Fire on High!

Rodimus Prime, Ultra Magnus and their warriors launch an assault on Galvatron to buy Wreck-Gar enough time to rig a device capable of sending everyone back to the year 2007.


We’re almost there, but not quite. The Wanted Galvatron saga started strongly but at this point is starting to feel repetitive and a slog, as various characters run up and down a mountain to challenge Galvatron and invariably come off worse. Reset and repeat. At this point the story feels two issues too long and its not over yet as the grand conclusion will not arrive until an 11-page story in the 1987 Transformers Annual.

Fire on High! was almost the story that never happened. Marvel UK’s new hiring, artist Dan Reed, was living in Paris and in the habit of sending his work to London via Fed Ex. On this occasion he decided to travel over in person but got detained by British customs, who confiscated his artwork and deported him back to France. Dan had to do pull off some serious late hours to complete the issue in the nick of time (see my interview with Dan for more details) and if you look closely there are clues of how close the team came to having to run a reprint or bring forward the next US material. First there’s the preview image on the Transformations page which is actually Geoff Senior art from the next edition (issue #120) and the splash page has Rodimus with a Decepticon insignia!! Presumably this is the sort of obvious blooper that would have been changed if time had allowed. Thankfully the issue came out on schedule – at least I don’t remember any delay from my perspective. I was in the habit of buying the latest edition at 7am every Friday to read before school.

At the Italian-sounding Mount Verona, which is actually in Oregon USA, Cindy Newell schools Rodimus Prime and his ‘council of war’ on the ecological threat posed by Galvatron’s plan. Her ‘humansplaining’ feels slightly patronising seeing as the Autobots are actual experienced combatants on the fight against Decepticons, whereas she’s literally only just appeared on the scene. Nevertheless as someone with a PHD in geology she confidently predicts that if Galvatron triggers and eruption and keeps it contained, siphoning the energy, it’ll trigger a chain reaction along the West Coast that could destroy a large swathe of the country – millions could die! Rodimus is aghast. They have to stop Galvatron, but how when he’s now super powerful thanks to the energy he’s already absorbed?

Wreck-Gar’s TV talk is unwelcome at such a tense moment and Rodimus snaps. But Goldbug intervenes to ensure Wreck-Gar gets a hearing. He has a workable plan, that if the others can provide a distraction, with his engineering skills they could rig Galvatron’s time jump trigger with their own to send all of the 2007 combatants back where they came from – including of course Galvatron. Ultra Magnus makes an emotional farewell to Cindy, telling her that he has to fight Galvatron again and this time he may not be coming back. She runs away in tears and Wreck-Gar manages to make himself unpopular with Magnus too, after giving him a nudge and a wink over his borderline romantic connection with Cindy. Cringey.

At the volcano summit, Galvatron is demonstrating an unexpected use for his particle cannon – to weild broken parts of his structure back together. No sooner are repairs complete when company arrives. Wreck-Gar in motorcycle mode roars up the mountain side with his rider, Goldbug, opening fire and Wreck-Gar transforms and bounces an axe off the startled Decepticon.

Next comes Kup and Blurr, but the element of surprise is lost by then and Galvatron easily dispatches both Autobots with a couple of well-placed blasts. Really, if you ask yourself what Kup and Blurr have achieved on this mission, the answer is nothing at all, other than flanking Rodimus Prime and providing cannon fodder. Goldbug is at least better at dodging particle cannon blasts!

As Wreck-Gar works begins work on the time-jump device, with Rodimus over his shoulder, it falls to poor old Ultra Magnus to keep Galvatron busy. Thinking back to the successful team-up of Optimus Prime and Magnus against Megatron (back in issue #104) I can’t help wondering why Rodimus and Magnus couldn’t have double-teamed Galvatron. Not only would it have made for exciting scenes, it might have been a successful strategy. Instead the Autobots’ greatest warrior gets a pummelling for his trouble and once Galvatron has finished bouncing him off the walls he hoists him up and casts him into the lava below! Brutal. It’s a shocking end for Magnus on the face of it but this being comics we know he will survive somehow.

Issue #119’s Grim Grams teases the impending release of Transformers the Movie on VHS video and also mentions Simon Furman’s appearance on the weekend kids TV show Get Fresh, where he showed off uncoloured art from issue #114. Grimlock complains that he can’t believe he didn’t get a mention in the whole three minute segment, lol. Inhumanoids has been replaced as the back-up strip by the Iron Man of 2020. This was intended as a temporary move but if memory serves, Inhumanoids never returned. Not that Transformers fans will have been particularly concerned, as we learn in issue #120 that we’re shortly to get cover to cover Transformers action as the comic runs the Headmasters mini-series in the back-up spot from issue #130. The treats keep coming at this point in the comic’s history.

Issue #120 sees the final instalment of the saga so far as the weekly Marvel comic is concerned. Although it isn’t the end of course as we know the story will ultimately be wrapped up in the 1987 annual. The story has felt padded in places so the news of an additional chapter should produce mixed feelings among readers. With the book due out in August, there’s around six weeks to wait… unless you’re unlucky enough to be receiving it for Christmas. Thankfully the penultimate part is really quite excellent and it’s all thanks to one man in my opinion and that’s the amazing Geoff Senior. His art is consistently good but he really excels himself with the Galvatron-Rodimus high noon showdown. No words are necessary and in fact would only detract from the art, it’s that stunning!

Just prior to that, Galvatron lifts his arms in victory and declares he’s won! Sure, he just dispatched Ultra Magnus and is on the brink of absorbing the volcano power, transforming him into a living god. Hubris and all that though. It’s premature to declare victory while Rodimus Prime and the other Autobots are still at large, or perhaps Galvatron just thinks there’s nothing they can do to stop him. He soon has cause to re-evaluate that though when he discovers his time-jump control mechanism is missing. Just like the TV remote, it was last seen in plain sight and now its vanished!

Galvatron realises it has to be the work of Rodimus, and as Wreck-Gar works furiously on adapting the device Galvatron shows up and he and Prime face off. They eyeball one another while reaching for their trigger and finally unleashing. Prime ducks and dives to the ground, getting three shots in on Galvatron but still failing to stop him. Finally, he targets a cable just behind Galvatron’s feet which unleashes a powerful electrical discharge. Galvatron falls at least. This should be enough to take down anyone, but Galvatron is in a different league and the moment and sure enough his eyes glow into life once more and he jumps to his feet, reigning blow after blow on Rodimus before stomping his face into the dirt.

As he puts his particle cannon to Prime’s head, lady luck intervenes in the form of Death’s Head who has concluded that he needs Prime alive if he is to collect his bounty!

Death’s Head strikes Galvatron with a missile and strikes him with his mace. Galvatron destroys the plug in weapon, forcing the mercenary to reach for a new prosthetic. Galvatron immediately tears off Death’s Head’s left arm, leaving him vulnerable. Phew! Can the situation get any worse?

Goldbug revives Rodimus and tells him that Wreck-Gar is as ready as he’ll ever be. The device is activated and triggers a temporary vortex which sweeps up all of the combatants up and transports them back to the year 2007 – that is save for Goldbug. He admits that Wreck-Gar was worried that Galvatron, now content to stay in the past, had rigged his device to prevent it from transporting him, but perhaps not. A shadow looms behind him – Goldbug turns and finds himself face to face with Galvatron!! Oops.

