Sunbow cartoon. Also, Shockwave’s return is handled without any fanfare. He simply got out of the swamp that he was chucked in by Optimus two US issues ago. In the UK continuity the Decepticons were leaderless for a time.

So, next morning Bumblebee and his trainees are blending into the Oregon traffic. Tracks is already admiring his sleak new vehicle mode. Thanks to modifications, the Autobots can now hide their insignias if necessary and create an illusion of a driver – a mannequin springs up on the driving seat at each Autobots command. After explaining such things as a speed limit, Bumblebee takes them into a Blackrock petrol station where they converse rather awkwardly with the attendants (who think they are either ventriloquists or double jointed). Hehehe!!!

Skids, the more sociable of the Autobots, is intrigued by the song on the station attendants’ radio. He’s told it is Brick Springstern and the Tenth Avenue Band! The lyrics are near identical to Dancing in the Dark, except with a few key word changes. Oddly, Springstern becomes Springhorn later in the story. That one obviously slipped by Editor Michael Carlin. I’m guessing that it was easier for the team to spoof Bruce Springsteen rather than go to all the trouble of asking permission to feature him.

So, to the second part which begins with Prime passing on information to Bumblebee that G.B. Blackrock has warned of a Decepticon plot to steal sonic energy. Both agree that it is likely to involve the Springhorn concert and Bumblebee is told to investigate, but not engage the enemy.

At the Washington DC, offices of Triple I (Intelligence and Information Institute), Walter Barnet calls on his boss Forrest Forsythe. The agency still has no idea what the Transformers are or what they want, and steps must be taken to contain the growing public hysteria. Barnett is told to come up with a plan. The interlude lays the seeds of the next story.

Bumblebee and his trainees drive into the concert parking area without paying the entrance fee. Fortunately, by deactivating their mannequins they park up and fool the security. There are 80,000 fans singing along to ‘Born in America’ when the noise is suddenly drained away. Hoist severs a mysterious cable leading from the stage to somewhere underground and suddenly the three Decepticon jets burst through the ground to attack.

Bumblebee falls in the hole, leaving the four rookie warriors to fight the Decepticons unguided. Luckily the fans all think the missiles and explosions are part of the concert (so much for Triple I’s fears of hysteria), even when Hoist steps up to the stage to weld a piece of rigging back together.

Shockwave is under the stadium, generating cubes from his siphon. It’s all a bit undignified for the Decepticon leader, who you would think wouldn’t have to do the graft himself. He decides to take his revenge for the Autobots spoiling the plan by soaring into the air in gun mode and preparing to incinerate the crowd. Bumblebee throws an Energon Cube at him and the blasts lights up the sky, sending Shockwave spinning off. We don’t find out whether the siphon Shockwave spent weeks making is retrieved or left under the stadium.

Despite Bumblebee disobeying orders, Prime is pleased at the way the new warriors acquitted themselves and they all learned an important motto from the day: the show must go on!

Included free with TFUK#54 is a pull-out mini comic featuring the new combining teams – or Special Teams as Marvel UK is referring to them – the Stunticons, Aerialbots, Combaticons and Protectobots. At a stroke the headcount is increased by 24. The three-page story sees the teams squaring off outside and power plant and demonstrating their combining abilities. The story is a little underwhelming but works as an advert for the new toys, which is what it’s intended to be. The story will be expanded on and put into a proper context by Marvel UK in issue #64.

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Prime Time!

After several months as Shockwave’s prisoner, the head of Optimus Prime is finally reunited with his body. And what’s the first thing he does? Blast his fellow Autobots! There’s twists, shocks, defeat and victory in this eagerly awaited conclusion to Bob Budiansky’s Matrix saga – and boy does it deliver!

Prime Time. My goodness here’s a story that I look back on with fondness and just a little abiding awe. Published in the UK in December 1985, just a few weeks ahead of its release in the US, it draws together all the plot threads since TFUK#22 and weaves a truly epic conclusion.

