The Gift

It’s the festive season but Jetfire is having trouble fitting in with the other Autobots and visits their human friend Buster Witwicky seeking advice.

As 1986 draws to a close, the Marvel UK Transformers comic sees the welcome return of James Hill for one of his rare appearances, standing in for regular writer Simon Furman. James bookends the year, having written the first story (Crisis of Command) and now the last, with The Gift. This is his second festive Transformers story, having penned the quintessential yuletide tale Christmas Breaker! the previous year, and his last story for the Marvel TF comic.

On art duties is Martin Griffiths, who is best known for his work of the Marvel UK Thundercats comic. Issue #93’s story is his only strip for Transformers UK, although he would later illustrate the cover for issues #103 and #143.

The first thing that strikes you about the comic is the Robin Smith cover. Rather than illustrating the story within, there’s a surprise appearance from Galvatron, exclaiming “I’ll be back!” while taking aim at a metallic looking Christmas fern. Those Terminator-style words are a hint of what’s to come if ever there was one. Naturally none of us will have thought we’d seen the last of Galvatron when he scuttled off back to his own time in issue #87, but to be talking about bringing him back already (barely five weeks later) feels like indecent haste. In fact, his actual return to the 1980s would be in issue #101 – and he’d be staying for good!

The issue’s Transformation page, complete with festive snow coating and Xmas wrapping, explains that the cover hint is part of the production team’s attempts at pulling out the stops to produce the ultimate Christmas present for their loyal readers. There’s also 20 of the Sunbow Transformers videos to be given away in a competition and an AtoZ entry (always appreciated) on Beachcomber and Blades.

The Gift is two mini-stories in one, knitted together through the device of Jetfire’s narration. It being almost Christmas, the small Oregon town of Portland is enjoying a coating of snow. Buster Witwicky is in his room weighed down with his college history project and wandering if future kids will be studying the Transformers war on earth.

The TV news details a recent incident at a chemical plant concerning the giant robots, and Buster hears a knocking at the window – it’s Jetfire.

Buster’s décor is a bit odd. There’s a banner up saying ‘Happy Christmas 86’ which I’m guessing can’t be used again, and a framed photo of a bare-chested guy (should Jessie be worried?) but it’s nice to see the scale of Transformers compared to humans, with Jetfire’s face filling the entire window frame. I also notice that Griffiths has a style of drawing circuitry within the mouths of his Transformers, giving them a more machine-like appearance than we see from many of his contemporaries.

Jetfire’s timing is not ideal as Buster has imminent exams to revise for. Nevertheless, it is clear he has come in need of advice that only the Autobots’ closest human ally can provide. He tells Buster he is feeling alienated from the other Autobots, because they are from Cybertron while he was created on Earth. He knows nothing of the Primal program and has never seen the celestial spires etc and come to that, he has never even been to the Transformers’ home planet. This seems immediately at odds with his mention of Basketrek games on Cybertron in his conversation with Donny Finkleberg recently (though a possible explanation is that Jetfire had been studying Cybertron culture to try to fit in).

He narrates a recent encounter with the Decepticons to illustrate his point. It had been just after the ‘business with Galvatron’ he says (suggesting that Buster in the loop about such things) and Wheeljack had been monitoring news bulletins. The Decepticons had taken control of a NASA facility and Prowl quickly suggested that he and the recently repaired Trailbreaker should slip past the police cordon and assess the situation. Prime accepted the plan requesting that Jetfire go as back-up. They came under attack from Dirge, Kickback and Soundwave, who were attempting to magnify the power of a NASA radio telescope to send another message to Cybertron.

The Insecticons and ‘coneheads’ Ramjet, Dirge and Thrust have only recently been introduced into the ranks of the Earth based Decepticons at this point, and their appearance here helps cement them as mainstay characters.

Jetfire had ignored Prowl’s orders to attack Soundwave and instead targeted Kickback, who promptly shrunk into insect mode and vanished, causing Jetfire to crash. Dirge took advantage of the calamity to topple Trailbreaker, scoop up Soundwave and escape. Jetfire claimed Prowl’s order had been drowned out by the noise of laser fire, but this was not true.

Buster listens to the story and reminds Jetfire that Prowl always overreacts. Jetfire expels a frustrated thud that shakes Buster’s house, a comical moment (and probably as well that Sparkplug is not around – he thinks the Autobots are trouble at the best of times).

Jetfire tells of another recent skirmish, this time involving himself and Jazz, another Target:2006 victim who has now recovered. They had been overseeing fuel production at a Blackrock chemical plant when Thrust and Bombshell attacked. The surprise left the two Autobots reeling, and as the base became a flaming battle zone G.B. Blackrock warned that toxic fumes could poison the area if the plant went up. Thousands might die! Jetfire saw red. He punched out Thrust (a cool moment) and blasted Bombshell. Then he jetted to a huge water tank, lifted it and threw it in the direction of the fire – using it to douse the flames. Buster is ecstatic to hear of his friend’s heroics!

Jetfire’s problem is that he reacts fine when humans are in danger but is not so capable when it comes to helping his fellow Autobots. He worries about being forced to choose between saving Autobots and humans. Buster reminds him that he is the first of a generation of Terran Transformers and it is natural that he should feel closer to Earth than the others. These words of comfort are his Christmas gift. As Buster returns to his revision, Jetfire sits outside the window and thinks things over, then smiles, transforms and takes to the sky.

And there we have it – another nice Christmas tales which ties up some of the loose ends of Target:2006 but of no major significance to the ongoing story. A festive Robo Capers finishes off the Xmas edition and then there’s a look ahead to the new year and the continuation of Circuit Breaker’s vendetta. But first, the 1986 Transformers Annual.

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Second Generation

The Autobots and Decepticons are shown a vision of their future – the Special Teams, courtesy of Buster Witwicky’s Matrix-induced nightmares, and Megatron battles Shockwave for the Decepticon leadership once again.

Late May 1986, the big summer event from Hasbro is the release of the new combiner teams – the Aerialbots, Protectobots, Stunticons and Combaticons. Unlike the Constructicons, which are fiddly to combine (and not for sale in the UK anyway) these new teams are more streamlined. A larger ‘team leader’ becomes the body of the combined robot and the other four members easily click into place as arms and legs. All are interchangeable. As a disgruntled Mixmaster wryly observes in the story, suddenly the Constructicons are “yesterday’s news”.

There’s one problem. The new toys are not scheduled to appear in the UK comic until late November. That’s good timing for Christmas sales but not ideal for Hasbro execs looking to give the Special Team toys a push as they go on sale in mid 1986. The solution is this story, Second Generation, where the Special Teams debut in a dream, ahead of their actual debut.

Issue #63’s cover by Alan Stevens is an arrangement of Superion and Menasor from their box art. I can’t be sure whether Stevens is the box artist or the guy who arranged the compilation, but it’s reminder (if any were needed) of some major product placement on the way. There’s the third and final Robot War round-up explaining the saga so far, and then straight into the action from Simon Furman and artist John Stokes.

It starts by delving into Buster’s dream and this time the readers are along for the journey. Buster runs from Shockwave in a strange barren dreamscape with fire and orbiting moons. His legs scream in agony and oxygen-starved lungs beg for release (all told, it reminds me of the first 10k I ever ran). Shockwave is like the Terminator, he’s relentless and unstoppable, making light work of Optimus Prime, Jazz and Ratchet, as you can see above. It’s a great sequence apart from the blunder with Shockwave being drawn with two hands in one panel, rather than his distinctive gun arm, oops.

Buster is saved from certain death by the appearance of Superion, who blows Shockwave to pieces! Then Menasor attacks the giant Autobot and Buster flees the madness again, only to have his path blocked by the Combaticons, who combine into Bruticus.

Buster wakes with a scream – he is safely within the Ark. His father and Jessie are there, along with Prime and Ratchet. Sparkplug complains bitterly that the Autobots and Prime personally have made his son a “walking target” in their civil war. Stokes does a good job of drawing robots and making the dream sequence other-worldly and vivid, but I’m not keen on his humans. Buster like he’s about 12 and in need of a haircut, and Sparkplug like a wrinkly old crone. Not appealing.

Prime correctly interprets Buster’s nightmares as a message from the Matrix. And, in the Wyoming coal mine Soundwave explains the same theory to Megatron. The dynamic with Donny Finkleberg (aka Robot Master) irritating the hell out of Megatron is good fun. Megatron is desperate to blast him to a pulp (a sentiment shared by a fair few readers) but cannot because Donny is integral to the Decepticon propaganda war. Presumably, Ravage is with Megatron full time, guarding their captive.