This looks like an unavoidable death for the plucky mini-Autobot except that the coming attractions page reveals that he’ll be back in the next story taking on the Mechanic (a breeze after going toe to toe with Galvatron). How does he survive? It’s fair to say that readers will have been keen to make sure they had a copy of the annual that year.

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Hunters

Galvatron has escaped to Earth’s past where he’s working on a plan to absorb the raw power of a live volcano – that is if Rodimus Prime or the bounty hunter Death’s Head can stop him first!

The Wanted Galvatron saga started strongly but then the pace seemed to fall off a cliff in the sequel instalment Burning Sky (at least in the opening part) before recovering a bit by the end. Now as the third segment Hunters gets under way, the reappearance of the badass bounty hunter Death’s Head – an exciting new character and show stealer – things look to be getting back on track.

The cover for Transformers #117, dated June 1987, carries an impressive wild west themed image featuring Rodimus, Galvatron and Death’s Head as ‘The Good, the Mad and the Ugly’ and drawn by the inimitable Geoff Senior. The story begins with Death’s Head at an uninhabited island off the Florida Keys, which as well all know is home to this era’s Decepticons – courtesy of a vast undersea base beneath the island. Death’s Head, narrating via a mission log entry, reveals that the history tapes had placed the base at a coal mine in eastern Wyoming and consequently he’d wasted valuable time on a wild goose chase.

It’s curious that Death’s Head feels under pressure to track down Galvatron before a rival does. No doubt he operates in that sort of cut throat competitive environment usually, however any would be rival who is capable of time travel could simply jump to the previous month and have a clear crack at apprehending Galvatron, it wouldn’t matter how swiftly Death’s Head moves. And as I’ve mentioned before, travelling to 1987 should mean Galvatron is around in 2007 too, as he’d live out the intervening years.

Death’s Head swaps his right hand for an axe before launching himself at Soundwave, who is taking a nice stroll on the beach (the perks of having a tropical island base!). He slices and disables Soundwave’s concussion blaster before punching and booting the Decepticon in the chest plate, leaving an almighty dent. Soundwave’s mind reading abilities allow him to quickly learn the intentions of his attacker, its a very useful ability, and whilst the Decepticons would like to see Galvatron neutralised there’s no reason why they should assist “space scum” such as Death’s Head. He ejects Laserbeak to counter attack, but the birdlike Decepticon is quickly brought down by Death’s Head’s splinter missile. Soundwave has no alternative but to talk.

Elsewhere, somebody has tracked down Galvatron! It’s Rodimus Prime, who issued the original bounty. He’s watching Galvatron through binoculars while updating Cindy on events so far. Most of it goes over her head; her only concern is the welfare of her friend Ultra Magnus who appears to be at Galvatron’s mercy up at the volcano mouth. Although Rodimus defeated Galvatron once, he’s not sure if he could do it again, even with Kup and Blurr to back him up. This is disappointing as Galvatron being more powerful than any adversary is starting to become cliche and it would be good for at least one Autobot to be his equal. A couple of explanations exist. First, Rodimus may have been at peak strength in the Movie having just infused by Matrix energy, and Galvatron has given himself a power up courtesy of his siphon.

At Mount Verona’s summit, yards from a pool of molten lava, Galvatron boasts of absorbing the volcano energy to be a living god. He could conquer galaxies!! Fair enough, but he’s already the most powerful Decepticon on Earth in this era, so why not take over the leadership if the Decepticons that are available to him, especially since he’s decided to stay in the 1980s. Harnessing a volcano and running the risk of getting consumed by the eruption seems like a lot of unnecessary pissing about to me, and not to mention the materials and painstaking work involved in building the siphon. But I suppose the story would be very different if Galvatron had simply gone to Decepticon HQ and busted a few heads.

A pathetic half-attempt at a fightback by the weary Magnus is quickly put down by Galvatron, who hauls his foe overhead and prepares to cast him into the lava. He turns to see Rodimus Prime charging up the side of the mountain, deciding in an instant to use Magnus as a flying object to take down Kup and Blurr. It likes like a showdown between Rodimus and his arch foe, which is perhaps as it should be… but suddenly Death’s Head appears telling Prime to stand aside and let him collect the bounty.

In summary, an enjoyable instalment capped off by the entertaining battle between Death’s Head and Soundwave. On the letters page Grimlock responds to one of the many letters he’s had from kids wondering how Prime can be killed off when he’s alive for the Transformers Movie set in 2005/6, by suggesting that Prime’s death may not be as cut and dried as it seems. Ethan Zachary had saved Prime to a floppy disk and this would seem to be a way back for the Autobot leader.

And so to the second part of Hunters, drawn by Jeff Anderson, which sees Wreck-Gar kneeling over the wreckage of Bumblebee and referring to 1980s TV show Jim’ll fix it. Awkwardly, though writer Simon Furman couldn’t have known at the time, the host of this BBC children’s programme, Jimmy Saville, would turn out to be one of the UK’s most notorious sex offenders and paedophiles in revelations that emerged after his death. Consequently this panel is quite cringe-worthy to read these days.

Meanwhile at Mount Verona, Rodimus rather inexplicably decides to ignore Galvatron and wind-up the thin-skinned Death’s Head by telling him he’s insane. It’s a stupid move because Prime might as well enlist the help of Death’s Head as a bit of support in bringing down Galvatron. It’s not like they are in the middle of a human settlement where there’s the prospect of collateral damage, so the worst that can happen is he’ll end up having to part with 10,000 Shanix for Death’s Head’s help.

Instead the pair have an argument about whether the contract is still valid, while Galvatron grows ever more indignant at being the object of haggling. He blasts Death’s Head in the shoulder, wounding him and forcing his retreat, before scrapping with Rodimus.

Cindy succeeds in waking up Ultra Magnus who decides to help by shooting at Galvatron’s power siphon. This creates a distraction enough for Rodimus to transform and escape.

Meanwhile, Wreck Gar has completed his repairs. Bumblebee is no more and in his place stands the new and improved Goldbug! He actually looks mighty impressive. It’s Anderson’s best panel in the issue. In the US, a Transformers/GI Joe mini-series (which is truly terrible and thankfully wasn’t part of the UK continuity) resulted in Bumblebee being blown up by the Joes and rebuilt as Goldbug and so Furman needed to explain why Bee would appear in the next US material as Goldbug so this has had to be woven into the Galvatron saga.

Aside from the Goldbug debut, it’s a pretty pedestrian issue. The confrontation between Galvatron and Rodimus is neither earth shattering nor particularly conclusive and ends with all parties buggering off to regroup and plan their next move. There would be another two regular issues and an 11 page story in that year’s annual to conclude the saga and it will start to drag. It’s a least a couple of issues too long unfortunately.

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Burning Sky!

Ultra Magnus is chilling out on Earth and enjoying a well earned break from the war when earth tremors and a forest fire interrupts his tranquillity – not to mention the reappearance of his arch nemesis Galvatron!

After Wanted Galvatron! introduced us to Rodimus Prime and the galaxy’s meanest bounty hunter Death’s Head – setting up the tantalising prospect of these two meeting up with Galvatron in Earth’s past, we’re fully expecting events to gather pace. Instead issue #115 is rather more sedate as the bulk of the story deals with Ultra Magnus befriending a trio of humans and contending with ecological disasters until the pay off on the last panel.