When Shockwave showed up at the end of The Last Stand to lay waste to the heroic forces, it was difficult to predict where the story could go. In the intervening months there have been some fantastic moments, namely: Budiansky’s boldness in replacing Megatron with a new leader – and Shockwave’s ruthless humiliation of his predecessor; Prime’s head captive and the shocking image of his troops hanging from the ceiling; the introduction of the Matrix as a means of creating new Transformer life; Ratchet the medic, becoming a warrior; and also introducing new characters in the form of the Dinobots, Constructicons and Jetfire without it feeling forced; and Buster Witwicky unleashing the power of the Matrix! Wow. It’s certainly been an entertaining few months.

At last the time to bring the curtain down on the story, but as the awe-inspiring cover by Herb Trimpe – Optimus Prime: Autobot Killer! – makes apparent, there’s another big twist in store. So, how is Prime whole again and why is he laying waste to his comrades? For the answers we must start at the beginning, as Buster Witwicky soars above the Oregon countryside aboard the captured Decepticon drone Jetfire.

Buster recaps his Matrix journey for the benefit of the readers, from unwittingly receiving it, to mastery – when he blew apart Jetfire last issue and remade him to serve the Autobot cause. The plan now is to pilot Jetfire into the Decepticon base and rescue Prime (and surprisingly Buster’s normally cautious father gave his blessing).

Naturally it wouldn’t be dramatic if everything went to plan, so when Jetfire is engaged by the US air force and takes evasive action, the result is that Buster blacks out. It being a family friendly comic, no pilots are killed in the dogfight – all safely eject. However, without commanding, Jetfire reverts to his previous program.

The scene with Rumble summoned to see ‘the boss’ to receive his punishment is a delight. It’s at once laugh out loud funny and a demonstration of Shockwave’s ruthlessness. Readers will remember that Rumble screwed-up royally while on Ark guard duty by allowing Buster to slip by him and steal the Creation Matrix. He’s sweating oil now as he contemplates what the humourless Shockwave has in store for him. At first, it’s a relief – he’s being tasked with guarding their human slave workforce – until Shockwave crushes the shit out of a part assembled jet, letting Rumble know exactly what he can expect if any escape. Ha!

Shockwave, being a smart cookie has worked out that the Autobots must have bugged their base otherwise they wouldn’t have got to Buster ahead of Laserbeak and Jetfire. Soundwave duly discovers the device and turn the tables a bit by deliberately tipping off Prowl that the head of Optimus will be dumped in a nearby swamp. The Autobot army heads there.

Jetfire returns with a gift for his master – the unconscious Buster, who is swiftly strapped to a table. Shortly, machinery will integrate with his mind and extract the Matrix enough to give life to a hundred new Decepticon jets (that would be quite a gamechanger). Prime watches helplessly, realising he’s messed up by putting Buster in such danger.

Shockwave seems to have forgotten about the three existing jets on his team and is making maximum use of his new toy, Jetfire. He tasks the new boy with dropping Prime’s head into the swamp in front of the horrified Autobots. Prowl heads a daisy chain to retrieve their leader, and moments later Prime’s head and body are reunited – or are they? We know from the cover what’s coming next. Prime turns his guns on Prowl and cuts down several others, taking them by surprise. In a nice cliff-hanger ending, a platoon of Decepticons led by Soundwave sneaks up unnoticed and advise that the Autobot leader obeys them now!

Elsewhere in the issue there’s a fact file on my favourite Constructicon, Scavenger; the back-up strip Machine Man of 2020 continues to be surprisingly good (even if flying motorbikes and a floating city doesn’t bear resemblance to the present day 2020!) and there’s a teaser of upcoming stories that shows they have mapped out the UK comic all the way up to the milestone issue 50.