In flashbacks we’re reminded of Buster’s sacrifices on behalf of the Autobots (for the benefit of new readers presumably, though this feels a bit like filler). He will help the Autobots again, this time by re-entering the dream with Optimus Prime at his side. At the Decepticon base, Shockwave has dusted down the technology he used to plunder Prime’s mind of the Matrix a while back, and will use it to eavesdrop on the visions.

It’s interesting to see how close Soundwave comes to being discovered as a double agent. Luckily for him, Shockwave is more concerned with the bigger picture stuff and tends to ignore trivial details. For all his vast intelligence and logic, he is easily duped.

And so, to issue #64 and chapter two of the saga. It’s the first time I’ve seen Shakespeare quoted in the comic (‘perchance to dream’ being mentioned on the Transformation page – I’m not sure I would have got the reference aged 12) and the first French quotation, with Defensor delivering the “coup de grace” to Bruticus. Barry Kitson is on art duties for the final time (though he’d draw a few more covers).

The story is a re-do of the mini comic that readers were treated to in Transformers #54 except longer and better drawn. The first team they (and we) meet are the Protectobots (this is only fair as they were missing from the opening instalment). They helpfully namecheck themselves for a proper introduction. Their mission is to make sure that the plant is safely evacuated. Blades, in helicopter mode, spots five vehicles approaching, who turn out to be the Stunticons.

Moments later, the Decepticon cars demonstrate their ability to combine “in one fluid move” into Menasor. Shockwave is watching along impressed (hopefully he missed the bit where his rival Megatron was depicted as Decepticon leader in the vision). He thinks Menasor is infinitely superior to the Devastator. Unsurprisingly Mixmaster is less convinced, probably realising the Constructicons are likely to get even less exposure in the comic once the new teams come along.

Buster and Prime observe Defensor wrestling Menasor (possibly the only time in the comic that we see them clash). Three military vehicles pull into the plant along with an army helicopter (Vortex mis-coloured as Blades – whoops), while high in the air, space shuttle Blast-Off dodges five planes (the approaching Aerialbots) to merge with his fellow Combaticons into Bruticus! It is two against one, until Superion arrives to even the odds.

Menasor turns out to have a pretty major weakness – his component parts can’t always agree. Dead End takes exception at being told when to fire and misses the opportunity. Also, embarrassingly he’s been drawn as Dragstrip. With so many new characters being introduced, it’s perhaps not too surprising that Kitson got confused who he was meant to be drawing. The kids will have noticed though.

Superion directs the blast at Bruticus and Defensor stamps on the stunned Decepticon’s head (brutal for a kids comic). Menasor’s retreat is halted by Superion’s Stress Fracture Cannon creating a mini earthquake under his feet. And so the battle ends with Prime and Buster waking up and saying with them the phrase of the moment…. SPECIAL TEAMS!

There’s also no mention of Matrix dreams after this, which suggests that the merger with Prime exorcised the visions from Buster’s mind. For that matter, there’s no explanation why the dream was a coherent story when Prime and Buster accessed it, and a hellish nightmare previously.

Megatron learns about the combiner teams from Soundwave and resolves to challenge Shockwave again for the Decepticon leadership. This is the premise for the third and final instalment (and the best). Though still under the banner of Second Generation its only loosely connected to the previous two parts. As the Transformation page suggests, this is a rematch that has been inevitable and eagerly awaited by readers.

Jeff Anderson takes his turn on the art duties, introducing us to coloured borders around frames to denote flashbacks. It’s a technique that he uses again in the upcoming Target 2006 to good effect.

Donny Finkleberg plays up his Robot Master alter ego, introducing the two challengers and the fact they are fighting for leadership. While it’s great fun to read this presented like a heavyweight boxing bout, it’s totally illogical the Decepticons would have Robot Master do this. His cover is meant to be that he’s the commander of the machines, so why introduce the idea of factions in the public consciousness, or the idea of there being a commander of the Decepticons with rivals contesting the job?

Apart from the doubtful set-up, the fight itself is pretty good. It’s no holds barred using fists, weaponry and discarded army tanks. Though evenly matched, you get the impression that Megatron at full strength (he wasn’t last time around) is the more powerful of the two (and the dirtier fighter). My expectation before reading the issue the first time around was that it would result in a Megatron victory. However, the outcome really isn’t in the hands of Simon Furman, as the UK comic reprints all the Marvel US stories, so any change of leadership would need to marry up with want Bob Budiansky is doing over the pond.

Soundwave cannot believe the Decepticon leaders are scrapping around for the benefit of humans. The scene where he spits at Donny, making the sound PUTTUP answers one of the long-standing questions of the letters page hosted by Soundwave. Every time an Autobot is mentioned on the page, he would accompany it with the word PUTTUP. Now we learn it’s the sound he makes when spitting oil. How Soundwave does this with a plate over his mouth is a whole other matter.

Soundwave hopes that the Autobots aren’t watching the broadcast. They are, but Prime is not too bothered as humans are not in danger. He hopes the pair will destroy one another. Their attention is on creating the Special Teams, with Wheeljack having already created a schematic of Superion. Wheels are in motion for future stories, including the mention that the Autobots do not yet understand the combination process and will need to observe someone. He is interrupted by an alarm before he can finish the sentence, but we know Prime is referring to Devastator. This also dovetails with the upcoming story Command Performances. I assume Furman got quite a bit of advanced warning of what Budiansky was planning State-side.

That alarm is the Dinobots waking up. The madness which caused their earlier rampage is now gone (as evidenced by the return of their usual bad attitude) and there’s the intriguing hint of more about their recovery in the 1986 Transformers Annual. This is a reference to the superb Furman/Senior story, Victory. With the Dinobots also due to appear in Command Performances, Furman has taken the opportunity to revive them here.

Soundwave, ever the grown up, intervenes to bring the fight to a close by offending both Megatron and Shockwave in unison. He cites their very different approaches – one logical and patient, the other action orientated – and proposes that they work together as joint leaders. The one who’s approach results in the most Autobot casualties will lead. Surprisingly, both agree, perhaps sensing that they are more evenly matched as fighters than they care to admit.

Remember what I said about the result needing to concur with the US storyline? This joint leadership is what results when the two leaders meet in the upcoming story Bridge To Nowhere, except in the UK the panels are edited to refer to an existing situation. It’s much better in my opinion that we’ve had this issue establishing the set-up instead of Bob’s approach which feels rushed and perhaps a bit underwhelming given the anticipation of a rematch.

And so the story ends, with Prime feeling confident that with Dinobots active and the secrets of the Special Teams solely in Autobot hands, they are finally on the front foot. If only they knew. Then finally we see the message that Soundwave transmitted to Cybertron in issue #36 finally reaching its target.

The blurb for next week’s return to Cybertron epic sounds amazing! There the war is over and the Decepticons have won. Plus, Ramjet, Dirge and Thrust and the Insecticons will appear, along with someone called Lord Straxus! And there’s fact files on Soundwave and Blaster. In hindsight it’s a hint of Blaster’s imminent debut in the comic. Onwards to one of the best Transformers stories of all time… The Smelting Pool.

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Devastation Derby!

Soundwave can barely believe his audio receptors when crack combiner team, the Constructicons, are dispatched to capture a lowly human! However, their target, Buster Witwicky, turns out to be more valuable than expected, in this two-part Marvel UK story from May 1986.

“They’re tough, mean and nasty… and what’s more they proved to be a firm favourite with you readers” declares the Transformation page of TFUK #61. It’s referring to the Constructicons of course. The comic’s one and only combiner team (for the moment) debuted in issue #35, some six months before this issue and then disappeared as quickly as they arrived.

In the UK continuity, Scavenger appeared in a solo capacity in the Dinobot Hunt saga, but Devastation Derby is the first time that we get to see the team back together since their introduction. I can well imagine Marvel has been receiving letters from fans on each side of the Atlantic requesting their return and that of their more famous combiner form, Devastator. (Incidentally, the Constructicons will reappear in the US continuity too, in the upcoming story The Bridge to Nowhere, though in a background capacity.)

So, UK fans will have been delighted to see the Constructicons back in a starring role back in May 1986. I know I certainly was. The story, written as always by Simon Furman, is drawn by the redoubtable Will Simpson – my second favourite TF artist behind the equally great Geoff Senior. Will draws a fantastic cover and Devastator splash page, as you can see above.

Frankly, it’s a mystery why the Constructicons were not utilised in earlier stories like Crisis of Command, when the Decepticons were vulnerable and leaderless, in need of the raw power of Devastator. The story attempts to explain away their absence by revealing that they’ve been training in the desert to improve their reactions in combined form. Evidently, their debut encounter with the Autobots left a lot to be desire.