Probably the most interesting thing about the first part is the distinctive style of the new artist, Dan Reed, making his Transformers debut. Dan was an American living in Paris in 1987 and since he wasn’t permitted to work in France, he “hitched a ride with an 18 wheeler” over to London and offered his services to Simon Furman at the Marvel offices. On the strength of his past work for Marvel US drawing Indiana Jones, he was asked to draw issue #115 of the flagship Transformers comic and landed a semi-regular gig doing several issues on and off after that. If you want to read more about Dan’s involvement with Transformers, check out the interview I did with him.

The story starts with a relaxed Magnus enjoying the peace and calm of the night sky and counting his lucky stars (pardon the pun) that he’s managed to get a break from the never-ending cycle of war on Cybertron. Since he was inadvertently transported to Earth in the earlier story Resurrection! Magnus is meant to be searching for the Ark. He’s clearly in no particular hurry even though he’s presumably got no means of refuelling given that we know Transformers can’t simply ingest Earth fuels without conversion. So either Magnus is very fuel efficient or he’s found a way to run on regular gasoline.

A radio message on an Autobot frequency or a distress call would presumably hasten his search for the Ark but no. His sabbatical is about to come to an abrupt end however, when there’s a sudden a violent tremor that sends him crashing to the ground. He detects the sound of humans in distress a kilometre away and races over their in his truck mode (which is adapted to an Earth form – perhaps Magnus retained the setting from his earlier visit during Target: 2006?). He finds a camper van on its side and two women – one of whom is Cindy Newell who is desperately trying to rescue her friend who is trapped in the vehicle.

Magnus gets her out and shields her from the exploding van. It’s enough to convince the trio that he’s and before long they are heading away aboard Magnus and all getting along nicely. There’s a cool moment where Judy refers to the nearby volcano (Mount Verona) and this triggers a traumatic memory for Magnus of Operation Volcano and his failure to get back in time to save Impactor, leader of the Wreckers. Reed depicts this scene in an elegant way as a reflection in Magnus’ cab windows.

The story skips forward 20 years to the Ultra Magnus of 2007 who desperate to persuade Rodimus Prime not to travel to the past as he’s needed on Cybertron at this critical stage in the renewed war. But Rodimus feels an acute sense of responsibility for unleashing Galvatron and Death’s Head on Earth’s past is resolved to travel back. Magnus’ comment about leaving Galvatron to the Autobots of 1987 to sort out is an odd one. He seems to have no recollection of what his past self is experiencing or his impending encounter with Galvatron which rather suggests that history is being rewritten and perhaps the future is a parallel universe as a result.

Reed draws Rodimus with short legs and on a par, height-wise, with Kup and Blurr which is a bit jarring. As the trio time-jump, Wreck-Gar steps up and allows himself to be engulfed by the anti-mater and also disappears. What was his reason for tagging along? We don’t know but it makes the point that Wreck-Gar is a bit of a maverick. He’s an ally but can’t be relied upon to follow orders. Presumably what he did by interfering with the jump could have been dangerous to the other jumpers?

As future Magnus is left hoping that the jump was a success, his past self is confronted by a raging forest fire and is encouraged by Cindy to knock down some trees and create a firebreak. He does this but starts wondering whether the fire might have been started deliberately? On cue Cindy arrives, distressed and apologetic. She encountered another robot and mistaking him for a friend, let him know where to find Magnus. Then she noticed the badge and maniacal glint in his optics… we all know what’s coming next: Galvatron emerges from the fire, though what is unexpected is the terrifying and demonic look Reed gives him. It looks truly menacing and makes for quite the cliff-hanger.

Grimlock’s letters page confirms that the Magnus and Galvatron saga will conclude in that year’s Transformers Annual, which suggests neither will be taking over the leadership of their respective factions. Also, Brawl survived his head being crushed by Megatron in issue #107 which is a bit of a relief. There would be no Bruticus without him. And a letter from R. Ratcliffe of Warrington ask why the comic treats Optimus Prime so badly, citing a long list of offences. Anyone who read Afterdeath! would scarcely disagree.

After the slow pacing of the opening part of Burning Sky, it’s is a relief that the story picks up steam following to the reappearance of Galvatron. Geoff Senior, who pencilled the original showdown between Magnus and his archenemy so memorably and vividly in Target 2006 part 8, is fittingly back in the saddle for the rematch.
The issue opens with a Budianskyesque comedy moment of a chubby cop making light of the forest fire situation, when Magnus is sent reeling backwards by a blow from Galvatron and flattens the ranger station.

The two cops flee. Galvatron literally rips a tree from the ground and attempts to batter his foe with it. Magnus rolls clear and boots Galvatron’s chest – he knows has no choice but to fight on if he is to save the life of his new human friend Cindy.

Galvatron’s seems a few sandwiches short of a picnic as he’s rambling on about Rodimus Prime. Magnus blasts him at close range, reminding him that the Autobots of this era serve Optimus Prime (or rather they did). Galvatron absorbs the hit and crushes Magnus’ gun before shattering the glass of his eye sockets, ouch. Thinking of Cindy, who he has only just met but is growing quite attached to, Magnus lets rip his fury and reigns down blows until he succeeds in rendering Galvatron unconscious. What do you know, he wins!

Victory is short-lived. Galvatron revives, and while Magnus walks away with his back turned, transforms into canon mode and blasts him. Magnus kind of deserves it as it ought to have made sure he had destroyed Galvatron while he had the chance. Now the tables have turned once again.

As for Cindy, she’s all alone (the two friends she was with last issue have vanished for the rest of the story) and is fleeing the fire when she runs into two sets of robotic feet. As Magnus is dragged up the summit of Mount Verona by Galvatron, he’s witness to a huge structure on the volcano mouth that is intended to siphon the mountain’s fury and transform Galvatron into a god. And Rodimus, Kup and Blurr, posing all heroic, inform Cindy they are there to Galvatron – if they can’t do it, no-one can!

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Wanted Galvatron!

Marvel UK goes ‘back to the future’ with a Transformers the Movie sequel featuring the eagerly awaited debut of Rodimus Prime and surprise show-stealer in the form of a robotic bounty hunter known as Death’s Head

After Transformers the Movie the character that the fans were desperate to read about was without doubt Rodimus Prime. And amazingly it was the UK comic and not its wider circulated US counterpart that featured him first! Perhaps that shouldn’t be too surprising really, as the US book pretty much ignored the Movie as it did with the cartoons. Here in the UK however, the film was well and truly embraced as part of the continuity. In fact it was the movie inspired saga of Target: 2006 which had given the book (and writer Simon Furman) their biggest success to date. So, it was inevitable that Furman and the team would wish to return to the fertile territory of the post Movie era for another epic.

In my opinion Wanted Galvatron! is not in the same league as Target: 2006 and it loses its way a bit towards the end, but by god it makes a fantastic start, as we see in issue #113 which sets the scene and #114 where we meet Rodimus for real.

The first sight of the future Autobot leader is the fantastic and super-impactful cover by Geoff Senior with of Rodimus calling for the head of Galvatron. In fact Geoff is on art duties for the story too and at top of his game here. I understand he was responsible for designing the aforementioned Death’s Head and the character looks amazing and totally suits the dialogue and the character that Furman has written. It’s not surprising therefore that Death’s Head would go on to have his own monthly Marvel comic within a couple of years of this impressive debut.