The following issue’s Transformation page features a Q&A with Mrs Julia Elkins of Hasbro’s Consumer Relations Department answering such questions as whether Swoop and Shockwave toys will be on sale here. It’s done with Christmas in mind, and no doubt the comic has been bombarded with these commercial questions. The column ensures that Lew Stringer’s Robo Capers, which I rather enjoy, is somewhat shrunk.

In the story, Buster wakes up to find himself inside the Decepticon base and tethered. Shockwave is talking to the head of Optimus Prime – the real head that is – so we learn the one currently attached to Prime’s shoulders is a fake. So that explains why Prime is attacking the Autobots (who incidentally are looking in terrible shape – Prowl has an arm hanging off and one anonymous robot seems to have had his entire head melted).

Buster has picked his moment to revive perfectly. He’s able to stop Jetfire from executing Optimus and instead command him to punch out Shockwave, then fly with the real Prime’s head to rendezvous with the Autobots. Once at the battlefield Optimus commands his body to reject the fake head, cast it into the swamp, and connect the real one.

With Prime back in business we’re treated to a highly satisfying rampage by the Autobot leader where he takes down Soundwave and the other Decepticons in turn. The contrast between the unstoppable Prime and his ineffectual troops, caught on the backfoot, is stark. And it’s not over yet – we’ve got the leaders showdown with Shockwave still to come. Wow!

There’s a lovely moment where Shockwave rises, crestfallen as he realises Prime has escaped his clutches and is completely oblivious to Rumble – who has been overpowered by the escaping human slaves – in a few paces behind, begging for forgiveness. The idea that Shockwave is unlikely to care about that when his entire plan is in ruins hasn’t occurred to Rumble – he’s hilarious only thinking about his personal predicament.

Shockwave tranforms into his flying gun and jets to confront Prime. The leaders do battle over two pages, with Shockwave declaring that it was “always logical” that he should be the one to deal with Prime personally. Instead, Optimus hoists him up and throw him into the centre of the swamp where he rapidly starts to sink. The sensible, albeit ruthless thing to do here is to blast Shockwave while he’s helpless (it is war after all) but Prime being Prime, he rushes away (in robot mode, oddly) to go to Buster’s aid. It’s almost as if the other Autobots have forgotten that they too have weapons as they passively allow Shockwave to sink rather than press the advantage. There’s a hint he will return.

Back at the plant the other workers have freed Buster. Optimus thanks him for saving the day and expresses his regret for endangering the young human. It’s a nice moment where Prime acknowledges he couldn’t have found a better being – human or Autobot – to safeguard the Matrix, before taking it back.

After 18 issues the storyline is complete, and the total defeat suffered by the Autobots is turned around. Now it is the Decepticons who are beaten and leaderless. All it took was for Optimus Prime to become whole again, showing what a gamechanger he is. This is Prime at his most awesome, but this is Transformers and that means there is always trouble and strife around the corner for the Autobots. But all in good time, first there is the matter of the Christmas story.

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Brainstorm!

Shockwave is furious to learn that the Creation Matrix has slipped through his hands and launches an investigation to find out who has it! And Jetfire takes to the sky for the first time in this penultimate instalment of Bob Budiansky’s Matrix saga.

The cover of the US version – I prefer the UK wording: ‘Introducing Jetfire! Fast-furious-and fatal?’

Soundwave has become a real star of the UK Transformers comic, not so much for his story appearances but for his hilarious put-downs (and putt-ups!) as host of the letters page. His comments about neuro-shocking the printers for mistakes is a good example. Unfortunately, the decision to have Soundwave (aka Simon Furman) take over the Transformation page for TFUK#37 is spoiled by yellow text on white – it’s barely legible, oops.

This issue from late November 1985 and the next reprints the US Transformers story ‘Brainstorm’, by Bob Budiansky and with art from the late Herbe Trimpe (who worked on three strips and several covers for Transformers and was the artist on the TF GI Joe spin-off crossover during his years at Marvel).