As the story opens, Devastator is bashing the shit out of a yellow school bus (just to show how mean he is). Soundwave is impressed – eight strikes and eight would-be kills, all in the space of 34 seconds. Shockwave arrives to address the team – but he’s abrupt with Soundwave and frankly a bit rude, considering this is the second in command, who acquitted himself admirably as stand-in leader. Soundwave probably doesn’t help relations with the boss by making it obvious that he’s horrified by the idea of sending their crack troops to capture a human – even if it is an Autobot ally. This is a little out of character for Shockwave and makes me think that Frenzy was on to something last issue when he talked of the Decepticon Commander “running scared” about the rumoured return of Megatron.

Soundwave is right to be sceptical. The kidnap could be easily accomplished by Laserbeak or Ravage, and it doesn’t make much sense to involve the Constructicons other than as a plot device to introduce the Special Teams (albeit in dream form) in the next story. We get an early glimpse of Superion when Buster wakes up in a cold sweat from a pretty vivid dream and has drawn the Aerialbot combined form on his bedroom door.

Unsurprisingly Buster is less than keen to go to the demolition derby the following morning, when Jessie arrives to collect him. According to his dad, Sparkplug, Buster goes every month, which I find unlikely seeing as he’s been completely disinterested in cars before now and after. No sooner has Buster set off, than Sparkplug whips out a screwdriver and removes the door to show the Autobots. Now normally he wouldn’t give the Autobots the time of day, but maybe he’ll only speak to them if he needs something.

Prime and Wheeljack agree that Buster has put his finger on something they’ve been thinking about, an Autobot combiner. Wheeljack suggests the drawing is a robot made up of “four or five” components. (I would have thought five of six is more likely) and of course no-one mentions that Buster carried the Matrix in his mind, though that would seem the likely trigger for these visions.

I’m also rather surprised at the casual way the Autobots refer to Buster’s recent run in with Shockwave. It was almost crushed to a pulp by a 30ft one-eyed robot – that’s a pretty big deal. I’m surprised Sparkplug is not surprised. Shouldn’t he be asking why nobody told him about this incident?

Although Prime is sure Shockwave will have no further interest in Buster, he orders Smokescreen and three others to accompany Sparkplug to the demolition derby and find Buster, who it turns out has forgotten his cares and started enjoying himself.

Simpson has an absent-minded moment as he draws Sparkplug in the crowd alongside Buster and Jessie in one of the frames, when he’s meant to be parked up with Smokescreen, Tracks, Brawn and Ironhide! Oops.

Furman does his own take on the comedic scenes from Rock and Roll Out involving the Autobots and their mannequin ‘fake drivers’ – having one pop out from Smokescreen’s seat while Sparkplug is still sitting there. The derby has got Smokescreen eager to join in, while Tracks is concerned for his bodywork.

I enjoyed the Constructicons’ grand entrance, as they throw a ticket seller through a billboard and trash a kiosk and the car park. Ironhide engages the team and they retaliate by combing into Devastator – “I hate it when they do that” says Ironhide – and the sight of the 60ft titan is enough to cause Buster to collapse, leaving Jessie screaming!

In the second part, kids who are climbing up the fence for a look at the stock car racing are almost hit by a flying car propelled by Devastator. Cue another fantastic splash page from Simpson, depicting Ironhide and Tracks in pitched battle with the Constructicon gestalt. Smokescreen swerves around Devastator’s legs and sends him off balance and crashing to the floor. It earns the ‘youngster’ a bit of credit from the seasoned old warrior Ironhide.

Brawn’s presence in the stands is causing the crowd to panic even more (hardly surprising as he caused a few motorists to meet a grisly end in the Enemy Within a while back). The sight of Soundwave in the stands is enough to convince Sparkplug that the Decepticon must have found Buster. But as he and Smokescreen zips over there, Ironhide gets pummelled by Devastators huge fist (that school bus squishing technique coming in handy).

Jessie is all that stands between Soundwave and her man. However, when Soundwave scans Buster’s mind he discovers something that cause him to change tactics. After blasting Brawn for sneaking up, Soundwave orders the Constructicons to separate and they retreat calling the incident a mistake on their part. The Autobots are bemused by this and reckon Prime will want to investigate this personally.

Ratchet tricks Sparkplug and Jessie by posing as the ambulance they called. Seriously? The Autobot sign and lack of driver was not a giveaway? As they make their way back to the Ark (as part of an Autobot convoy driving on the left-hand-side – I think Simpson forgot the story was set in the USA and not Britain) Ratchet reassures that whatever is wrong with Buster it’s not something that a hospital could help with, but may be the Autobots can.

At the Decepticon hideout, Shockwave holds his gun arm to poor old Soundwave’s head, intent on executing him for disobeying orders. His number insists he has a good explanation, and he does. His scan of Buster revealed that Matrix had placed in his mind a vision of the future of the Transformer race!

Shock, horror. It’s begs the question of why Soundwave allowed Buster to go back to the Autobots. It’s surely even more important to take him captive so that only the Decepticons can know of the Special Teams? Now, the Autobots will also learn about them and they have got the means (through the Matrix) to build these new warriors. Next issue it’s the big event – the arrival of the new combiner teams.

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Robot Buster!

Buster Witwicky sets out to prove to Optimus Prime that he has what it takes to be honorary Autobot, courtesy of the robotic suit designed especially for him – but he ends up taking on more trouble than he can handle.

May 1986. The Marvel UK Transformers comic begins a seven-week run of homegrown stories starting with Robot Buster, a two-parter from regular writer Simon Furman which is based on an idea by Barry Kitson (who is also the artist on this story). Furman later acknowledged that the story was ‘done for Barry’ as an attempt to keep him involved with the Transformers title. It didn’t work – he would do one more story (Second Generation part 2) and pop back for the occasional cover but that would be it.

In my remarks about Plight of the Bumblebee, I observed that Autobots tend to regard humans as weaker lifeforms in need of protection, kind in the same way a parent or guardian views children. It’s well-meant if a tad condescending. That sentiment is in play in this story, which we could almost call Plight of the Buster. It stars of course, the Autobots’ human friend Buster Witwicky who makes a return after a four-month absence.

One thing I never quite appreciated about Buster is how little he features in the US Transformers comic after the early stories. Literally, on returning the Matrix to Optimus at the end of the story Prime Time (published in the US in early 1986) Buster vanishes for the best part of two and a half years, only appearing once in that time, in the infamous Buster Witwicky and the Car Wash of Doom story. In the UK he would appear in this story, Devastation Derby and Second Generation, as well as the 1985 and 1986 Christmas issues.

Robot Buster opens with Prime advancing on Repair Bay 2 within the Ark, irked that his engineer Wheeljack is not working on the ship’s propulsion and Chief Medical Officer Ratchet is not focused on repairing those injured in the Dinobot Hunt. They had better have a good reason for neglecting their duties.

When he gets there, he discovers what has preoccupied his team – it’s Buster Witwicky sitting in the cockpit of a Transformer-sized robotic suit (this being before the 1986 Transformers Movie introduced us to the concept of the exo-suit). Buster is delighted and Wheeljack and Ratchet suggest the body could provide Buster with protection in the event of a Decepticon attack.

Prime blows his top – he can forgive Buster’s foolishness on grounds of his youth and inexperience (that parental view again) – but his warriors must have “lost their minds” to think it is acceptable to expose a human to danger in this way. The suit will be destroyed. Buster hits back, reminding that he kept the Matrix safe and saved Prime’s ass during the events of the Matrix saga. Then he utters the memorable phrase of whole story, “You stink Prime”. Ratchet and Wheeljack recoil in visuals that look like somebody may indeed have let off a stinker. It’s quite a moment.

Buster storms off to a human-sized bedroom that the Autobots have provided for him in the Ark, as Ratchet and Wheeljack agree to dismantle the suit in the morning. However, that night Buster is feeling back about the outburst and resolves to demonstrate the suit’s worth to Prime. He uses its flying capabilities to travel to the abandoned former Decepticon base, Fortress Sinister, where, as coincidence would have it, Shockwave and Frenzy are carrying out a salvage operation.

I always enjoy Decepticon inter dynamics – very few of them are friends, more like colleagues joined together by fear and adherence to a common cause and code. In this case Frenzy takes pleasure in thinking that Shockwave is terrified by the prospect of Megatron’s rumoured return and is destroying anything the former leader had a hand in just to feel better. It’s a very emotional reaction for the normally logical and emotionless Shockwave. As revealed in the previous story, the Decepticons are currently in a makeshift base, we don’t know where. It would have made sense to regroup at Fortress Sinister. As they have abandoned the place, I wonder why the US army isn’t crawling all over the castle to learn what they can about the alien invaders in their country.