Rodimus wants Galvatron’s head and this is exactly what readers see on the opening page, courtesy of a wild west style wanted poster. This sets the tone and the scene really nicely as readers are deposited into a frontier style saloon on the robot world of Elpasos. The year is 2007 and as the poster suggests, Rodimus Prime is the new sherif and Galvatron the outlaw. A reward of 10,000 Shanix is offered and Death’s Head is intent on claiming it. He asks a ridiculously scrawny robotic bar-keep to fill him in on the details.

After a particularly hilarious moment where the barkeep gets throttled for referring to Death’s Head as “bounty hunter” – a term he is extremely touchy about (he prefers ‘freelance peacekeeping agent’) which is recurring gag and part of the entertainment – the wimpy robot gives a recap of the now familiar events at the end of the movie. Unicron had launched an assault on the Transformers homeworld, he tells Death’s Head. And inside Unicron his servant Galvatron fought with the Autobot warrior Hot Rod. By rights Hot Rod should have perished but the Matrix was his saviour – it transformed, enlarged and enhanced him into Rodimus Prime, who threw Galvatron into space before unleashing the full power of the Matrix to destroy Unicron.

Although these scenes are all very well known to fans, it’s still nice to see Senior’s interpretation and in particular the transfiguration of Hot Rod into Rodimus. And then we’re into new and exciting sequel territory as we’re told, again courtesy of the barkeep (who for a non-Transformer is very well informed about events on Cybertron) that Rodimus had become obsessed with locating and neutralising Galvatron and had personally led the search for many fruitless months. In his absence, Shockwave had regrouped the Decepticons on Cybertron and renewed the age-old civil war. Rodimus had no choice but to break off the search and return home, so he issued the bounty to get others to finish the job.

Death’s Head goes to leave without settling the tab for the three quarts of oil he downed and the weedy barkeep pulls out a huge gun that is twice the size of him! Death’s Head tosses a credit card in his direction and the barkeep’s eyes extend on stalks to examine it closely – oops its a blank! Before he object, Death’s Head pummels his face into the bar leaving the poor mechanoid battered and broken and mumbling “Th-that’ll do nicely”. It’s a very funny scene and establishes Death’s Head as a truly magnificent bastard.

So far no-one has even come close to finding Galvatron but Death’s Head is bolder and more determined than most. He travels to Cybertron to confront Galvatron’s lieutenants Cyclonus and Scourge. We find the pair jetting above the Cybertron landscape complaining about the their new “freak” of a boss Shockwave and how they are looking forward to him getting his comeuppance once Galvatron returns. They transform and land in exactly the spot where Death’s Head is lying waiting for them (quite a coincidence).

He introduces himself and asks “heard of me, yes?” – and it seems his reputation has reached the Decepticons on Cybertron. A fire fight ensues but the mercenary is swift and deadly and dispatches Scourge with a blast to his face. Cyclonus returns fire and attempts to batter Death’s Head with a metal girder. Cyclonus is quickly subdued and Death’s reveals his neat trick of replacing his left hand with one of the weapon attachments he carries on his back, in this case a spiked ball. With Cyclonus at his mercy, the Decepticon has one chance to avoid death – to spill the beans. He reveals what he suspects, that Galvatron has fled into Earth’s past.

The first instalment ends with Death’s Head locating their time-jump equipment and vanishing into the time stream heading for 1987 and a showdown with Galvatron! Now here’s the interesting thing about Galvatron hiding in the past, it’s not as though they are separate places existing concurrently, one follows the other. So if Galvatron travels to 1987 it figures that he would still be around in 2007 only 20 years older, or he would have to die in the past to not still exist in the future, right?

Part two (issue #114) opens with a birds eye perspective of Rodimus Prime, Kup, Blurr and Wreck-Gar with missiles reigning down on their position. It’s another brilliantly drawn issue, this time by Will Simpson, another of my favourites. In fact I have a vague memory of Simon Furman appearing on weekend kids TV show with uncoloured version of this artwork talking about the comic. Sadly the clip doesn’t seem to be available anywhere.

It is the year 2007 (which to us now seems the dim and distant past but back then felt futuristic and exciting) and after the flashbacks, we now see Rodimus in a live action situation. He’s out in the open, out numbered, and possibly out of luck! Wreck-gar, talking TV, declares there’ll be full reports in the ten o’clock bulletin. I can only imagine it must have been a tricky challenge for Furman to write dialogue for this character.

As fleet of Decepticon hunter planes drop their payload, seemingly consigning Kup and Blurr to unconsciousness. They transforms and close in on Prime. The cocky squadron leader can almost taste victory and wants to hear the Autobot leader beg. Instead, Rodimus gives the order to fire and Ultra Magnus and the others spring up and cut down the Decepticons comrades in a volley of laser beams. The squadron leader runs, trips and falls at Prime’s feet. He begs for mercy in a scene which echoes Prime and Megatron’s battle at Autobot City and ends with Rodimus, a cold-steel in his eyes, opening fire.

Later, he snaps at Kup for declaring that they “did good”. True, Decepticons are the lowest of the low, but they were sentient beings whose lives they’ve been forced to end. Prime is very much in the mould of his predecessor Optimus in terms of angst and sentiment and he hates the way that fate has forced him to shoulder the burden of leadership and to compromise his principles. I’m not sure that Hot Rod would have been quite so burdened by having to kill the enemy and I’m guess that Rodimus may well have something of the essence of Optimus about him. After all it was the voice of Optimus who he heard as he was created telling him to arise, right?

Kup provides the wise counsel to the young leader. The only way Shockwave will win is if the Autobots doubt themselves he says. Then Rodimus is visited by their ‘Decepticon’ spy Nautilus (named after Captain Nemo’s ship perhaps?) who has broken cover early to deliver some very important information: he has learned the location of Galvatron! He ran into Cyclonus and Scourge after their bruising encounter with Death’s Head and amazingly got them to spill the beans. Oddly, considering they had to have the same information beaten out of them by Death’s Head, they were willing to tell Nautilus about their earlier time-jump into Earth’s past and that Death’s Head had most likely followed. Rodimus is aghast, realising he’s unwittingly set in motion a confrontation between the most powerful Decepticon of all and the fearsome Death’s Head in Earth’s past. This knowledge only seems to add to the pressure on the young leader’s shoulders.

Our scene shifts to 1987 Earth where Bumblebee is kneeling over a patch of scorched ground where First Aid had recently stood. The medic’s disappearance means that a time traveller has arrived from the future, and that probably means trouble. How right he is. Death’s Head materialises at the scene (unusual for a time jump) and decides to make sure Bumblebee cannot raise the alarm about his arrival, by blowing the mini-Autobot to pieces! Whoa!

Whilst a similar demise was enough to finish Optimus Prime for good, the fans will have been aware of the Goldbug toy recently released as part of the new Throttlebots team from Hasbro. A few may even have known of the recent TFs vs GI Joe mini-series stateside which saw Bumblebee blown up by the Joes and rebuilt (by Ratchet) as Goldbug. So the expectation here will be that Bumblebee will be similarly rebuilt. Since that US crossover was decidedly second rate it’s as well that we’re getting the alternate version. Plus, its worth noting that Bumblebee is among the Autobots who open fire at Rodimus’ order at the start of the issue, so he ought to be alive in 2007 unless Death’s Head has changed history irrevocably?!

All in all a very strong start to the Wanted Galvatron! saga and the action now shifts back to 1987 Earth to catch up with Galvatron and our old friend Ultra Magnus.