The story opens with the Autobots’ human friend (and unwitting custodian of the Creation Matrix) Buster Witwicky laying on his bed reading a book titled Advanced Physics (no prizes for guessing what it is about). Metal objects are levitating around him and Buster, an A grade student we’re told, is hoping to find the answer to it in the books. We’re reminded how it started – when he was zapped by Optimus Prime’s head in TFUK #24.

This amazing new ability to manipulate and assemble machines with a single thought, was certainly useful while Buster’s father Sparkplug was convalescing in hospital. It enabled Buster to mend all of the vehicles in his father’s garage despite knowing next to nothing about engines previously. Trouble is, Sparkplug is now convinced his son has developed a sudden interest in auto mechanics. He’s even thinking about renaming the family business to S Witwicky & Son! For now, Buster is playing along to avoid worrying his father, given the older man’s recent heart attack.

At the Blackrock’s assembly plant, which is currently serving as a base for Shockwave’s Decepticons, the human workforce has been reduced to slave labour. They are doing well though, recording an 18.7% increase in productivity (it’s amazing what a bit of menace can do!). Or maybe it’s the food they been receiving? Budiansky’s quirky humour and fondness for human side characters is evident as pizza delivery man ‘Mozzarella Mike’ arrives with food for the hostages. He’s waved through by the army presence surrounding the plant and a one soldier kids that Mike’s peperoni and onion pies have been known to wipe out a platoon.

Shockwave is less happy with Optimus Prime’s efficiency. With the Matrix essence inside Prime’s mind gone, the Decepticons’ latest warrior Jetfire is destined to remain lifeless. Shockwave begins to suspect that Prime has transferred the Matrix somewhere, but where and to whom?

As the Autobots’ acting commander Prowl listens in (courtesy of a bugged phone in the plant) we’re shown the clever way that Shockwave uncovers the truth. He summons Rumble (who had been on guard duty at the Ark) and connects his gun arm to the back of the mini-Decepticon’s head, interfacing directly with his memories. It’s a painful process, but Shockwave has no concern for the comfort of his underling. He identifies movement from the periphery of Rumble’s vision and enhances the image, revealing Buster. Laserbeak squarks to declare that he recognises the human.

Prime took a huge gamble by involving Buster – in many ways it was against his entire code of ethics – and now he realises it hasn’t paid off, as Buster is in supreme danger. Thankfully the Autobots are alive to the situation and Prowl dispatches Bumblebee and the talkative Bluestreak to find them.

At the plant, workers Gabe and Ferdy are grumbling about cold pizza when an eye blast from Laserbeak rapidly warms it (probably scaring the shit out of the two humans). Laserbeak reverts to his cassette mode and is delivered by Mozzarella Mike to the army commander outside. He plays a warning from Shockwave that the army must withdraw, or hostages will be terminated. They have little choice. Laserbeak ejects and easily avoids a hail of bullets from the soldiers.

There’s a welcome return for Jessie, Buster’s girlfriend, who we last saw getting turfed out of the Witwicky garage – along with their friend O – when Buster wanted some time alone to contemplate his problems. She now arrives on a bicycle, having forgiven his jerkish behaviour and looking hotter than ever. It’s good timing as Buster was about to get roped into helping Sparkplug fix up a vehicle they just towed. Instead the young lovers cycle away, a short while before Bumblebee arrives with a cryptic warning for Sparkplug that his son has something the Decepticons want and is a target. Sparkplug gives Bumblebee short shrift but then promptly jumps in his pick-up and heads off, with Bluestreak in tail.