Buster sneaks up on Frenzy, reasoning that he’s one of the least powerful Decepticons and could be taken prisoner. That would really demonstrate his usefulness to the Autobot cause. A powerful plasma bolt takes the Decepticon down, but not for long. Frenzy retaliates by unleashing his sonic power and threatening to make Buster suffer a horrible death. By total fluke, Buster activates the suit’s ability to jam Frenzy’s broadcast and play it back at him (via an echo cell). Frenzy is beaten but Buster realises he is out of his depth and got lucky, he needs to go before he runs into one of the more powerful Decepticons. Sure enough, part one ends on the cliff-hanger of the Decepticons leader arriving and noting that, while humans are usually beneath his notice, Buster has earned his right to “die at the hands” of Shockwave! (or should that be hand?!

Geoff senior does a great job with the cover of issue #59 and its striking how similar Buster’s seating pose and the helmet look reminiscent of Professor Morris’ robot-control technology from The Icarus Theory story. Buster does look exposed though as an opponent is likely to aim straight for the glass that shields him. There’s a Human Who’s Who feature on the back cover which includes prominent persons who have appeared in the story to date, arranged as friends/allies and enemies/antagonists. Soundwave stars in the Robo Capers strip blasting the Marvel staff for the printing error in issue #51 – it was a matter that preoccupied the previous week’s Transformation page. I can only assume the readers have been writing in about it.

In part two, Buster flees Shockwave, setting falling rocks against his pursuers and engulfing him in fire, but to no avail. A phone call to the Autobots would be a good idea about now, so we must assume this isn’t an option, perhaps a result of damage from the encounter with Frenzy. As Shockwave – who Kitson depicts with a ridiculously oversized head throughout the issue – closes in for the kill, Buster throws a fist full of sand in the Decepticon leader’s single eye. This exposes a weakness – his eye – that we’ve not seen before. It inflicts a temporary blindness and causes Shockwave to shoot at random, allowing Buster to make a run for it.

There’s an interesting flashback from Shockwave’s perspective, a resurfacing of suppressed trauma of his being buried beneath rock (following his pre-historic battle with the Dinobots) and then cast into the swamp by Optimus Prime. In the US continuity he returned almost straight away, but in the UK we had a period where Soundwave became interim leader in the absence of Shockwave and Megatron. This requires more explanation about how Shockwave escaped his murky fate, which Furman provides here, describing how ‘days or months’ passed before Shockwave was able to get a foothold on solid ground. Seeing as he’s 30 feet or so tall, that must be one deep swamp!

Buster has done well to make it to sunrise. Shockwave tears up a mountain in his search, until finally the two are face to face. Buster channels all power into one blast – inflicting pain on both. Shockwave falls but the exo-suit is a smoking wreck. Buster climbs out of the cockpit, only to be seized by Shockwave’s gigantic hand. As he prepares to crush the life out of the youth, Optimus Prime and the Autobots arrive with weapons trained on Shockwave. Prime offer him a logical choice – release Buster and he can go free.

Shockwave accepts, leaving with the obligatory threats about their next encounter. As Buster jokingly resigns from Autobot frontline duty, we see Shockwave contemplating how he can exploit the Autobots’ fondness for Buster to the Decepticons’ advantage.

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Christmas Breaker!

Poor old Jazz falls foul of Circuit Breaker again. This is not what he wanted for Christmas!

What better way to get readers feeling festive than a Christmas themed Transformers story? The cover by Mike Collins and Mark Farmer is an absolute cracker! Corny and a little cheesy it might be, but nothing screams ‘Transformers Christmas special’ more than the sight of Optimus Prime in Santa Claus outfit. Now, normally this sort of cover would be for illustrative purposes only and would not actually reflect events in the story, but astonishingly this one does and yes, Prime wears the suit!

The red-themed Transformation page is suitably festive complete with Santa hats and holly. It’s clear the production team are really getting behind the theme. We’re also told that Soundwave had a little too much oil and the Marvel Christmas party failed to turn up for work to answer the letters page – so for this issue only he’s been replaced with Ratchet and the page has been branded Rat-Chat! It’s genius.

James Hill is the writer for this festive special, with Will Simpson as the artist (though credited as William here). It’s Christmas Eve 1985 and – as it always is in these stories – it’s snowing. However, as Circuit Breaker reads the Portland Chronicle’s frontpage story, headlined ‘Held Hostage by Alien Robots’, she explodes with fury. The two guys in the paper look like our friends Gabe and Ferdy, who were until last issue among the human slave labour being forced to toil in the Decepticons’ aerospace plant.

Circuit Breaker is wearing a trench coat and hat to disguise her freakish appearance – an otherwise naked woman covered in circuitry. You assume that the circuits regulate her temperature, or boy would she be feeling the cold right now. In condemning the robots for ‘bringing their conflict to Earth’ she acknowledges that she is fully aware that there are two sides in the Transformers war, it’s just that she holds Autobot and Decepticon equally threatening and culpable.

Simpson draws Soundwave super menacing, with a gaping mouth and drill fingers in Circuit Breaker’s imagination of what the workers endured. And she narrates her own backstory – being attacked by Shockwave, paralysed and reborn as Circuit Breaker to wreak revenge on the Transformers – which is useful for anyone who missed the events of previous stories including Dis-Integrated Circuits. Her vow to destroy every last Transformer might seem understandable given what she’s endured, but it also comes across as dangerously unhinged. This is one lady in urgent need of counselling.

At the Ark we’re able to check in on Optimus Prime for the first time since his head was rescued from the Decepticons and reunited with his body. The fact that he and the Autobots survived the episode is entirely due to their human friend Buster Witwicky, who kept the Creation Matrix safe for Optimus. Clearly the Autobot leader feels he owes Buster a huge debt, as he’s willing to dress up in a Santa outfit to indulge the youth (quite how you can come by an outfit in Prime’s size is another matter!).

Buster and Huffer are busy decorating the Ark and lighting up a mechanical tree, but Prime’s second-in-command, Prowl, is disgusted that Prime has sanctioned this waste of time while the Decepticons are leaderless and the Autobots should be pressing their advantage. He whispers his discontent to Bluestreak who reminds him of their collective debt to Buster. Interestingly Hill’s Bluesteak is a lot less talkative than the one Budiansky characterised in the recent story Brainstorm. It’s interesting and significant to see this dissatisfaction with Prime in the ranks and is a nice tie-in to Crisis of Command, the next story.

Jazz asks Buster about the Christmas tree and is told it symbolises charity, which is part of the festive season. Conveniently this makes Jazz think about Circuit Breaker, who could use her power to help many people but is “only interested in destruction” and there’s yet another recap, this time of Jazz and Wheeljack’s firy encounter with Circuit Breaker at Blackrock’s speedway track. Buster is late for seeing delivering his dad’s Christmas presents and Jazz’s offers to drive him.

In St Petersburg (USA not Russia!) kids are having great fun skating and snowball fighting when a girl falls through the ice. Circuit Breaker leaps into action, using her electric power to melt the ice and pull the child to safety. A gentle burst of electricity restarts her heart. Circuit Breaker is a hero, but she gets no thanks – in fact one of the adults bounces a stick off her head, calling her a freak and suggesting she melted the ice. This is a moment of supreme irony, where Circuit Breaker is given a taste of her own medicine. Usually it’s her attacking Autobots after they’ve tried to do good. In her anger and paranoia, she hallucinates about seeing Shockwave among the trees.

Jazz is speeding through the icy streets and causing Buster some concern. Sure enough, he loses control, transforming as he crashes and throwing Buster clear. Circuit Breaker, flying above, sees this and immediately thinks it’s a robot attacking innocent people again. She zaps Jazz and then disintegrates his weapon. As she moves in for the kill, Buster revives and pleads for Jazz’s life, pointing out the church bells in the distance – it’s Christmas day. Circuit Breaker agrees to spare Jazz a second time, however she vows that this reprieve will be his last and again flies away. Jazz realises that it was Christmas that saved him and how special it is.

This is Circuit Breaker’s only UK exclusive appearance and she now seems to be able to fly without magnetically bouncing off nearby metal objects. Annoyingly she’s doing her usual trick of always attacking the Autobots. This would be an eternal cause of frustration for readers, but if life was easy for the heroes the comic probably wouldn’t be half as dramatic. This issue, while fairly inconsequential to the ongoing storyline is nevertheless good festive fun and would set the theme for future yuletide editions, of human’s teaching Transformers the meaning of Christmas.

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Prime Time!

After several months as Shockwave’s prisoner, the head of Optimus Prime is finally reunited with his body. And what’s the first thing he does? Blast his fellow Autobots! There’s twists, shocks, defeat and victory in this eagerly awaited conclusion to Bob Budiansky’s Matrix saga – and boy does it deliver!

Prime Time. My goodness here’s a story that I look back on with fondness and just a little abiding awe. Published in the UK in December 1985, just a few weeks ahead of its release in the US, it draws together all the plot threads since TFUK#22 and weaves a truly epic conclusion.