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Target: 2006 (Part 9 & Epilogue)

Simon Furman’s Transformers masterpiece reaches its dramatic conclusion – will Galvatron return to the future defeated or as master of all he surveys? And tragedy strikes on Cybertron as Operation: Volcano begins without Magnus.

Simon Furman has written some great Transformers stories during his now 35-year association with the franchise, but I think Target: 2006 may still be his finest. Whether he would agree with that, or prefer more recognition to be afforded to his later works is something I’d like to ask him one day.

One thing that is apparent to me on re-reading issues #87 and #88 of Marvel UK Transformers, is that here we have a writer and a title that are at the top of their game and riding the crest of a wave. November 1986 was a fortnight before the release of that other classic Transformers: The Movie and so these were truly halcyon days for the TF fans in the UK. Issue #87’s Transformation page references the Movie, apologising for the delayed release but promising fans that it would be worth the extra two week wait: “We’ve seen the movie, so take it from us – it’s absolutely superb!” It sure was (and still is).

As warm-up acts for a film go, they don’t come much better or more epic than Target: 2006. So far we’ve seen the Autobots rendered leaderless and in disarray, the arrival from the future of Galvatron, his incredible origin, the Autobots’ crack commandos the Wreckers in action, Autobot Triple Changers, the zombification of Jazz, Magnus versus Galvatron, the return of Starscream and the debut of Kup, Hot Rod and Blurr! Phew! That’s really some list, and the action isn’t over yet.

The story picks up where the previous issue left off, with Galvatron having defeated Ultra Magnus, the last foe standing in his way. Little did he realise that while he was beating-up on poor Magnus, the three future Autobots were rigging up a little show for him back at his solar weapon.

The opening is narrated in film vernacular, with the set, the make-up, special effects, props and support cast. The make-up part is certainly interesting – we see Hot Rod spraying Skywarp in the colours of Starscream. The effects they deploy are evidently explosives, and the real Starscream (knocked out by Galvatron two issues previous) is dragged out of sight. Likewise, Cyclonus and Scourge and rendered unconscious by the fists of these Autobots. This, however, feels a little incongruent, as a few issues ago we saw Galvatron’s henchmen best a whole legion of Autobots and heard the boast that even 100 foes could not defeat them. Suddenly they are looking a bit ordinary. Perhaps the trio have been augmented for this mission by a higher power?!! See later, for who’s pulling their strings.

Galvatron returns, dragging a defeated and pathetic looking Magnus with him. Finding his deputies out cold and realising that Megatron and Soundwave are still unconscious, he figures it must be the work of Starscream. This of course is exactly what the future Autobots want him to think, but surely Galvatron should be asking himself how a lone Decepticon seeker could do this? After all he said 100 Autobots could not best Cyclonus and Scourge.

A quick recap of what’s at stake for Magnus (time is running out for him to get back to Cybertron) and he musters just enough energy to rugby tackle Galvatron. He is easily batted off, and Galvatron appears to contemplate destroying Magnus, regardless of any damaging effects to the timeline, when Jetfire, Brawn, Smokescreen and Tracks arrive for a last ditch attempt at stopping him. Earlier we’d seen Jetfire conceding that they (and he) are out of their depth against Galvatron. Poor Jetfire – he’s been a woeful stand-in commander. Though brave, his inexperience and hot headedness counted against him massively. He rushed into battle underprepared and was humiliated. It took their arch enemy Megatron to organise the ‘rabble’ so that they could capture Scourge, and then Jetfire was outsmarted by Galvatron at the prisoner exchange. Could it be though, that in realising he was wrong (in his approach and about Magnus) Jetfire is starting to learn the lessons and from defeat comes maturity?

Luckily for Jetfire and his three colleagues, Galvatron has no time to destroy them. Kup triggers the explosives and the solar weapon blows, burying all and sundry. Finally, when Galvatron emerges, mad as hell, he’s confronted by Starscream in all his arrogance. Galvatron lets rip, blowing Starscream to pieces! Now here’s the fascinating bit. He concludes that as Starscream is essential to his becoming Galvatron in 2006, by rights he should now cease to exist. The fact he is still there, suggests to Galvatron that he probably created (or ended up) in a parallel universe when he time travelled, and therefore he cannot affect change in the 2006 he originated from. So, Galvatron gathers up his lieutenants and leaves. I love the parting narration that ‘he knows he has all the time in the world’. Very apt.

A couple of things puzzle me though. Why would Galvatron expect to return to the dimension where he started, rather than arrive 20 years into the future of his current reality? And why assume Starscream was dead for good? Transformers can be blown to bits and repaired. In fact I think Skywarp even makes reappears in a later story. The disintegration ray Galvatron hit Starscream with in the Movie was of course far more conclusive! Again, in telling us that Screamer is destined to die at Galvatron’s hands, here’s Target: 2006 offering us a nugget from the Movie plot and whetting the appetites of the fans still further.

Any readers who are sorry to see the back of Galvatron can take ample consolation from the New Leaders fact file on their favourite villain on page 14 which describes him as ‘invulnerable to injury and even less subject to emotion or decency’ (not that he suffered from these things much as Megatron of course!). The Grim Grams page also has some decent hints as to upcoming stories, with the Predacons due to debut, the Swoop/Divebomb rivalry and a suggestion that we’ll get to see where Prime, Shockwave and the others were displaced to.

With Galvatron now having exited the stage, there is the question of whether final instalment of Target: 2006 will be something of a damp squib. As we’ll see however, Mr Furman is not done with twists and turns.

Issue #88 immediately wows with a fantastic cover by Geoff Senior featuring the exciting new Autobot Triple Changers – Broadside, Springer and Sandstorm – ready for action. ‘Volcano erupts without Magnus, but maybe it doesn’t matter’ reads the cover blurb. It certainly looks like we’re in for an epic conclusion.

And then the next surprise… our narrator for opening part of the issue is none other than Unicron himself! Now that is truly epic! I love how his speech bubbles have an uneven red border, making them feel echoing and menacing. Unicron surveys the wreckage of his “puppet’s” solar weapon and he is content. We cut to Galvatron in 2006 writhing in pain, being taught another lesson by his master. He had underestimated Galvatron, not realising until it was too late, that his creation had fled into the past to plot against him. But Unicron had enlisted Hot Rod, Kup and Blurr as his agents – exercising a subliminal control over their minds and sending them after Galvatron and co. to thwart their plan. Later, he is able to return the trio to their place of origin, removing all knowledge of what they’ve done. Thus, everyone is reintegrated into their proper place in the Transformers: The Movie storyline.

Much later of course, once Simon Furman had got hold of the reins of Marvel’s American Transformers comic (the parent continuity) he decided to part ways with the Movie timeline altogether and have Unicron attack in 1990. There’s no real explanation for the timeline divergence, but is it possible Unicron used his three Autobot agents to send a message to his 1986 counterpart, advising that Unicron of the location of Cybertron? This could explain how he arrived fifteen or sixteen years early. But most likely the explanation was that the Movie took place in one of many possible futures.

Anyway, going back to the story… after putting Starscream into cold storage (where he’ll stay for another year) the future Autobots also returned to 2006 and Unicron indulged himself by planting a thought in Smokescreen’s mind, that the site of Galvatron’s weapon would make an excellent location for the first Autobot City on Earth! One assumes that’s exactly what happens, circa 2003. The thing is, if Galvatron’s plan had worked, it’s difficult to see how he could have buried the weapon beneath the city without it being detected by the Autobots during the city’s construction. It’s a minor nit-pick and not to detract from what is overall a great storyline.