The second part opens with Buster and Jessie cycling towards the falls. He wants to explain why he has been acting strange lately, but Jessie is deliberately avoiding the conversation. Using the power of the Matrix, Buster removes the master link from her bike chain and she soon stops. Both seem genuinely sorry for the argument they had a while back, and as they make up, they are found by Sparkplug. Bumblebee and Bluestreak also arrive, having followed Sparkplug. Bluestreak observed Buster and Jessie sharing a kiss, and in a comical if slightly awkward moment, enquires as to what that the function of the act was! Not for the first time, Bumblebee is forced to tell him to put a sock in it – they have serious business to discuss. High above, Laserbeak is watching – he’s really getting some time in the spotlight this story.

Shockwave has anticipated that the Autobots would seek out Buster. This suggests he’s aware of the listening device that the enemy have been using, even though he doesn’t mention it explicitly. Once again, we see Shockwave’s ability to fire a beam from his lone eye – in this case, using it to program the mindless Jetfire with Buster’s coordinates and order him to transform and recover the target.

Bumblebee encourages Buster to tell his father about the power Optimus Prime has given him, but the youth is reluctant to admit anything. They are attacked by Laserbeak, who after a bit of evasive flying is eventually brought down by Bluestreak – mouth still running away with him.

Jetfire swoops down, easily avoiding a boulder thrown by Bumblebee, and returning fire. BlueStreak’s missile scores a hit but Jetfire feels no pain, convincing Bumblebee that this opponent is not alive. He tells Buster he has the power to control any unliving machine and he agrees. Buster rises and unleashes the Matrix – with Jetfire coming apart spectacularly.

It’s a stunning reveal and well deserving of the full-page treatment that Budiansky and Trimpe give it. You wonder why Prime doesn’t use these Matrix-inspired Jedi powers in battle, though perhaps they don’t work so well against living opponents. After a moment of stunned silence, Buster confesses to his father that does have this ‘Creation Matrix’ the Autobots alluded to, then proceeds to reassemble Jetfire – at Bumblebee’s suggestion – and infuse him with new commands. The Decepticons will hunt Buster so long as he has the Matrix, but perhaps Jetfire can be used to defeat the enemy and rescue the head of Optimus Prime…

In epilogue, the army continue to reinforce come across as woefully inept. One soldier noticed that vehicles travelling with them, that have now peeled off, appeared to be driverless. Despite having skirmishes with robots who have demonstrated the ability to disguise as vehicles, no-one seems to have put two and two together. In fact, it’s Prowl and the Autobots heading to the Decepticon base to try to rescue Optimus. Thanks to the listening device they know that Shockwave has decided that Prime no longer has the Matrix and will be terminated immediately!

In closing, Jetfire is becoming well known to the fans as part of Hasbro’s line of Autobot toys. Having him debut as a Decepticon is a fascinating twist but ultimately, we know he’s destined to join the Autobots. Sparkplug’s frosty attitude towards the Autobots appears to be thawing a little. He knows they are trouble for his family but can also see they are the only ones who can help Buster in his current predicament. And so to the epic conclusion next issue.

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Dis-integrated Circuits

Autobots, Decepticons and now Humans! Josie Beller ‘transforms’ from paralysed victim of Shockwave to a robot-busting avenger known as Circuit Breaker! Unfortunately, her wrath is not reserved only for the Decepticons. It’s Dis-integrated Circuits, by Bob Budiansky.

After a four-week interlude of homegrown material, the Transformers UK comic returned to another run of reprinting stories from its US parent. Bob Budiansky continues on writing duties, accompanied by artist and one hit wonder Mike Manley (this being his only outing on Transformers).

There’s been quite a bit of build up to this issue on both sides of the pond. In the earlier story ‘The Worse of Two Evils’, Bob went to pains to put a human face on Shockwave’s attack on the oil drilling platform. We were introduced the industrialist GB Blackrock (owner of the platform) and his brilliant young engineering talent, Josie Beller. Ultimately, she got fried during the attack and has been in her boss’s private hospital ever since – severely paralysed but using the equipment he provided to plot her next move. Blackrock received a second kick in the proverbials when his aerospace plant was taken over by the Decepticons. It is now their new base.