When Shockwave showed up at the end of The Last Stand to lay waste to the heroic forces, it was difficult to predict where the story could go. In the intervening months there have been some fantastic moments, namely: Budiansky’s boldness in replacing Megatron with a new leader – and Shockwave’s ruthless humiliation of his predecessor; Prime’s head captive and the shocking image of his troops hanging from the ceiling; the introduction of the Matrix as a means of creating new Transformer life; Ratchet the medic, becoming a warrior; and also introducing new characters in the form of the Dinobots, Constructicons and Jetfire without it feeling forced; and Buster Witwicky unleashing the power of the Matrix! Wow. It’s certainly been an entertaining few months.

At last the time to bring the curtain down on the story, but as the awe-inspiring cover by Herb Trimpe – Optimus Prime: Autobot Killer! – makes apparent, there’s another big twist in store. So, how is Prime whole again and why is he laying waste to his comrades? For the answers we must start at the beginning, as Buster Witwicky soars above the Oregon countryside aboard the captured Decepticon drone Jetfire.

Buster recaps his Matrix journey for the benefit of the readers, from unwittingly receiving it, to mastery – when he blew apart Jetfire last issue and remade him to serve the Autobot cause. The plan now is to pilot Jetfire into the Decepticon base and rescue Prime (and surprisingly Buster’s normally cautious father gave his blessing).

Naturally it wouldn’t be dramatic if everything went to plan, so when Jetfire is engaged by the US air force and takes evasive action, the result is that Buster blacks out. It being a family friendly comic, no pilots are killed in the dogfight – all safely eject. However, without commanding, Jetfire reverts to his previous program.

The scene with Rumble summoned to see ‘the boss’ to receive his punishment is a delight. It’s at once laugh out loud funny and a demonstration of Shockwave’s ruthlessness. Readers will remember that Rumble screwed-up royally while on Ark guard duty by allowing Buster to slip by him and steal the Creation Matrix. He’s sweating oil now as he contemplates what the humourless Shockwave has in store for him. At first, it’s a relief – he’s being tasked with guarding their human slave workforce – until Shockwave crushes the shit out of a part assembled jet, letting Rumble know exactly what he can expect if any escape. Ha!

Shockwave, being a smart cookie has worked out that the Autobots must have bugged their base otherwise they wouldn’t have got to Buster ahead of Laserbeak and Jetfire. Soundwave duly discovers the device and turn the tables a bit by deliberately tipping off Prowl that the head of Optimus will be dumped in a nearby swamp. The Autobot army heads there.

Jetfire returns with a gift for his master – the unconscious Buster, who is swiftly strapped to a table. Shortly, machinery will integrate with his mind and extract the Matrix enough to give life to a hundred new Decepticon jets (that would be quite a gamechanger). Prime watches helplessly, realising he’s messed up by putting Buster in such danger.

Shockwave seems to have forgotten about the three existing jets on his team and is making maximum use of his new toy, Jetfire. He tasks the new boy with dropping Prime’s head into the swamp in front of the horrified Autobots. Prowl heads a daisy chain to retrieve their leader, and moments later Prime’s head and body are reunited – or are they? We know from the cover what’s coming next. Prime turns his guns on Prowl and cuts down several others, taking them by surprise. In a nice cliff-hanger ending, a platoon of Decepticons led by Soundwave sneaks up unnoticed and advise that the Autobot leader obeys them now!

Elsewhere in the issue there’s a fact file on my favourite Constructicon, Scavenger; the back-up strip Machine Man of 2020 continues to be surprisingly good (even if flying motorbikes and a floating city doesn’t bear resemblance to the present day 2020!) and there’s a teaser of upcoming stories that shows they have mapped out the UK comic all the way up to the milestone issue 50.

The following issue’s Transformation page features a Q&A with Mrs Julia Elkins of Hasbro’s Consumer Relations Department answering such questions as whether Swoop and Shockwave toys will be on sale here. It’s done with Christmas in mind, and no doubt the comic has been bombarded with these commercial questions. The column ensures that Lew Stringer’s Robo Capers, which I rather enjoy, is somewhat shrunk.

In the story, Buster wakes up to find himself inside the Decepticon base and tethered. Shockwave is talking to the head of Optimus Prime – the real head that is – so we learn the one currently attached to Prime’s shoulders is a fake. So that explains why Prime is attacking the Autobots (who incidentally are looking in terrible shape – Prowl has an arm hanging off and one anonymous robot seems to have had his entire head melted).

Buster has picked his moment to revive perfectly. He’s able to stop Jetfire from executing Optimus and instead command him to punch out Shockwave, then fly with the real Prime’s head to rendezvous with the Autobots. Once at the battlefield Optimus commands his body to reject the fake head, cast it into the swamp, and connect the real one.

With Prime back in business we’re treated to a highly satisfying rampage by the Autobot leader where he takes down Soundwave and the other Decepticons in turn. The contrast between the unstoppable Prime and his ineffectual troops, caught on the backfoot, is stark. And it’s not over yet – we’ve got the leaders showdown with Shockwave still to come. Wow!

There’s a lovely moment where Shockwave rises, crestfallen as he realises Prime has escaped his clutches and is completely oblivious to Rumble – who has been overpowered by the escaping human slaves – in a few paces behind, begging for forgiveness. The idea that Shockwave is unlikely to care about that when his entire plan is in ruins hasn’t occurred to Rumble – he’s hilarious only thinking about his personal predicament.

Shockwave tranforms into his flying gun and jets to confront Prime. The leaders do battle over two pages, with Shockwave declaring that it was “always logical” that he should be the one to deal with Prime personally. Instead, Optimus hoists him up and throw him into the centre of the swamp where he rapidly starts to sink. The sensible, albeit ruthless thing to do here is to blast Shockwave while he’s helpless (it is war after all) but Prime being Prime, he rushes away (in robot mode, oddly) to go to Buster’s aid. It’s almost as if the other Autobots have forgotten that they too have weapons as they passively allow Shockwave to sink rather than press the advantage. There’s a hint he will return.

Back at the plant the other workers have freed Buster. Optimus thanks him for saving the day and expresses his regret for endangering the young human. It’s a nice moment where Prime acknowledges he couldn’t have found a better being – human or Autobot – to safeguard the Matrix, before taking it back.

After 18 issues the storyline is complete, and the total defeat suffered by the Autobots is turned around. Now it is the Decepticons who are beaten and leaderless. All it took was for Optimus Prime to become whole again, showing what a gamechanger he is. This is Prime at his most awesome, but this is Transformers and that means there is always trouble and strife around the corner for the Autobots. But all in good time, first there is the matter of the Christmas story.

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Brainstorm!

Shockwave is furious to learn that the Creation Matrix has slipped through his hands and launches an investigation to find out who has it! And Jetfire takes to the sky for the first time in this penultimate instalment of Bob Budiansky’s Matrix saga.

The cover of the US version – I prefer the UK wording: ‘Introducing Jetfire! Fast-furious-and fatal?’

Soundwave has become a real star of the UK Transformers comic, not so much for his story appearances but for his hilarious put-downs (and putt-ups!) as host of the letters page. His comments about neuro-shocking the printers for mistakes is a good example. Unfortunately, the decision to have Soundwave (aka Simon Furman) take over the Transformation page for TFUK#37 is spoiled by yellow text on white – it’s barely legible, oops.

This issue from late November 1985 and the next reprints the US Transformers story ‘Brainstorm’, by Bob Budiansky and with art from the late Herbe Trimpe (who worked on three strips and several covers for Transformers and was the artist on the TF GI Joe spin-off crossover during his years at Marvel).

The story opens with the Autobots’ human friend (and unwitting custodian of the Creation Matrix) Buster Witwicky laying on his bed reading a book titled Advanced Physics (no prizes for guessing what it is about). Metal objects are levitating around him and Buster, an A grade student we’re told, is hoping to find the answer to it in the books. We’re reminded how it started – when he was zapped by Optimus Prime’s head in TFUK #24.

This amazing new ability to manipulate and assemble machines with a single thought, was certainly useful while Buster’s father Sparkplug was convalescing in hospital. It enabled Buster to mend all of the vehicles in his father’s garage despite knowing next to nothing about engines previously. Trouble is, Sparkplug is now convinced his son has developed a sudden interest in auto mechanics. He’s even thinking about renaming the family business to S Witwicky & Son! For now, Buster is playing along to avoid worrying his father, given the older man’s recent heart attack.

At the Blackrock’s assembly plant, which is currently serving as a base for Shockwave’s Decepticons, the human workforce has been reduced to slave labour. They are doing well though, recording an 18.7% increase in productivity (it’s amazing what a bit of menace can do!). Or maybe it’s the food they been receiving? Budiansky’s quirky humour and fondness for human side characters is evident as pizza delivery man ‘Mozzarella Mike’ arrives with food for the hostages. He’s waved through by the army presence surrounding the plant and a one soldier kids that Mike’s peperoni and onion pies have been known to wipe out a platoon.