Just as Ultra Magnus has finally earned the trust and respect of the earth based Autobots, its time for him to return to Cybertron (via a portal) as Operation: Volcano is under way. Magnus’ parting wish, that he should one day fight side-by-side with Optimus Prime is a mouth-watering prospect, and happily one that will come to pass in issue #103.

On Cybertron, Emirate Xaaron stands before twenty-two Autobot resistance leaders, or rather facsimile constructs. Kickback watches from a vantage point and returns to base to report that they have an unprecedented opportunity to wipe out the Autobot high command. Soon enough, Dirge, Ramjet and Thrust, the Insecticons, Triple Changers and a never-before-seen nasty opportunist type called Macabre are on the march. The latter is particularly keen to slay Xaaron rather than follow the plan to capture him alive, as he sees Xaaron as his ticket to the big leagues. It’s almost something Starscream would do.

However, the plan rapidly falls apart when, on Earth, Laserbeak succeeds in freeing Megatron from the wreckage of Galvatron’s weapon, and the Decepticon leader issues a summons for the Insecticons and coneheads to reinforce him on Earth. None of them dare disobey and so they break off their ambush. That is, all apart from Macabre, who continues, determined to take out Xaaron.

And so, the final twist in the tale… as Impactor breaks the news to Xaaron that Volcano has failed to erupt, Macabre opens fire from the side lines using a huge blaster. Impactor throws Xaaron clear and takes the blast himself. He passes the mantle of the Wreckers’ leadership to Springer before dying a heroes’ death. The Autobots cut down Macabre with multiple blasts. Once again, characters who are not part of the toy line are doomed to die, such is the way of things in TF! Still, for a throwaway character, Impactor made a hell of an impression on the fans and would return (albeit as a zombie) a couple of years later, and then in his full glory in the 2010 IDW story ‘Last Stand of the Wreckers’.

At last, Optimus Prime is back (and we have missed him) but once again the Autobots are counting the cost of a Decepticon victory. Jazz, Grapple and Trailbreaker are the latest casualties, while the others bear the psychological scars. Having once again survived a brush with destruction, Prime is certain they can pull together and prevail.

Thus, ends Target: 2006, a Transformers epic that spanned two worlds and two eras, tying into the amazing Transformers: The Movie. Like the movie itself it has stood the test of time and rightly deserves to be called a classic.

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Target: 2006 (Parts 7 & 8)

As Simon Furman’s future epic builds to its crescendo, there’s further humiliation for the leaderless Autobots, Starscream switches sides and Galvatron and Ultra Magnus do battle.

I’ve lost track of the amount of money I’ve spent on comics over the years. As a schoolboy in the 1980s, cycling to my newsagent to pick up the latest issue of Marvel UK’s flagship title, The Transformers, was a weekly ritual. I certainly parted with quite a lot of 30ps back in the day.

Re-reading those stories three and a half decades later, I’m often struck by how well they endure – and Target: 2006 is a real case in point. These issues are every bit as good now as they were then, and I’ve had literally decades of enjoyment from them. Not a bad return for my money I reckon.

The first thing you notice about Transformers #85 (cover date 1st Nov ’86) is Robin Smith’s cover and the strapline ‘Galvatron’s Autobot zombie’. It depicts events from the story with a mindless Jazz beating up on his comrades, Smokescreen and Tracks. Usually, the comic’s loyal readers would have a fair idea of what to expect, thanks to the Next Week/coming attractions teaser (much beloved of this reviewer) on the penultimate page of each issue. We’d been led to believe that this issue’s main event would be Starscream joining Team Galvatron, so the shocking fate of Jazz was, well that, shocking. Once again Simon Furman shows himself to be more than capable of weaving a tale that is full of unexpected twists.

Another unforeseen turn of events occurs at the start of the issue. The Decepticons’ original star-ship, long forgotten by writers and the fans, which was used to pursue the Ark four million years ago, makes a surprise reappearance. Not for long mind, as it is very quickly blown to smithereens as a demonstration of the destructive power of Galvatron’s solar weapon.

Simon must have felt on safe grounds to dispense with it, as Bob Budiansky, writing the master narrative in the US had never revisited the ship and it was a fair bet he wouldn’t in future. Despite being in Earth orbit for millions of years, the ship has been conveniently shielded from sensors. With its spectacular demise, Galvatron is content. Once the weapon has recharged, he will return to 2006 and use it against his actual intended target, his master Unicron.

First there are loose ends to tie up, namely recovering Scourge from Autobot captivity. For this task Galvatron has accepted the services of the treacherous opportunist Starscream, who joins him now. He’s clearly uncomfortable in the presence of Cyclonus who roughed Starscream up off camera a couple of issues ago, but Galvatron is much more cordial and welcoming. As Starscream jets away, eager to serve his new master, Galvatron and Cyclonus share a joke at his expense – thanks to them, in 2006 Starscream “has no future”!

As fans now know, Starscream is destined to be reduced to ash by Galvatron during the Transformers Movie. But in November 1986 the film was still a couple of weeks away from it’s release. Target: 2006 is doing a great job of building anticipation for the big screen event, that’s for sure.

As prominent as Galvatron has been in the story so far, we’ve seen significantly less of his fellow ‘new leader’ and counterpart Ultra Magnus. The mighty Autobot has been spending his time trying and failing to recover Optimus Prime from wherever he ended up. Now he’s finally about to get a break Hotrod, Kup and Blurr, the newest refugees from the future, arrive with the vital answers Magnus needs. It’s a favourite scene of mine – with Hot Rod kneeling in tribute to Magnus as a Matrix holder, only to get a whispered reminder from Kup that “he hasn’t got it yet” (another hint of future events there) and Kup’s brilliant description of Blurr as “fidgeting like there’s about nine different places he wants to be”. The Movie really illustrates that well.

Galvatron personally oversees the prisoner exchange, handing a battered and unconscious Jazz over to Jetfire, Smokescreen, Tracks and Brawn, while receiving Scourge whose arms and legs are manacled behind his back – it sure doesn’t look comfortable. The Autobots under Jetfire have repeatedly underestimated Galvatron and now do so again. The Decepticon produces a remote control and activates Jazz, who immediately launches a savage attack on his comrades, who of course are completely taken by surprise and unwilling to use deadly force. The result is that all four are quickly defeated.

Megatron, meanwhile, has used the opportunity of Galvatron’s absence to get close solar weapon. He gets mugged by Cyclonus who starts throttling him, but when Soundwave uses the butt of his concussion blaster to clonk Cyclonus over the head, it provides the distraction Megatron needs to punch his lights out. This is about right I think – for all his Unicron enhanced power, Cyclonus should not be in the same league as Megatron in power terms, and of course in much later issues he’s quite a bit weaker. At this moment in the comic he’s still able to strangle Megatron, which is a pretty major statement.

Also punching above his weight is Starscream. He ambushes Megatron and Soundwave, cutting them down with two sudden and powerful blasts. He’s about to finish Megatron off when Galvatron arrives and punches Starscream’s lights out. Phew! It’s all happening in this instalment.