At last its time for Bob to show us where he’s been going with these characters. Transformers has always been about humanity alongside Transformers and Bob’s stories more than most, so it’s perhaps inevitable that we would eventually see a human on equal terms to the giant robots (arguably two, if we consider Buster Witwicky who now holds the power of the Creation Matrix). As this is a Marvel publication, we shouldn’t be surprised to see a superhero/villain feature.

The story begins at Blackrock’s racetrack (yes, he owns a racetrack too!) where’s he interrupted five minutes before the end of the session. He’s not happy but it’s due to the arrival of General Capshaw of the US military. He’s heard about Blackrock’s intention to unveil a new “weapon” capable of destroying Transformers, and feels it will needlessly publicise the robot presence. The army want to avoid this until it can work out who is responsible for the Transformer menace (they assume it’s an enemy nation).

Blackrock is a bit of dick at this point. He’s testy with his staff and not used to hearing no for an answer. He gives Capshaw short shrift and explains he has shareholders to keep happy – and the giant robots have been bad for business. Oddly, considering he got out of the car dripping in sweat, Blackrock puts his suit on while he talks to the general! We know he’s got a tight schedule but surely there’s time for a shower? Particularly as his next port of call is to the hospital where Josie is being looked after. She shows him a flying device she has created which becomes airborne by using electro-magnetics to repel from metal objects. Blackrock is impressed but he gets a bad vibe about Josie’s obsession with getting back to work and helping in his fight against the Transformers.

Sadly, the two pages where the Autobots make their re-entrance and another page have been mis-coloured in the UK version (the page above is from the US comic). I’m vaguely aware that colouring is achieved by transposing the primary colours over each other and I suspect that those pages one of the three are missing. It’s a shame because this is a big moment – the Autobots once again in the land of the living and back as a fighting force. All had seemed lost only a few weeks earlier. That said, things are not back to normal. The presence of Optimus Prime’s headless body is a reminder to all that their leader is a prisoner of the Decepticons, and they cannot rest until he has been recovered.

The matter of how the Autobots can function without a securing fuel is explained on page seven – they are using the limited supplies very considerately left behind by the Decepticons. In the US version of page 7 Ratchet refers to himself as being in command. In the UK the words have been changed to “and no matter who’s in command”. I suspect the explanation is that, in the next story, Prowl is established as stand-in leader. Perhaps the UK team just felt it was less confusing to leave out the mention of Ratchet commanding.

It’s apparent that Jazz is going to feature as a main character in the story. He’s the only one not to transform on command (because he’s listening to Madonna’s ‘Material Girl’). His radio picks up a news item of Blackrock boasting about his anti-robot weapon. Jazz wants to educate him that not all Transformers are the enemy and thinks an alliance would solve the Autobots ongoing fuel needs. In return they can offer Blackrock protection from the Decepticons. It’s a good plan and Prowl gives permission, providing Wheeljack accompanies Jazz.

Over at the aerospace plant Starscream informs Commander Shockwave that the Autobots are free and have regained the Ark – all because of the “incompetence” of the “fool Megatron”. Shockwave is surprisingly nonchalant. This should be a massive disaster for the Decepticons and his leadership – they had utterly defeated the Autobots and now the situation is reversed, and their mortal enemy has been allowed to recover. They even left a handy fuel reserve behind.

Perhaps it is a sign of Shockwave’s preoccupation with his grand plan of creating a new Decepticon army, but he dismisses the Autobot threat, saying they are unwilling to take the fuel the need through misguided ethics. And he calculates that Megatron will not return to be defeated by him again. This hubris is astounding in one so calculating and logical.