Shockwave is less happy with Optimus Prime’s efficiency. With the Matrix essence inside Prime’s mind gone, the Decepticons’ latest warrior Jetfire is destined to remain lifeless. Shockwave begins to suspect that Prime has transferred the Matrix somewhere, but where and to whom?

As the Autobots’ acting commander Prowl listens in (courtesy of a bugged phone in the plant) we’re shown the clever way that Shockwave uncovers the truth. He summons Rumble (who had been on guard duty at the Ark) and connects his gun arm to the back of the mini-Decepticon’s head, interfacing directly with his memories. It’s a painful process, but Shockwave has no concern for the comfort of his underling. He identifies movement from the periphery of Rumble’s vision and enhances the image, revealing Buster. Laserbeak squarks to declare that he recognises the human.

Prime took a huge gamble by involving Buster – in many ways it was against his entire code of ethics – and now he realises it hasn’t paid off, as Buster is in supreme danger. Thankfully the Autobots are alive to the situation and Prowl dispatches Bumblebee and the talkative Bluestreak to find them.

At the plant, workers Gabe and Ferdy are grumbling about cold pizza when an eye blast from Laserbeak rapidly warms it (probably scaring the shit out of the two humans). Laserbeak reverts to his cassette mode and is delivered by Mozzarella Mike to the army commander outside. He plays a warning from Shockwave that the army must withdraw, or hostages will be terminated. They have little choice. Laserbeak ejects and easily avoids a hail of bullets from the soldiers.

There’s a welcome return for Jessie, Buster’s girlfriend, who we last saw getting turfed out of the Witwicky garage – along with their friend O – when Buster wanted some time alone to contemplate his problems. She now arrives on a bicycle, having forgiven his jerkish behaviour and looking hotter than ever. It’s good timing as Buster was about to get roped into helping Sparkplug fix up a vehicle they just towed. Instead the young lovers cycle away, a short while before Bumblebee arrives with a cryptic warning for Sparkplug that his son has something the Decepticons want and is a target. Sparkplug gives Bumblebee short shrift but then promptly jumps in his pick-up and heads off, with Bluestreak in tail.

The second part opens with Buster and Jessie cycling towards the falls. He wants to explain why he has been acting strange lately, but Jessie is deliberately avoiding the conversation. Using the power of the Matrix, Buster removes the master link from her bike chain and she soon stops. Both seem genuinely sorry for the argument they had a while back, and as they make up, they are found by Sparkplug. Bumblebee and Bluestreak also arrive, having followed Sparkplug. Bluestreak observed Buster and Jessie sharing a kiss, and in a comical if slightly awkward moment, enquires as to what that the function of the act was! Not for the first time, Bumblebee is forced to tell him to put a sock in it – they have serious business to discuss. High above, Laserbeak is watching – he’s really getting some time in the spotlight this story.

Shockwave has anticipated that the Autobots would seek out Buster. This suggests he’s aware of the listening device that the enemy have been using, even though he doesn’t mention it explicitly. Once again, we see Shockwave’s ability to fire a beam from his lone eye – in this case, using it to program the mindless Jetfire with Buster’s coordinates and order him to transform and recover the target.

Bumblebee encourages Buster to tell his father about the power Optimus Prime has given him, but the youth is reluctant to admit anything. They are attacked by Laserbeak, who after a bit of evasive flying is eventually brought down by Bluestreak – mouth still running away with him.

Jetfire swoops down, easily avoiding a boulder thrown by Bumblebee, and returning fire. BlueStreak’s missile scores a hit but Jetfire feels no pain, convincing Bumblebee that this opponent is not alive. He tells Buster he has the power to control any unliving machine and he agrees. Buster rises and unleashes the Matrix – with Jetfire coming apart spectacularly.

It’s a stunning reveal and well deserving of the full-page treatment that Budiansky and Trimpe give it. You wonder why Prime doesn’t use these Matrix-inspired Jedi powers in battle, though perhaps they don’t work so well against living opponents. After a moment of stunned silence, Buster confesses to his father that does have this ‘Creation Matrix’ the Autobots alluded to, then proceeds to reassemble Jetfire – at Bumblebee’s suggestion – and infuse him with new commands. The Decepticons will hunt Buster so long as he has the Matrix, but perhaps Jetfire can be used to defeat the enemy and rescue the head of Optimus Prime…

In epilogue, the army continue to reinforce come across as woefully inept. One soldier noticed that vehicles travelling with them, that have now peeled off, appeared to be driverless. Despite having skirmishes with robots who have demonstrated the ability to disguise as vehicles, no-one seems to have put two and two together. In fact, it’s Prowl and the Autobots heading to the Decepticon base to try to rescue Optimus. Thanks to the listening device they know that Shockwave has decided that Prime no longer has the Matrix and will be terminated immediately!

In closing, Jetfire is becoming well known to the fans as part of Hasbro’s line of Autobot toys. Having him debut as a Decepticon is a fascinating twist but ultimately, we know he’s destined to join the Autobots. Sparkplug’s frosty attitude towards the Autobots appears to be thawing a little. He knows they are trouble for his family but can also see they are the only ones who can help Buster in his current predicament. And so to the epic conclusion next issue.

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The Next Best Thing to Being There

Creating the Constructions – the comic’s first combiner team makes their debut; the Decepticons attempt to ‘phone home’ and Huffer gets his moment in the spotlight. It’s all in this Bob Budiansky fan favourite from November 1985.

The Next Best Thing To Being There. It was a memorable title for sure, but if you’d asked 11-year-old me from 1985 what it meant I wouldn’t have had a clue. Years later as a married father of three in my mid-40s (who probably should know better than to still be obsessed with Transformers, but hey-ho) I can’t say I’m any the wiser. If it’s about being present at the birth of the Constructicons – the Decepticons’ newest warriors and the first combiner team to grace the pages of a Transformers comic – well we ARE there at the bedside, or factory floor in this case. So, my best guess is it refers in some way to contacting ‘home’ – the next best thing to actually being there. Or maybe I’m overthinking things. One thing I know is that this enigmatic title continues to confound me.

The story occupies issue #10 of the US Transformers comic and issues #35 and #36 of the UK weekly edition. It opens with the eagerly awaited return of Gabe and Ferdy! Who? You ask. Why, the moustached pair of halfwits who carried Soundwave through security and into Blackrock’s aerospace planet some weeks ago. They and their fellow workers have now been reduced to slave labour, but at least they get a ringside seat for a momentous occasion – the first Transformers born on Earth.

Ever since Shockwave took Optimus Prime’s head hostage, he’s been threatening to plunder the Creation Matrix nested in the great Autobot’s mind to create a new generation of Decepticon warriors. Finally, that plot is coming to fruition – six brain modules have been prepared and are finally ready to be fused into robotic bodies. Shockwave’s narrative is an attempt to give it a respectable build-up but it comes off like the nonsensical technobabble we would get used to hearing from Star Trek engineers. Shockwave’s genuine bafflement at how Prime could stay leader of the Autobots for so long, with such a glaring weakness as caring about lesser beings, shows how they really are worlds apart.

Gabe and Ferdy, our baffled human bystanders provide the comedy element (complaining of singed facial hair) in what would otherwise be a Frankenstein moment, as the six purple and green distinctive robotic forms begin to come to life.

As a kid I was super excited for the debut of the Constructicons (even though I initially misread their name as Constructions). We’d glimpsed Longhaul in the previous comic (the next week feature) and I was blown away by this new character with his distinctly different green. Although Budiansky would later bemoan the constant pressure to introduce new characters (a result of Hasbro forever expanding the toy line) he did it very well, and by and large, as a reader, I was always thrilled to see new characters (with the possible exception of the Pretenders, who were just silly).

The Constructicons add another string to the Decepticon bow, as they can build literally anything required. For example the solar weapon in Target 2006 and the defences around the Decepticon coal mine base, both in later issues. Though, after this the team would largely fade into the background in the US stories and it will fall to the UK writers to give them more of a presence.

Who leads the team? We’re never quite sure, but Scavenger steps up to acknowledge Shockwave and receive their orders. He’s my favourite Constructicon based on the toy and his bio, but his motto, “everything is worth something, even me”, suggests a lack of confidence that you expect would preclude him from the team leadership.

Laserbeak paves the way for the Constructicons to depart on their first mission, but firing missiles at the army surrounding the plant. This provides a smoke cover and melts their tanks and machinery. This being a family friendly comic, no humans are killed in the making of that escape, but the military are really being shown up by the Decepticons.