But while all of this has been going on, Magnus has been learning from Kup that when a Transformer time-jumps, they lock on to beings of a comparable mass in their target year and displace them to a limbo between dimensions. The mystery of Prime, Prowl and Ratchet’s disappearance is finally solved. Kup is about to explain more when Magnus high-tails it away to confront Galvatron – and so the issue ends with the mouth-watering prospect of the new leaders doing battle. It’s been eagerly awaited!

Onwards to Part 8 of Target: 2006, published in #86 of Transformers UK. The cover’s strapline declares, ‘it’s crunch time’ and that certainly sums up the situation. Geoff Senior’s splash page of Galvatron riding atop of Magnus is breathtakingly brilliant and is the iconic image that encapsulates Target: 2006 more than any other. I also love how much Magnus in truck mode so closely resembles Optimus Prime (no surprise as the Magnus toy is a remake and enhancement of Optimus) but as the stand-in leader it’s fitting.

Furman opens with a recap of Galvatron’s triumphs – the assembly of the solar weapon and the fall of his enemies. The mindless Jazz standing among the bodies of his comrades is such a powerful image, as is the acid injury to Trailbreaker. Grapple, you imagine, would have recovered and been back on his feet quite quickly if Ratchet had been there.

Magnus thunders down the highway, sending cars swerving and crashing as Galvatron hangs on to him for dear life (or perhaps sheer fury). Magnus cuts through the divider and heads on to an overpass that is in mid construction. At the last moment he slams on the brakes and sends Galvatron flying off the bridge. He plummets to the ground and his impact with concrete can almost be felt by the reader! Senior is doing a fantastic job of capturing the drama.

Of course, 11 pages of fighting would be difficult to sustain, and would probably be a fast read. So, I’m grateful to Furman for the flashback which explains the difference between Magnus’ arrival at the end of the previous issue and their presence on the freeway.

We learn that Magnus had confronted Galvatron in order force him to return to the future. Critically, he cannot allow Galvatron to die in case this should prevent the return of Optimus Prime, so he’s already fighting with a handicap. Galvatron, as we saw, had reacted with fury at Magnus’ imposition and had opened fire, leaving a hole in his weapon. He had leapt on to Magnus and been kicked away, crashing into the solar laser and breaking off more components.  Though Magnus had given a fair account of himself, it was clear that Galvatron is the tougher opponent (and certainly the more unhinged).

Magnus had received an internal communication from Kup, asking him to buy some time by getting Galvatron clear of the solar weapon. He had transformed and begun to drive off only for Galvatron to dig his fingers into Magnus’ steel skin and thus the events which opened the story came to pass.

Back to present, and Galvatron recovers. In an instant he disintegrates the motorway floor under the daydreaming Magnus and causes him to fall to the ground also. He lands smack back in the firing line of Galvatron’s cannon mode. Magnus leapfrogs the blast but is knocked aside. He throws a petrol tanker in Galvatron’s direction, which the Decepticon destroys and engulfs both Transformers in a terrible inferno. Further explosions follow until finally a victor emerges from the conflagration… and it is Galvatron!

The end? Well not quite. Magnus is down but not yet out, though it certainly looks like Galvatron is the conqueror at the end of this issue. To be fair, it would have made a lousy cliff hanger to have the good guy win. And so, the tension continues into the penultimate instalment next issue. Target: 2006 has been amazing so far and is building to its stunning conclusion.

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Target: 2006 (Parts 5 & 6)

Simon Furman’s masterpiece Target: 2006 enters its second half with revelations about the origins of Galvatron and more arrivals from the future.

The Devil You Know. It’s the sub-title of part 5 Target: 2006 – Simon Furman’s epic Transformers the Movie tie-in, published in October 1986 by Marvel – which contains a double meaning. I’ll come to that shortly.

Things have been pretty eventful in the story so far. Optimus Prime, Prowl and Ratchet disappeared in a flash of anti-mater as three future Decepticons arrived from 2006. Galvatron, Cyclonus and Scourge wasted no time in making their presence felt. They buried Megatron and Soundwave under rocks and put the Constructicons to work building a powerful solar weapon. Meanwhile, on the Cybertron the Autobots about to spring a carefully orchestrated trap on the planet’s Decepticon rulers, when the centrepiece of Operation Volcano (Ultra Magnus) is compelled to travel to Earth to investigate the disappearance of Prime and the Creation Matrix. He faces a race against time to get back!

I might add, we’ve also seen the Autobots handed one of their worst ever defeats, by Galvatron, and when we last saw them Ironhide was busy freeing Megatron from his rocky tomb. Robin Smith’s cover (captioned: Scourge is scrapped… and not by an Autobot!) teases the main slice of action for this instalment, hinting at the expected Autobot-Megatron team up. It’s been a hell of a first half to Target: 2006 and things are about to get even more exciting!

It begins with Starscream punching free from a capsule within the Ark. When we last saw him, he was rendered inoperative by Omega Supreme – along with Rumble, Frenzy, Skywarp, Buzzsaw and Thundercracker. All are undergoing repairs in cocoons. Starscream wonders whether the Autobots’ “contemptible compassion” extends to restoring those they have defeated. We learn that, of the others, only Frenzy and Thundercracker are on the way to recovery – the rest are too badly broken. Starscream gravitates cautiously towards the sound of voices raised in anger. He cannot believe his eyes – Megatron has teamed up with the Autobots!

Geoff Senior does a fine job of conveying the shock on Starscream’s face, and the defiance of Megatron (not easy for robot faces) but Starscream’s posture is a little weird, looking like he’s squatting to use a loo! I don’t mean to disparage the art though, as it’s of a generally high standard and with some outstanding moments (Scourge spearing Grapple with a sheet of steel being one).

The row between Megatron and Jetfire, with Ironhide stepping-in to calm things serves as a good way of recapping the previous indignities heaped on both sides. (I particularly enjoy the sight of Megatron seizing Ironhide by the throat after the latter frees him – it’s such a typical Megatron reflex). Jetfire continues his poor run of judgement, once again allowing emotion to cloud his view. He’s on the brink of calling off this alliance before it gets going. Thankfully wise-old-hand Ironhide reminds both camps of their shared enemy and Megatron has a workable plan that they can get behind. His words carry the day and others vote in favour.

That said, what were they thinking reviving Starscream? Sure, they could use his raw power but the last thing you need when the chips are down is a potential traitor in the camp. And having gone to the effort, nobody seems to notice Starscream sneaking off – having decided that a being powerful enough to unite sworn enemies is worthy of an alliance.

We’re reminded that Magnus is still around, and still under a time pressure to get back for Volcano, when Hound visits him to give an update on developments. The scene feels a little padded but does further illustrate the bond between the two of them. Hound owes his life to Magnus, and having seen his bravery in battle, he’s loyal to Magnus even though Jetfire and the others distrust him. Oddly, Magnus seems to have grown since last time (or Hound has shrunk!). He’s now at least twice the size the smaller Autobot and his head is comparable to Hound’s torso in one panel. Magnus is horrified to learn that the Autobots are working with Megatron – a case of ‘better the devil they know’ explains Hound, in a nod to the title of the story. Magnus suggests Megatron and Galvatron are as “insidiously evil” as one another (big hint there).

Next comes the meat in the sandwich of the issue. At the Portland Iron and Steel foundry, Scourge arrives in search of supplies. There is no question he would be happier hunting Autobots than ferrying stocks of metal – and he may get his wish! Sensing enemy Transformers hidden behind a nearby wall, Scourge reacts with lightning speed. A blast from his acid ray penetrates the concrete and fries Trailbreaker, but it soon becomes apparent that the place is crawling with Autobots.