Frenzy having a tantrum in reaction to Blackrock’s public threats is good fun – also the ruthless way Buzzsaw instinctively understands his commander’s wish and silences Frenzy by slicing the metal he holds into ribbons. Next time Buzzsaw will aim for Frenzy’s body! Gulp! Interestingly, the mini-Decepticon’s emotionally-charged response is completely the opposite that of his boss. Shockwave dismisses human threats as too trivial to be concerned about, however he agrees to Starscream’s suggestion that destroying the weapon would be a good way to exercise the troops and a bit of mayhem at Blackrock’s expense is no bad thing. Also enjoyable is Starscream’s treacherous thoughts of stealing the weapon to use against Shockwave. It’s this type of thing that makes the Decepticon camp much more entertaining to read about.

For the first time, US readers are shown the six brain modules which Shockwave has nurtured and Prime’s mind has breathed life into (thanks to the last vestiges of the Creation Matrix in his mind), and for the first time we see how small a Transformer brain is, fitting on to the top of Shockwave’s finger (incidentally here they are round, whereas they were drawn as larger boxes in the last UK issue).

The rest of the Matrix is of course in the mind of Buster Witwicky who is growing in his understanding of it. While failing miserably to fill in for his father (recovering in hospital from a Transformer induced heart attack) he suddenly sees the faulty engine with total clarity and is able to reassemble it using the power of his mind (now that’s using the Force!).

Elsewhere, Blackrock is working late at this office penthouse. He takes a call from the Josie Beller’s doctors saying the patient has escaped via a fifth storey window. At that moment a shadowy figure enters the building, disabling security cameras on the way. She flies up several floors and strips off her coat to reveal her body sans clothing and coated in circuitry – Josie Beller has become Circuit Breaker!

In part two, Beller reveals that while she wears the Circuit Breaker costume she is no longer paralysed. What’s more she can assess computer files and reprogram them with a thought (such as Blackrock’s giant laser project). She can fly and emit powerful bursts of electricity. Blackrock is awed by her abilities but has no wish to involve her further in his private battle. He orders her to go back to the hospital, but she refuses and walks out.

The next day Blackrock is back at his racetrack dodging the media. Jazz, in Porsche mode forces him inside and speeds off – he already has proven credentials as a kidnapper (see Man of Iron) and attempts to explain to a very confused GB that he is looking to partner-up against the Decepticons. The police give chase and Jazz crashes through a barrier, plunging over a cliff. He transforms and catches Blackrock as they fall. A Decepticon would have let him bounce, he explains. Despite this odd way to start a partnership, it seems they have a deal.

Later, Blackrock unveils his huge anti-robot cannon (with Jazz and Wheeljack parked discretely nearby). The weapon is a dud and fizzles out. There’s raucous laughter and further humiliation for Blackrock. As Circuit Breaker steps up, she reveals she sabotaged the gun and now Blackrock will have to unveil her as his secret weapon.

Suddenly, Starscream and Frenzy attack. Jazz transforms to defend Blackrock from Frenzy but Circuit Breaker zaps his gun and then unleashes a powerful burst of electricity against him! Blackrock pleads with her that Jazz is one of the good guys. Wheeljack blasts Frenzy with his magnetic weapon that causes vehicles to attract on to the Decepticon’s body and encase him. It’s a neat attack that makes a change from the standard laser blasts (and arguably not enough is made of Transformers’ weapons, which are distinct and personal).

Circuit Breaker attacks Starscream (possibly the one and only time in this part of the comic’s run where we see her attack a Decepticon) and majorly fries Wheeljack (after he thanks her for the helping hand – harsh). Starscream flees with the smouldering Frenzy, and Blackrock pleads for the lives of his Autobot friends. Circuit Breaker destroys the target the canon was supposed to obliterate and then flounces off. She won’t allow any loyalty to Blackrock to get in the way next time.

In summary, it’s an issue of mixed fortunes for the Autobots. They have a powerful ally and a source of fuel at last, but a new adversary too. Readers will find Circuit Breaker pretty infuriating in upcoming stories while she keeps attacking the good guys. Ironically, she has become the very thing she seeks to destroy: a cold, unfeeling machine!

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