Meanwhile, GB Blackrock gets a guided tour of the Ark from acting Autobot commander Prowl. We’re reminded about the deal agreed last issue by GB and Jazz. He’ll provide the Autobots with fuel in return for Autobot protection of his assets. The quest for a fuel source preoccupied but the Autobots and Decepticons in the early issues, so its good to see this resolved and not forgotten about. GB is awestruck by the Autobots’ advanced technology and his business mind is busy thinking about whether he could use it to gain a competitive edge in his business. He might sound like a bit of a bastard but to be fair he wouldn’t be a billionaire industrialist if he wasn’t someone who spots opportunities.

On learning that Optimus Prime is being held prisoner in the aerospace plant, Blackrock mentions that he bugged all the phones (to spy on his employees if he needs to – nice). That gives the Autobots an opportunity to listen in to Decepticon plans.

With Bumblebee spying on the plant, the Autobots are aware of the Constructicons departure and Prowl dispatches a group to intercept (including Huffer who could use some action to take his mind off things).

We’re then introduced to another of the oft-annoying human guest stars who Budiansky would introduce throughout his run. They’ll often provide some comedy relief or hold up a mirror to the Transformers alien natures. Bomber Bill – driver of a large red truck he calls Bessie – looks like a bearded Hell’s Angel but he’s actually a big softy who delights in showing the waitress at a diner, the photos of his kids he carries in his wallet.

We also meet Shockwave’s next project – Jetfire. This enormous jet is still in production but will shortly be ready to be infused with life. Of course, Prime no longer has the Matrix and thus he knows his usefulness will soon be at an end – but denying Shockwave the Matrix is as worthy a victory he thinks. Sparkplug Witwicky is finally home from hospital and pleasantly surprised to discover his son, Buster, has been able to repair all the cars in the garage. Readers know the truth, that its thanks to Buster now possessing Matrix superpowers.

Another Robot War recap preludes the second half of the story. As well as being an enjoyable read, it is probably useful and necessary to bring the comic’s newer readers up to date. Interestingly, there would only be three of these features with the final one appearing in issue #63.

In the first part we were introduced to Bomber Bill and his longing to go home, which echoed Huffer’s earlier sentiments. The two are clearly destined to cross paths and it is the Constructicons who provide the catalyst. Bill feels the diner shake as the Decepticon team scoops up vehicles and the roof of the diner itself, to be used as raw materials.

Everyone flees but Bomber Bill pursues on foot (his beloved six-wheeler Bessie having been stolen too). He flags down Huffer and, as always happens when someone meets an Autobot, is shocked to find nobody driving. Nel Yomtov has made a mess of colouring the Autobot convoy. Ironhide is coloured as Ratchet, Bluestreak (leading the mission) is depicted in Jazz’s colours and thereafter coloured to look like Prowl. Later Ironhide is coloured green and purple, which really smacks of someone not paying attention.

Unbeknown to readers, Soundwave has tagged along with the Constructicons. As they pull up alongside an enormous satellite dish, he transforms, erects a disruptive field and sets the Constructicons to work to enhance and amplify the equipment, before plugging himself in. The plan is to transmit a message to Cybertron!

The Autobots arrive and Soundwave insists the scrambler must be defended – he gives the order for the Constructicons to combine. Six Decepticons merge to become one ‘terrifying titan’ – Devastator! Normally this would have been a huge, exciting twist, but readers will have known what was coming thanks to the cover, but it’s cool nevertheless. The combination sequence feels a bit wasted though, having been covered in a single panel. We soon learn that for all of his size and power, Devastator is slow and clunky (the fusing of six minds is clearly an imperfect science) and as such he struggles to respond to Soundwave’s instructions.

Huffer has a perfect opportunity to unplug Soundwave before he can send the transmission, but not wanting to lose an opportunity to re-establish contact with Cybertron, he hesitates. When he hears Ironhide’s warning that the Decepticons will be able to bring an army to Earth, he tries to act but by then it’s too late. Huffer is downed by Devastator, Bomber Bill, having found his truck, drives it at Soundwave, and Huffer returns the favour by saving him. Their message sent, Soundwave and the Constructions depart rather than continue a fight they’ve already won.

Huffer asks the forgiveness of his comrades and gets some reassurance from his new pal Bomber Bill. The difference is that Bill can now go home but Huffer can’t.

Back at the aerospace plant, the Autobot eavesdropping device is functioning and Prowl overhears Shockwave bemoaning Prime’s failure to breathe life into Jetfire – if he no longer has the Matrix then there is no longer a logical reason to keep him alive. Suspense is building for the finale of this saga in four issues time.

In summary, it’s respectable enough debut for the Constructicons. We may not have a sense of them as individual personalities yet, but if the purpose was to showcase a new toy line and get kids excited enough to buy them then it will have achieved its purpose. Of course, sadly the toys will not be available in the UK. Devastator proved somewhat inept in battle due to his slowness – a case of brawn not brains.

Soundwave (coloured purple throughout) succeeds in sending a message to Cybertron which will have consequences in later issues. Re-establishing contact with Cybertron will also provide a means for Budiansky to introduce new characters without the need for gimmicks.

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The Wrath of Guardian

Ratchet and the Dinobots reclaim the Ark, only to run into a Guardian unit who’s been reprogrammed to kill anything wearing an Autobot badge. It’s a classic Transformers UK early years story from Simon Furman.

The Dinobots ‘no more mister nice guys’ teases the front cover strip of Transformers UK #31 (from October 1985), alongside with artwork of Snarl, Slag, Sludge and Grimlock looking like they mean business – and usually, they are depicted in their robot modes. Unless I’m mistaken this could be Will Simpson’s artist debut (one of my favourites).

The Wrath of Guardian picks up directly from where the previous issue left off, with the Dinobots arriving at the Ark to find Guardian cradling the battered body of their team-mate Swoop. It’s a strong return for Guardian, who despite looking menacing in UK issues #19 and #20 was largely wasted as a threat. This time he’s back as a more formidable foe and ready to give the comic’s new stars a run for their money. Plus, Swoop’s treatment at Guardian’s hands has given them a powerful motivation for revenge!

Even at this point Swoop is showing an unlucky streak. He was the first to be cast into the tar pit, the one who fell victim to Guardian and there is more to come.

This story and the next are actually a standard two parter but are regarded as two stories due their separate titles. Once again Simon Furman has found a way to weave a tale from the loose threads of the US storyline (the main canon) and Wrath of Guardian really gives added value. In the US, following the destruction of Megatron in Repeat Performance, the Ark had been reclaimed and the Autobots reactivated by the next issue. UK readers got to find out what happened in between and more importantly to see the hugely popular Dinobots in action (in the US comic they vanished until Command Performances in July 1986, and even then as a cameo appearance. I’ve always said that the US got the better deal where the toys were concerned and Brits did better out of the comics (enjoying a weekly not a monthly).

And so to this instalment. It begins with the five ton powerhouse,  Guardian, an Autobot omega class battle droid now reprogrammed by the Decepticons to kill any Autobots who try to enter the Ark! Swoop was the first to feel those clunking great fists and now it’s the other turn of his Dinobot comrades, who launch a four-against one attack. Just a thought, if Transformers have battle droids, why not fight the war through these proxies rather than endangering themselves?

Guardian holds his own, even swinging Snarl by the tail to knock down the others. Ratchet knows brute force won’t be enough, but if he can just fire a beam down a recharging port on Guardian’s neck – which he does, and sends the droid into overload and retreating into the Ark.

Up till now relations between Ratchet and the Dinobots have been congenial, with the team regarding him as a guide and mentor in this new environment. However, we get a glimpse of what will become long standing tensions between the Dinobots and the Autobots as Ratchet insists that Swoop will have to wait his turn for repairs. He says its because others must take precedence but there’s probably also an element of Swoop having ignored warnings and been foolhardy in flying ahead to the Ark and having brought his current predicament on himself.

In the meantime, the four Dinobots can help by tracking down Guardian. Ratchet enters the deserted Ark and finds Optimus Prime’s headless body standing there. It’s all a bit creepy – Prime’s head now safely away in the Decepticon’s captured aerospace plant – and oddly enough Prime has two arms. In the battle where he fell (The Last Stand) Optimus lost his forearm to a blast from Megatron’s fusion canon. This seems to been conveniently forgotten, or if not then the Decepticons repaired Prime’s arm for some reason.

At the Decepticon base Shockwave has succeeded in accessing the Creation Matrix programme in Prime’s mind to give life to six Decepticon brain modules (more from them in the upcoming story The Next Best Thing to Being There). Soon the group will have bodies and become the first of a new generation of warriors born on Earth. Little does Shockwave realise that Prime has transferred the rest of Matrix to Buster Witwicky, leaving only these vestiges that have now been used up. We’re then shown Buster Witwicky toiling over his dismantled stereo. He has an attack of headache and discovers the stereo fixed and playing Springsteen (not Brick Springhorn thank goodness – a little joke for a later story).