How they knew where to find him is never explained, but it quickly becomes apparent to Scourge that this is an organised ambushed. A well-aimed laser blast reduces him to fighting with his bare hands and making use the materials around him ninja style. Even with these odds Scourge is still surprisingly adept and (as previously mentioned) impales Grapple with a sheet of metal. Senior’s art is fantastic and dramatic here. Scourge’s communications have been jammed (though unsaid, we know this will be Soundwave’s doing) and trapped inside, he can’t utilise the weaponry of his jet form. One thing for it – get outside. Scourge smashes his way through a wall and into the open, only for his escape to be cut short by a blast from the one and only Megatron. And so it becomes clear, the identity of the tactical genius who has organised the Autobot ‘rabble’.

The issue’s finale focuses on a one-page scene between the captive Jazz and his tormentor Galvatron. Whereas earlier Starscream Jazz could not believe his eyes, Jazz cannot believe his ears. He had awoken from his injuries to be told of the Autobots’ failed attempt to rescue him. Galvatron had delivered the news with relish and Jazz had accused Galvatron of being “just like Megatron”. Galvatron laughs, not “like” Megatron, He “IS” Megatron! The devil we know.

Anyone reading now will say ‘well of course Megatron is Galvatron’ but remember when this issue was published it was still about two months before The Movie arrived in UK cinemas. Even so, the clues were there for readers to work it out. Those captured Decepticons Starscream, Thundercracker, Frenzy and co. get an early return to duty in this story, contrary to the US continuity where they are only retrieved by the Constructicons in UK#175 during an attack on the Ark.

And so, to part 6 subtitled ‘Trios’. I really can’t praise this instalment highly enough. It’s simply an 11-page masterpiece, and still a joy to read three and a half decades later. Why? Well has everything really – six new characters making their comics debut (always exciting for fans), the big reveal about Galvatron’s origins, our first look at Unicron courtesy of Phil Gascoine cover and Senior’s interior art (both amazing). And the issue offers tantalising glimpses of the eagerly awaited (at the time) Transformers Movie. Issue 84’s Transformation page sums it up succinctly as: “Six new characters and the origin of Galvatron… in one issue! This is the one you’ve been waiting for!” It certainly is.

The story begins in the most attention-grabbing way, with Impactor taking a punch to the chin. His attackers are three ‘Decepticon’ triple changers, who look to be a handful for even the fearless leader of the Wreckers. We know from the teaser in the previous issue, that Springer, Sandstorm and Broadside are Impactor’s assailants, but we also know they are part of the Autobot toy range. I remember wondering at the time whether the trio would be Decepticons who switch sides, but surely if that’s the case there’s not room in the story for yet another major sub-plot?

However, as we discover, there is if you’ll pardon the pun ‘more than meets the eye’ about the situation. After rough-handling Impactor for several minutes, they break off and Springer hands him a communications cube. Xaaron’s face appears on it, looking rather pleased with himself. He announces that Impactor has just ‘met’ the Autobot triple changers, who will be filling in for Ultra Magnus should he fail to make it back for Operation: Volcano. The disguises were for Impactor’s benefit and the rough treatment was the quickest way to convince him that they are up to the task. It’s great to see the dynamic between the two, and you can also see how the wily Xaaron has survived this long, knowing how to stay a step ahead of friend and foe. Impactor’s reaction, sheer frustration and not knowing whether to thank Xaaron or tear his head off, says it all!

Other points from this great little scene… Springer demonstrates his leaping ability to great effect (landing in front of Impactor and sending him sprawling). We also see Sandstorm and Broadside, transforming into their helicopter and plane modes. This is perfectly consistent with their toys, but makes less sense when you think about it, as why would Cybertron Autobots have Earth modes? I hate to suggest it as I’m fan of Senior’s work, but perhaps it was a laziness on his part, to skip having to design Cybertronic alt modes, or maybe an oversight? Likewise, I feel like the inhibitor claw placed on Impactor’s back and which stops him transforming, deprives readers of seeing his other mode.

If Impactor was having one of his worst days, on Earth, all Galvatron’s days are good ones, we’re told (particularly since he crushed the Autobots so comprehensively in part 3). Jazz, his captive, has just learned that Galvatron is an upgraded version of Megatron, and now he mocks him, hoping to learn more. Galvatron for some reckless reason is only too happy to oblige (you can almost hear Doc Brown screaming warnings in the background about messing with the space-time continuum!).

Galvatron describes an epic battle between himself as Megatron and his oldest foe Optimus Prime. They had fought to a standstill on the spot where Galvatron’s weapon now resides. The fight will of course become very, very well known to anyone watching the Movie (and let’s face it, most of us have seen that film A LOT of times!) but from the panels here, it looks like Megatron comes off worse. There’s no inkling that Optimus will be fatally injured and therefore that major plot is preserved for the filmgoers. At the time it confirmed my suspicions that Prime has the edge on Megatron in a straight fight.

We see Starscream, still treacherous as ever in 2006, casting Megatron into space, where he encounters the living planet Unicron. Again, we’re so used to seeing Unicron now that it’s easy to forget what a huge moment this is. I recall thinking that he looked like the Death Star and it totally made sense that a being powerful enough to be the master of Galvatron would have to be immense – and they don’t come bigger than planet-sized. It didn’t occur to me at the time that he might be able to transform!

Galvatron tells Jazz that he was given a simple choice, ‘serve Unicron or die’, and of course he chose the former. He was reconstructed as Galvatron, but his every indiscretion was instantly punished. We learn that he fled to Earth’s past with Cyclonus and Scourge to build a weapon of unimaginable power. He’s just about to tell Jazz that it will be dormant under Autobot City and trigger the moment they return to the future, destroy the city and Unicron – which suggests he doesn’t intend to let Jazz live to tell the tale – when Cyclonus interrupts. He informs Galvatron that Scourge is missing and that he found Starscream nearby, hoping to join the winning side. He had information to trade, which Cyclonus beat out of him – Megatron is free and has teamed up with the Autobots! Jazz breaks out into laughter – it’s Megatron versus Megatron – and Galvatron, infuriated renders the Autobot very quickly unconscious.

This raises a question of course, why Galvatron has no memories of his earlier self-teaming up with the Autobots. Could it be that he’s from an alternate future and not descended from this Megatron? Perhaps it’s best to not worry about these things too much and simply enjoy the story.

And so, to the Decepticon coal mine base, where Shockwave has returned and found it deserted save for the recently revived Frenzy and Thundercracker. They have questions – but as the scene flicks between Hot Road, Kup and Blurr in 2006 preparing to time travel – they don’t get the opportunity for answers, as the Decepticon trio are engulfed in the same antimatter that consumed Prime, Prowl and Ratchet. (So, this explains for readers what we already suspected, that future visitors displace persons in the present). They vanish making way for the future Autobots to arrive in spectacular fashion. Their mission, we learn is to stop Galvatron. Who sent them? The cryptic clue of Simon Furman’s closing narration hints at the answer – a ‘haunting, malevolent laugh’ that stirs their subconscious (big hint here) and echoes off the coalmine, reverberating off the surface of Cybertron and reaching Galvatron, producing a sudden chill that owes nothing to the climate. Unicron?

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