Ratchet has reactivated several Autobots including Wheeljack who is losing concentration. Prowl tells him feeling “sluggish and disconnected” is an after effect of their long period offline. I like that Furman has put some thought into this and the Autobots would take some time to warm up. The reason for the Autobots being offline, let’s not forget, is that they donated all their remaining power to Prime and four others, so we have to assume that the Decepticons had left some fuel at the Ark that Ratchet is using to recharge (as well as repair) them.

Guardian is not the smartest. He thinks he’s sneaking up on the Dinobots but they are aware and turn around hit him with their energo swords while Sludge opens fire. They prepare to finish him. Trouble is, as Wheeljack has discovered, Guardian is a walking bomb – he’s been booby-trapped full of explosives by the Decepticons and the Dinobots, in taking him out, could blow Mount St Hillary off the face of the Earth!

It’s a solid cliff-hanger to end on and the issue also features an unexpected treat in the form of a fact file on Bombshell. Robo Capers, Matt and the Cat and Machine Man – now reawakened in a futuristic looking 2020 – provide the back-up strips.

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Warrior School

Ratchet is the last Autobot standing and must learn to become a warrior if he is to survive and rescue his comrades. Meanwhile the Decepticons continue to target installations owned by GB Blackrock and the UK comic announces some exciting changes going forwards.

Warrior School. 35 years after it was first published it remains in my mind one of the standout stories of the original Marvel G1 and one I have an abiding affection for. Essentially it is a coming of age story – Chief Medical Officer Ratchet stepping out his comfort zone in a major way and learning the ways of the warrior. His stepping up to the plate shows real, genuine courage and is an example to all of us, young impressionable readers as we were at the time. The scale of his challenge is enormous, and the stakes incredibly high. This is a classic success against impossible odds story that great comics (and fiction generally) are made of and, together with the second instalment ‘Repeat Performance’ cements Ratchet’s reputation and standing as a major character in Transformers.

I can still remember stepping out of my local newsagent with a copy of TFUK#26 in my eager 11-year-old hands, being blown away by the usual 11 page story being increased to an incredible 23 pages. And the full-page announcement on page 30 that the comic is celebrating its first year in print by GOING WEEKLY and full colour was tremendous news! Of course, it would mean having to swallow a 3p increase, but in view of what we were getting in I considered this to be no hardship.

Once again, it’s Bob Budiansky writing the script (as he would until US issue #55) and joined on the art by a new credit, William Johnson. He had worked on a bunch of Marvel superhero titles but would only illustrate this Transformers story and the next. I wondered why and his entry in TFWiki provides a clue. It mentions a comment Budiansky made to a fansite, that Johnson was “a very nice guy with a lot of talent” but struggled to meet the deadlines of a monthly comic book. So perhaps that was the reason for his short association, but his art on Warrior School is emotive and enjoyable.

The story begins in the woods near the Ark, with a romantic narration of “the sweet scent of Douglas Fir and a dome of stars in the indigo sky” – I wondered whether Budiansky was a fan of camping? Four college students are around a camp fire when a falling tree causes them to scatter. The cause of the interruption is the Autobot Ratchet, who had collided with the “brown pipe” while looking for the road. Buster Witwicky, his teenage friend and ally is on Ratchet’s shoulder and is happy to interpret for the young people. He knows from experience that a giant talking robot can be a difficult concept to come to terms with.

Ratchet is fascinated by the concept of burning wood to generate fire (there’s nothing like it on Cybertron) and demonstrates how his laser scalpel can cook hotdogs more efficiently. The gentle way Ratchet interacts with humanity is a real contrast to what we’re used to seeing from the Decepticons at this time. When Buster recoils in sudden, inexplicable pain we’re reminded that Optimus Prime did something to him when the pair were mind-linked recently.

It’s agreed that the students will take Buster home and Ratchet is reminded that he has more important problems. Never a truer word spoken, he is the last Autobot and the burden of stopping the Decepticons rests entirely on his shoulders. The encounter with the students was an enjoyable distraction but he can’t put off his responsibilities much longer.

‘Hey, what about GB Blackrock?’ I hear nobody ask. Well, he’s about to become possibly the unluckiest CEO in America as first his oil drilling platform was annexed by the Decepticons and now his aerospace plant is in the crosshairs too. In a slapstick moment, two workers, Gabe and Ferdy stop to claim an abandoned cassette deck that’s been left in the parking lot, then proceed to walk it passed the wall mounted gun defences. It is of course the Decepticon Soundwave, who transforms and bursts out of the locker in which he’s been placed. It’s obviously a room with very high ceilings as Soundwave is able to stand at full height while ejecting Laserbeak skywarps to assist in putting down any resistance. The plant was clearly unprepared for an attack from within and quickly falls. Blackrock is crestfallen and humiliated, particularly as Soundwave has been broadcasting the footage far and wide. Clearly some good PR for the Decepticons to advertise their menace and that they have hostages.

We’re briefly shown Blackrock visiting his paralysed employee Josie Beller and delivering equipment she asked for. Josie has use of one arm and hints to the reader that she is determined to take her revenge. This is clearly a developing situation and she and Blackrock are being established as ongoing characters. I’m a little indifferent to them at this point.

And so to the main events of the issue. Ratchet has sneaked into the Ark and finds it deserted. The Decepticons are elsewhere at their temporary new base, the Blackrock rig, and Commander Shockwave has left Megatron on Ark guard duty. Ratchet is horrified to discover the Autobots all inoperative and suspended from the ceiling like some macabre nightmare. He then finds the head of Optimus Prime descends into despair – could everything be lost?

Amazingly Prime speaks, uttering one of the truly memorable lines: “Put aside your grief Ratchet, now is time for valour”. He explains that the Decepticons intend to extract the Matrix from him and he has taken steps to thwart them (clearly in reference to Buster). But just as Ratchet trained to be a medic on Cybertron, on Earth he must become a warrior and use his guile and cunning to find a way to defeat Megatron. His own survival will be his ultimate test. All well and good but Prime is surely placing unrealistic expectations on his Chief Medical Officer here – there is no way Ratchet can best Megatron in one-to-one combat and to put himself in that position is surely suicidal.

There’s an interlude where Buster is joined at his dad’s repair shop by friends Jessie and ‘O’. He’s under a lot of stress, worrying about his dad, the Autobots and keeping the family business going when he knows next to nothing about repairing cars. He snaps at his friends, causing them to leave. In O’s case this will be permanent as this issue turns out to be his last appearance. No sooner is he alone, Buster feels the pains again the various tools around him start levitating! Interesting.

Ratchet goes looking for Megatron (you immediately know this is a bad idea) and fails to notice the Decepticon ex-leader sneaking up. Megatron’s giant hand grasps Ratchet’s shoulder and partially crushes it. He wants to add the medic to his “collection of scrapped Autobots” and will alleviate the boredom by taking his time over it! Ratchet punches Megatron as hard as he can and zaps him with his hold and cold medical tools but to no effect. With brute force not an option, he will need to outsmart Megatron. And so, Ratchet offers to help Megatron regain his command by locating the Dinobots and setting them against Shockwave. In return Megatron will hand back custody of the Ark to Ratchet.

Megatron treats the readers to a brief history of his rivalry. On Cybertron Shockwave had been supreme Decepticon military operations officer and the strategist who had plotted their ambush of the Ark. Shockwave had stayed behind on the Decepticon ship as a back-up. Megatron perceived this as self-serving and was already making plans to destroy this rival.

We then learn (through Megatron’s continuing narration) that Shockwave travelled to Earth to investigate the disappearance of the Ark (which had collided with the planet) and the radiation belt effected his navigation systems, causing him to touch down in timeless region of Antarctica where dinosaurs still roamed (Marvel Comics’ Savage Land). The Ark had revived five Autobots and gave them the dinosaur alt-modes, and the team had battled Shockwave. It is not known what happened next or why they or Shockwave disappeared for four million years.

While helpful for the readers, I’m unclear as to how Megatron has learned about the Dinobots. It’s unlikely Shockwave has revealed anything more to him, so perhaps Megatron has accessed the Ark’s databanks similar to Ratchet did some issues ago?

He agrees to Ratchet’s suggestion – mainly to provide an amusing distraction, rather than an expectation of success – and the two seal the deal by contributing fuel to beaker and setting it alight. We’re told this is an ancient Cybertron ritual and no about has broken such a pact. Megatron, of course, is no Autobot! And so, the stage is set for the dramatic debut of the Dinobots. With the sequel arriving in just seven (not 14) days these were exciting times for the UK Transformers comic.

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